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- /*
- * EditorCallback.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../lib/callback/MapInfoCallback.h"
- VCMI_LIB_NAMESPACE_BEGIN
- class DLL_LINKAGE EditorCallback : public MapInfoCallback
- {
- public:
- explicit EditorCallback(const CMap * map);
- void setMap(const CMap * map);
- const CMap * getMapConstPtr() const override;
- // Access to full game state — not available in editor
- CGameState & gameState() override;
- const CGameState & gameState() const override;
- // Unused in editor — return null or dummy
- const StartInfo * getStartInfo() const override;
- int getDate(Date mode) const override;
- const TerrainTile * getTile(int3 tile, bool verbose) const override;
- const TerrainTile * getTileUnchecked(int3 tile) const override;
- bool isTileGuardedUnchecked(int3 tile) const override;
- const CGObjectInstance * getTopObj(int3 pos) const override;
- EDiggingStatus getTileDigStatus(int3 tile, bool verbose) const override;
- void calculatePaths(const std::shared_ptr<PathfinderConfig> & config) const override;
- int3 guardingCreaturePosition(int3 pos) const override;
- bool checkForVisitableDir(const int3 & src, const int3 & dst) const override;
- std::vector<const CGObjectInstance*> getGuardingCreatures(int3 pos) const override;
- void getTilesInRange(FowTilesType & tiles, const int3 & pos, int radius, ETileVisibility mode, std::optional<PlayerColor> player, int3::EDistanceFormula formula) const override;
- void getAllTiles(FowTilesType &tiles, std::optional<PlayerColor> player, int level, const std::function<bool(const TerrainTile *)> & filter) const override;
- std::vector<ObjectInstanceID> getVisibleTeleportObjects(std::vector<ObjectInstanceID> ids, PlayerColor player) const override;
- std::vector<ObjectInstanceID> getTeleportChannelEntrances(TeleportChannelID id, PlayerColor player) const override;
- std::vector<ObjectInstanceID> getTeleportChannelExits(TeleportChannelID id, PlayerColor player) const override;
- bool isTeleportChannelImpassable(TeleportChannelID id, PlayerColor player) const override;
- bool isTeleportChannelBidirectional(TeleportChannelID id, PlayerColor player) const override;
- bool isTeleportChannelUnidirectional(TeleportChannelID id, PlayerColor player) const override;
- bool isTeleportEntrancePassable(const CGTeleport * obj, PlayerColor player) const override;
- bool isVisibleFor(int3 pos, PlayerColor player) const override;
- bool isVisibleFor(const CGObjectInstance * obj, PlayerColor player) const override;
- // Optional scripting
- #if SCRIPTING_ENABLED
- scripting::Pool * getGlobalContextPool() const override;
- #endif
- // Player-related (stub or throw)
- const TeamState * getTeam(TeamID teamID) const override;
- const TeamState * getPlayerTeam(PlayerColor color) const override;
- const PlayerState * getPlayerState(PlayerColor color, bool verbose) const override;
- const PlayerSettings * getPlayerSettings(PlayerColor color) const override;
- PlayerRelations getPlayerRelations(PlayerColor color1, PlayerColor color2) const override;
- int getHeroCount(PlayerColor player, bool includeGarrisoned) const override;
- EPlayerStatus getPlayerStatus(PlayerColor player, bool verbose) const override;
- int getResource(PlayerColor player, GameResID which) const override;
- virtual ~EditorCallback() = default;
- private:
- const CMap * map;
- };
- VCMI_LIB_NAMESPACE_END
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