Andrej Dudenhefner 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 3 weeks ago
..
CIntObject.cpp e06c0e8de0 Fix sonar, fix build 6 months ago
CIntObject.h 099053437a Update unit growth in town screen UI when unequipping Legion pieces 5 months ago
CursorHandler.cpp a0a99d7311 Fix build, fix sonar 5 months ago
CursorHandler.h d01cecdaca Initialize cursor currentFrame to 0 to avoid stall 1 month ago
EventDispatcher.cpp 04ed758c41 assembling art qol 4 months ago
EventDispatcher.h 21df285e5a key name capture 5 months ago
EventsReceiver.cpp cacceda950 Renamed CGuiHandler to GameEngine 10 months ago
EventsReceiver.h 9cfe9e931c resizable battle window 2 months ago
FramerateManager.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
FramerateManager.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
InterfaceObjectConfigurable.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 months ago
InterfaceObjectConfigurable.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
Shortcut.h 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 weeks ago
ShortcutHandler.cpp 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 weeks ago
ShortcutHandler.h 1dc27046ef Unified game controller input with keyboard/mouse 1 year ago
TextAlignment.h 8e9caf54f2 Added all missing text alignment values 1 year ago
WindowHandler.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 months ago
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 years ago