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CIntObject.cpp
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e06c0e8de0
Fix sonar, fix build
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4 月之前 |
CIntObject.h
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099053437a
Update unit growth in town screen UI when unequipping Legion pieces
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3 月之前 |
CursorHandler.cpp
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a0a99d7311
Fix build, fix sonar
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3 月之前 |
CursorHandler.h
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55bd4bc8bf
Support for custom cursors for adventure map spells
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3 月之前 |
EventDispatcher.cpp
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04ed758c41
assembling art qol
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2 月之前 |
EventDispatcher.h
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21df285e5a
key name capture
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3 月之前 |
EventsReceiver.cpp
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cacceda950
Renamed CGuiHandler to GameEngine
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8 月之前 |
EventsReceiver.h
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9cfe9e931c
resizable battle window
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2 周之前 |
FramerateManager.cpp
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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7 月之前 |
FramerateManager.h
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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7 月之前 |
InterfaceObjectConfigurable.cpp
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645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
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8 月之前 |
InterfaceObjectConfigurable.h
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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1 年之前 |
MouseButton.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 年之前 |
Shortcut.h
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946e6815cf
button for campaignsets
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1 月之前 |
ShortcutHandler.cpp
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946e6815cf
button for campaignsets
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1 月之前 |
ShortcutHandler.h
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1dc27046ef
Unified game controller input with keyboard/mouse
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1 年之前 |
TextAlignment.h
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8e9caf54f2
Added all missing text alignment values
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1 年之前 |
WindowHandler.cpp
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ffd37a8fa8
Removed CGI in favor of VLC. Map handle is for now global variable
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8 月之前 |
WindowHandler.h
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bb17cc13b1
Implemented lazy totalRedraw to prevent multiple redraws on single frame
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2 年之前 |