Ivan Savenko 085b9f17ec Merge pull request #6126 from MichalZr6/bad_maps_handling 1 天之前
..
battle 91101d26fa Remove std::vector inheritance 2 周之前
bonuses 91101d26fa Remove std::vector inheritance 2 周之前
callback c5751cc82b fixes crash when entering a shipyard 1 月之前
campaign a036482a7d Fix regresssion - crash on transferring hero to next scenario 2 月之前
constants 7d1e661e6f mithril removal 1 月之前
entities 6fa342321c fix resource silo warning 3 周之前
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
filesystem d2ac0fd4ff fix CBufferedStream::ensureSize growth & read semantics (compat for 'A War' map) 1 周之前
gameState 7314bb2d06 remove todo 3 周之前
json 7314bb2d06 remove todo 3 周之前
logging 829739da24 Reduce usage of implicit conversions to int 5 月之前
mapObjectConstructors da9ba62110 Merge pull request #6209 from Laserlicht/kingdomoverview_res 1 周之前
mapObjects 90924a74ef Fix null tile being processed in CGTownInstance::updateAppearance 1 周之前
mapping 085b9f17ec Merge pull request #6126 from MichalZr6/bad_maps_handling 1 天之前
modding e14f7deca1 Fix empty modscopes 3 天之前
network 3ea2c8bff0 Cleanup, remove unnecessary changes 3 月之前
networkPacks 568fa41d72 Fix battle draw scenario 1 月之前
pathfinder 241da5937d First semi-working version of antilag for hero movement 3 月之前
rewardable 75f965c93a remove allresources 1 月之前
rmg 2625b44979 add error 3 周之前
serializer 8ad9b1d526 Merge pull request #6184 from Laserlicht/mines 2 周之前
spells 78b39688c5 Improvements for json validation for mods 2 月之前
texts d808bd6412 introduce toResourceType 1 月之前
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant 7 月之前
BasicTypes.cpp a305ed28bb Support for loading custom bonuses, slightly less hardcoded Skeleton 4 月之前
BattleFieldHandler.cpp 38a9dc83ba Fix bonuses from battlefield not showing up in creature window 6 月之前
BattleFieldHandler.h 8c3a417527 Cleanup 9 月之前
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 年之前
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 年之前
CBonusTypeHandler.cpp e7cfb2b311 Rename a variable that blocks description propagation 1 月之前
CBonusTypeHandler.h e7cfb2b311 Rename a variable that blocks description propagation 1 月之前
CConfigHandler.cpp 802788b89f rename to key binding 3 月之前
CConfigHandler.h 802788b89f rename to key binding 3 月之前
CConsoleHandler.cpp 045dd3de11 Inno Setup + AMR64 preparation 3 月之前
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread 7 月之前
CCreatureHandler.cpp 5da8a7a4dc use resolveidentifier 3 周之前
CCreatureHandler.h e1adbde5ac direction & image functionality 4 月之前
CMakeLists.txt d808bd6412 introduce toResourceType 1 月之前
CPlayerState.cpp 134c145b98 convert ResourceSet to std::map 1 月之前
CPlayerState.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 5 月之前
CRandomGenerator.cpp 7a3e1409d0 Remove old boost includes and defines 7 月之前
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 年之前
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
CSkillHandler.cpp 78b39688c5 Improvements for json validation for mods 2 月之前
CSkillHandler.h 2bf951a4cf Support for objects from mods as campaign scenario bonuses 4 月之前
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 年之前
CStack.cpp fb172792c1 Fixes 2 月之前
CStack.h ce436bd63e Fix regressions in combat 5 月之前
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 年之前
CThreadHelper.cpp 7a3e1409d0 Remove old boost includes and defines 7 月之前
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI 7 月之前
Color.h dea441899a searchbox color 3 月之前
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 7 月之前
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 年之前
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 1 年之前
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
GameLibrary.cpp d808bd6412 introduce toResourceType 1 月之前
GameLibrary.h d808bd6412 introduce toResourceType 1 月之前
GameSettings.cpp c0644da408 Merge pull request #5947 from Laserlicht/skill 2 月之前
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 年之前
IBonusTypeHandler.h 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used 4 月之前
IGameSettings.h c0644da408 Merge pull request #5947 from Laserlicht/skill 2 月之前
IHandlerBase.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
IHandlerBase.h a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 4 月之前
LoadProgress.cpp 7dfb499edf replace boost locks with std 7 月之前
LoadProgress.h 7dfb499edf replace boost locks with std 7 月之前
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
ObstacleHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes 9 月之前
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
Rect.h 4171026035 First iteration of upscaled rendering 1 年之前
ResourceSet.cpp e6def84135 revert handlers 3 周之前
ResourceSet.h 967283beb6 fix deserializion of ResourceSet for compatibility 2 周之前
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
ScopeGuard.h b796ed8626 Fix undefined behavior 1 年之前
ScriptHandler.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 3 月之前
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
StartInfo.cpp 3ea2c8bff0 Cleanup, remove unnecessary changes 3 月之前
StartInfo.h 52da332640 GameHandler now uses GameConnectionID instead of connection pointers 3 月之前
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
TerrainHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
TerrainHandler.h dfe8a95f8c Fix build 9 月之前
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
UnlockGuard.h 2c17c2d5b7 Rework CCallback <-> CClient interaction 5 月之前
VCMIDirs.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 3 月之前
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 年之前
int3.h 9f713a0914 Rename int3::valid to isValid for consistency 7 月之前
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前