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- /*
- * BattleAttackInfo.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "BattleHex.h"
- VCMI_LIB_NAMESPACE_BEGIN
- namespace battle
- {
- class Unit;
- class CUnitState;
- }
- struct DLL_LINKAGE BattleAttackInfo
- {
- const battle::Unit * attacker;
- const battle::Unit * defender;
- BattleHex attackerPos;
- BattleHex defenderPos;
- int chargeDistance = 0;
- bool shooting = false;
- bool luckyStrike = false;
- bool unluckyStrike = false;
- bool deathBlow = false;
- bool doubleDamage = false;
- BattleAttackInfo(const battle::Unit * Attacker, const battle::Unit * Defender, int chargeDistance, bool Shooting);
- BattleAttackInfo reverse() const;
- };
- VCMI_LIB_NAMESPACE_END
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