| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546 | /* * CCampaignHandler.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "CampaignHandler.h"#include "CampaignState.h"#include "CampaignRegionsHandler.h"#include "../filesystem/Filesystem.h"#include "../filesystem/CCompressedStream.h"#include "../filesystem/CMemoryStream.h"#include "../filesystem/CBinaryReader.h"#include "../filesystem/CZipLoader.h"#include "../GameLibrary.h"#include "../mapping/CMapHeader.h"#include "../mapping/CMapService.h"#include "../mapping/MapFormatSettings.h"#include "../modding/CModHandler.h"#include "../modding/IdentifierStorage.h"#include "../modding/ModScope.h"#include "../texts/CGeneralTextHandler.h"#include "../texts/TextOperations.h"VCMI_LIB_NAMESPACE_BEGINvoid CampaignHandler::readCampaign(Campaign * ret, const std::vector<ui8> & input, const std::string & filename, const std::string & modName, const std::string & encoding){	if (input.front() < uint8_t(' ')) // binary format	{		CMemoryStream stream(input.data(), input.size());		CBinaryReader reader(&stream);		readHeaderFromMemory(*ret, reader, filename, modName, encoding);		ret->overrideCampaign();		for(int g = 0; g < ret->numberOfScenarios; ++g)		{			auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());			ret->scenarios[scenarioID] = readScenarioFromMemory(reader, *ret);		}		ret->overrideCampaignScenarios();	}	else // text format (json)	{		JsonNode jsonCampaign(reinterpret_cast<const std::byte*>(input.data()), input.size(), filename);		readHeaderFromJson(*ret, jsonCampaign, filename, modName, encoding);		for(auto & scenario : jsonCampaign["scenarios"].Vector())		{			auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());			ret->scenarios[scenarioID] = readScenarioFromJson(scenario);		}	}}std::unique_ptr<Campaign> CampaignHandler::getHeader( const std::string & name){	ResourcePath resourceID(name, EResType::CAMPAIGN);	std::string modName = LIBRARY->modh->findResourceOrigin(resourceID);	std::string encoding = LIBRARY->modh->findResourceEncoding(resourceID);		auto ret = std::make_unique<Campaign>();	auto fileStream = CResourceHandler::get(modName)->load(resourceID);	std::vector<ui8> cmpgn = getFile(std::move(fileStream), name, true)[0];	readCampaign(ret.get(), cmpgn, resourceID.getName(), modName, encoding);	return ret;}std::shared_ptr<CampaignState> CampaignHandler::getCampaign( const std::string & name ){	ResourcePath resourceID(name, EResType::CAMPAIGN);	const std::string & modName = LIBRARY->modh->findResourceOrigin(resourceID);	const std::string & encoding = LIBRARY->modh->findResourceEncoding(resourceID);		auto ret = std::make_unique<CampaignState>();		auto fileStream = CResourceHandler::get(modName)->load(resourceID);	std::vector<std::vector<ui8>> files = getFile(std::move(fileStream), name, false);	readCampaign(ret.get(), files[0], resourceID.getName(), modName, encoding);	//first entry is campaign header. start loop from 1	for(int scenarioIndex = 0, fileIndex = 1; fileIndex < files.size() && scenarioIndex < ret->numberOfScenarios; scenarioIndex++)	{		auto scenarioID = static_cast<CampaignScenarioID>(scenarioIndex);		if(!ret->scenarios[scenarioID].isNotVoid()) //skip void scenarios			continue;		std::string scenarioName = resourceID.getName();		boost::to_lower(scenarioName);		scenarioName += ':' + std::to_string(fileIndex - 1);		//set map piece appropriately, convert vector to string		ret->mapPieces[scenarioID] = files[fileIndex];		auto hdr = ret->getMapHeader(scenarioID);		ret->scenarios[scenarioID].scenarioName = hdr->name;		fileIndex++;	}	return ret;}std::string CampaignHandler::readLocalizedString(CampaignHeader & target, CBinaryReader & reader, const std::string & filename, const std::string & modName, const std::string & encoding, const std::string & identifier){	const std::string & input = TextOperations::toUnicode(reader.readBaseString(), encoding);	return readLocalizedString(target, input, filename, modName, identifier);}std::string CampaignHandler::readLocalizedString(CampaignHeader & target, const std::string & text, const std::string & filename, const std::string & modName, const std::string & identifier){	TextIdentifier stringID( "campaign", TextOperations::convertMapName(filename), identifier);	if (text.empty())		return "";	target.getTexts().registerString(modName, stringID, text);	return stringID.get();}void CampaignHandler::readHeaderFromJson(CampaignHeader & ret, JsonNode & reader, const std::string & filename, const std::string & modName, const std::string & encoding){	ret.version = static_cast<CampaignVersion>(reader["version"].Integer());	if(ret.version < CampaignVersion::VCMI_MIN || ret.version > CampaignVersion::VCMI_MAX)	{		logGlobal->info("VCMP Loading: Unsupported campaign %s version %d", filename, static_cast<int>(ret.version));		return;	}		ret.version = CampaignVersion::VCMI;	ret.campaignRegions = CampaignRegions(reader["regions"]);	ret.numberOfScenarios = reader["scenarios"].Vector().size();	ret.name.appendTextID(readLocalizedString(ret, reader["name"].String(), filename, modName, "name"));	ret.description.appendTextID(readLocalizedString(ret, reader["description"].String(), filename, modName, "description"));	ret.author.appendRawString(reader["author"].String());	ret.authorContact.appendRawString(reader["authorContact"].String());	ret.campaignVersion.appendRawString(reader["campaignVersion"].String());	ret.creationDateTime = reader["creationDateTime"].Integer();	ret.difficultyChosenByPlayer = reader["allowDifficultySelection"].Bool();	ret.music = AudioPath::fromJson(reader["music"]);	ret.filename = filename;	ret.modName = modName;	ret.encoding = encoding;	ret.loadingBackground = ImagePath::fromJson(reader["loadingBackground"]);	ret.videoRim = ImagePath::fromJson(reader["videoRim"]);	ret.introVideo = VideoPath::fromJson(reader["introVideo"]);	ret.outroVideo = VideoPath::fromJson(reader["outroVideo"]);}JsonNode CampaignHandler::writeHeaderToJson(CampaignHeader & header){	JsonNode node;	node["version"].Integer() = static_cast<ui64>(CampaignVersion::VCMI);	node["regions"] = header.campaignRegions.toJson();	node["name"].String() = header.name.toString();	node["description"].String() = header.description.toString();	node["author"].String() = header.author.toString();	node["authorContact"].String() = header.authorContact.toString();	node["campaignVersion"].String() = header.campaignVersion.toString();	node["creationDateTime"].Integer() = header.creationDateTime;	node["allowDifficultySelection"].Bool() = header.difficultyChosenByPlayer;	node["music"].String() = header.music.getName();	node["loadingBackground"].String() = header.loadingBackground.getName();	node["videoRim"].String() = header.videoRim.getName();	node["introVideo"].String() = header.introVideo.getName();	node["outroVideo"].String() = header.outroVideo.getName();	return node;}CampaignScenario CampaignHandler::readScenarioFromJson(JsonNode & reader){	auto prologEpilogReader = [](JsonNode & identifier) -> CampaignScenarioPrologEpilog	{		CampaignScenarioPrologEpilog ret;		ret.hasPrologEpilog = !identifier.isNull();		if(ret.hasPrologEpilog)		{			ret.prologVideo = VideoPath::fromJson(identifier["video"]);			ret.prologMusic = AudioPath::fromJson(identifier["music"]);			ret.prologVoice = AudioPath::fromJson(identifier["voice"]);			ret.prologText.jsonDeserialize(identifier["text"]);		}		return ret;	};	CampaignScenario ret;	ret.mapName = reader["map"].String();	for(auto & g : reader["preconditions"].Vector())		ret.preconditionRegions.insert(static_cast<CampaignScenarioID>(g.Integer()));	ret.regionColor = reader["color"].Integer();	ret.difficulty = reader["difficulty"].Integer();	ret.regionText.jsonDeserialize(reader["regionText"]);	ret.prolog = prologEpilogReader(reader["prolog"]);	ret.epilog = prologEpilogReader(reader["epilog"]);	ret.travelOptions = readScenarioTravelFromJson(reader);	return ret;}JsonNode CampaignHandler::writeScenarioToJson(const CampaignScenario & scenario){	auto prologEpilogWriter = [](const CampaignScenarioPrologEpilog & elem) -> JsonNode	{		JsonNode node;		if(elem.hasPrologEpilog)		{			node["video"].String() = elem.prologVideo.getName();			node["music"].String() = elem.prologMusic.getName();			node["voice"].String() = elem.prologVoice.getName();			node["text"].String() = elem.prologText.toString();		}		return node;	};	JsonNode node;	node["map"].String() = scenario.mapName;	for(auto & g : scenario.preconditionRegions)		node["preconditions"].Vector().push_back(JsonNode(g.getNum()));	node["color"].Integer() = scenario.regionColor;	node["difficulty"].Integer() = scenario.difficulty;	node["regionText"].String() = scenario.regionText.toString();	node["prolog"] = prologEpilogWriter(scenario.prolog);	node["epilog"] = prologEpilogWriter(scenario.epilog);	