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- /*
- * ShortcutHandler.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- enum class EShortcut;
- VCMI_LIB_NAMESPACE_BEGIN
- class JsonNode;
- VCMI_LIB_NAMESPACE_END
- class ShortcutHandler
- {
- std::multimap<std::string, EShortcut> mappedKeyboardShortcuts;
- std::multimap<std::string, EShortcut> mappedJoystickShortcuts;
- std::multimap<std::string, EShortcut> mappedJoystickAxes;
- std::multimap<std::string, EShortcut> loadShortcuts(const JsonNode & data) const;
- std::vector<EShortcut> translateShortcut(const std::multimap<std::string, EShortcut> & options, const std::string & key) const;
- public:
- ShortcutHandler();
- /// returns list of shortcuts assigned to provided SDL keycode
- std::vector<EShortcut> translateKeycode(const std::string & key) const;
- std::vector<EShortcut> translateJoystickButton(const std::string & key) const;
- std::vector<EShortcut> translateJoystickAxis(const std::string & key) const;
- /// attempts to find shortcut by its unique identifier. Returns EShortcut::NONE on failure
- EShortcut findShortcut(const std::string & identifier ) const;
- };
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