Boris Nagaev 38bfd1c7e5 Fix broken relative local include paths 2 weeks ago
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IMapRendererContext.h 5a64fbd89c show invisible 6 months ago
IMapRendererObserver.h d502850054 Add network thread termination logic for adventure map animations 1 year ago
MapOverlayLogVisualizer.cpp cacceda950 Renamed CGuiHandler to GameEngine 1 year ago
MapOverlayLogVisualizer.h 97f1a310df Fix miscellaneous issues discovered by Sonar 1 year ago
MapRenderer.cpp 2bee582cc7 fix 5 months ago
MapRenderer.h 7a7ba74907 review 5 months ago
MapRendererContext.cpp d89ca14c9e Add quick removal of map objects from UI. Fixes freezes on hero moveemnt 2 months ago
MapRendererContext.h 38bfd1c7e5 Fix broken relative local include paths 2 weeks ago
MapRendererContextState.cpp d89ca14c9e Add quick removal of map objects from UI. Fixes freezes on hero moveemnt 2 months ago
MapRendererContextState.h 38bfd1c7e5 Fix broken relative local include paths 2 weeks ago
MapView.cpp d2d0b2292e ui support 8 months ago
MapView.h 935476a86a fix puzzle map never open 11 months ago
MapViewActions.cpp 2697f98d9f left mouse drag on advmap improvement 6 months ago
MapViewActions.h 2ebf1daf0d add smooth drag for RMB & fix drag for new windows 1 year ago
MapViewCache.cpp acd067e587 remove CObjectHandler 6 months ago
MapViewCache.h 44f516d2fc Add overlay that shows map objects and their name & status 1 year ago
MapViewController.cpp 00c93c7b6a Merge branch 'develop' into feature/nullkiller2 5 months ago
MapViewController.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 1 year ago
MapViewModel.cpp 4787965cec Reduce memory usage of adventure map 1 year ago
MapViewModel.h 38bfd1c7e5 Fix broken relative local include paths 2 weeks ago
mapHandler.cpp b7496d85de move object blit order comparator to library 3 months ago
mapHandler.h b7496d85de move object blit order comparator to library 3 months ago