Boris Nagaev 38bfd1c7e5 Fix broken relative local include paths il y a 2 semaines
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IMapRendererContext.h 5a64fbd89c show invisible il y a 6 mois
IMapRendererObserver.h d502850054 Add network thread termination logic for adventure map animations il y a 1 an
MapOverlayLogVisualizer.cpp cacceda950 Renamed CGuiHandler to GameEngine il y a 1 an
MapOverlayLogVisualizer.h 97f1a310df Fix miscellaneous issues discovered by Sonar il y a 1 an
MapRenderer.cpp 2bee582cc7 fix il y a 5 mois
MapRenderer.h 7a7ba74907 review il y a 5 mois
MapRendererContext.cpp d89ca14c9e Add quick removal of map objects from UI. Fixes freezes on hero moveemnt il y a 2 mois
MapRendererContext.h 38bfd1c7e5 Fix broken relative local include paths il y a 2 semaines
MapRendererContextState.cpp d89ca14c9e Add quick removal of map objects from UI. Fixes freezes on hero moveemnt il y a 2 mois
MapRendererContextState.h 38bfd1c7e5 Fix broken relative local include paths il y a 2 semaines
MapView.cpp d2d0b2292e ui support il y a 8 mois
MapView.h 935476a86a fix puzzle map never open il y a 11 mois
MapViewActions.cpp 2697f98d9f left mouse drag on advmap improvement il y a 6 mois
MapViewActions.h 2ebf1daf0d add smooth drag for RMB & fix drag for new windows il y a 1 an
MapViewCache.cpp acd067e587 remove CObjectHandler il y a 6 mois
MapViewCache.h 44f516d2fc Add overlay that shows map objects and their name & status il y a 1 an
MapViewController.cpp 00c93c7b6a Merge branch 'develop' into feature/nullkiller2 il y a 5 mois
MapViewController.h 948abfb04c AI now uses std::thread, added custom thread interruption logic il y a 1 an
MapViewModel.cpp 4787965cec Reduce memory usage of adventure map il y a 1 an
MapViewModel.h 38bfd1c7e5 Fix broken relative local include paths il y a 2 semaines
mapHandler.cpp b7496d85de move object blit order comparator to library il y a 3 mois
mapHandler.h b7496d85de move object blit order comparator to library il y a 3 mois