Opuszek b7496d85de move object blit order comparator to library il y a 1 mois
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IMapRendererContext.h 5a64fbd89c show invisible il y a 4 mois
IMapRendererObserver.h d502850054 Add network thread termination logic for adventure map animations il y a 1 an
MapOverlayLogVisualizer.cpp cacceda950 Renamed CGuiHandler to GameEngine il y a 11 mois
MapOverlayLogVisualizer.h 97f1a310df Fix miscellaneous issues discovered by Sonar il y a 1 an
MapRenderer.cpp 2bee582cc7 fix il y a 3 mois
MapRenderer.h 7a7ba74907 review il y a 3 mois
MapRendererContext.cpp 5a64fbd89c show invisible il y a 4 mois
MapRendererContext.h cf378c3672 Migrate codebase to C++20 il y a 3 mois
MapRendererContextState.cpp b7496d85de move object blit order comparator to library il y a 1 mois
MapRendererContextState.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
MapView.cpp d2d0b2292e ui support il y a 6 mois
MapView.h 935476a86a fix puzzle map never open il y a 9 mois
MapViewActions.cpp 2697f98d9f left mouse drag on advmap improvement il y a 4 mois
MapViewActions.h 2ebf1daf0d add smooth drag for RMB & fix drag for new windows il y a 1 an
MapViewCache.cpp acd067e587 remove CObjectHandler il y a 5 mois
MapViewCache.h 44f516d2fc Add overlay that shows map objects and their name & status il y a 1 an
MapViewController.cpp 00c93c7b6a Merge branch 'develop' into feature/nullkiller2 il y a 3 mois
MapViewController.h 948abfb04c AI now uses std::thread, added custom thread interruption logic il y a 11 mois
MapViewModel.cpp 4787965cec Reduce memory usage of adventure map il y a 1 an
MapViewModel.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
mapHandler.cpp b7496d85de move object blit order comparator to library il y a 1 mois
mapHandler.h b7496d85de move object blit order comparator to library il y a 1 mois