writeScenarioTravelToJson(node, scenario.travelOptions);	return node;}static const std::map<std::string, CampaignStartOptions> startOptionsMap = {	{"none", CampaignStartOptions::NONE},	{"bonus", CampaignStartOptions::START_BONUS},	{"crossover", CampaignStartOptions::HERO_CROSSOVER},	{"hero", CampaignStartOptions::HERO_OPTIONS}};CampaignTravel CampaignHandler::readScenarioTravelFromJson(JsonNode & reader){	CampaignTravel ret;		for(auto & k : reader["heroKeeps"].Vector())	{		if(k.String() == "experience") ret.whatHeroKeeps.experience = true;		if(k.String() == "primarySkills") ret.whatHeroKeeps.primarySkills = true;		if(k.String() == "secondarySkills") ret.whatHeroKeeps.secondarySkills = true;		if(k.String() == "spells") ret.whatHeroKeeps.spells = true;		if(k.String() == "artifacts") ret.whatHeroKeeps.artifacts = true;	}		for(auto & k : reader["keepCreatures"].Vector())	{		if(auto identifier = LIBRARY->identifiers()->getIdentifier(ModScope::scopeMap(), "creature", k.String()))			ret.monstersKeptByHero.insert(CreatureID(identifier.value()));		else			logGlobal->warn("VCMP Loading: keepCreatures contains unresolved identifier %s", k.String());	}	for(auto & k : reader["keepArtifacts"].Vector())	{		if(auto identifier = LIBRARY->identifiers()->getIdentifier(ModScope::scopeMap(), "artifact", k.String()))			ret.artifactsKeptByHero.insert(ArtifactID(identifier.value()));		else			logGlobal->warn("VCMP Loading: keepArtifacts contains unresolved identifier %s", k.String());	}	ret.startOptions = startOptionsMap.at(reader["startOptions"].String());	if (!reader["playerColor"].isNull())		ret.playerColor = PlayerColor(PlayerColor::decode(reader["playerColor"].String()));	for(auto & bjson : reader["bonuses"].Vector())	{		try {			ret.bonusesToChoose.emplace_back(bjson, ret.startOptions);		}		catch (const std::exception &)		{			logGlobal->error("Failed to parse campaign bonus: %s", bjson.toCompactString());			throw;		}	}	return ret;}void CampaignHandler::writeScenarioTravelToJson(JsonNode & node, const CampaignTravel & travel){	if(travel.whatHeroKeeps.experience)		node["heroKeeps"].Vector().push_back(JsonNode("experience"));	if(travel.whatHeroKeeps.primarySkills)		node["heroKeeps"].Vector().push_back(JsonNode("primarySkills"));	if(travel.whatHeroKeeps.secondarySkills)		node["heroKeeps"].Vector().push_back(JsonNode("secondarySkills"));	if(travel.whatHeroKeeps.spells)		node["heroKeeps"].Vector().push_back(JsonNode("spells"));	if(travel.whatHeroKeeps.artifacts)		node["heroKeeps"].Vector().push_back(JsonNode("artifacts"));	for(const auto & c : travel.monstersKeptByHero)		node["keepCreatures"].Vector().push_back(JsonNode(CreatureID::encode(c)));	for(const auto & a : travel.artifactsKeptByHero)		node["keepArtifacts"].Vector().push_back(JsonNode(ArtifactID::encode(a)));	if (travel.playerColor.isValidPlayer())		node["playerColor"].String() = PlayerColor::encode(travel.playerColor.getNum());	for (const auto & bonus : travel.bonusesToChoose)		node["bonuses"].Vector().push_back(bonus.toJson());}void CampaignHandler::readHeaderFromMemory( CampaignHeader & ret, CBinaryReader & reader, const std::string & filename, const std::string & modName, const std::string & encoding ){	ret.version = static_cast<CampaignVersion>(reader.readUInt32());	if (ret.version == CampaignVersion::HotA)	{		int32_t formatVersion = reader.readInt32();		if (formatVersion == 2)		{			int hotaVersionMajor = reader.readUInt32();			int hotaVersionMinor = reader.readUInt32();			int hotaVersionPatch = reader.readUInt32();			logGlobal->trace("Loading HotA campaign, version %d.%d.%d", hotaVersionMajor, hotaVersionMinor, hotaVersionPatch);			bool forceMatchingVersion = reader.readBool();			if (forceMatchingVersion)				logGlobal->warn("Map '%s': This map is forced to use specific hota version!", filename);		}		[[maybe_unused]] int32_t unknownB = reader.readInt8();		[[maybe_unused]] int32_t unknownC = reader.readInt32();		ret.numberOfScenarios = reader.readInt32();		assert(unknownB == 1);		assert(unknownC == 0);		assert(ret.numberOfScenarios <= 8);	}	const auto & mapping = LIBRARY->mapFormat->getMapping(ret.version);	CampaignRegionID campaignMapId(reader.readUInt8());	if(ret.version != CampaignVersion::Chr)	{		ret.campaignRegions = *LIBRARY->campaignRegions->getByIndex(mapping.remap(campaignMapId));		if(ret.version != CampaignVersion::HotA)			ret.numberOfScenarios = ret.campaignRegions.regionsCount();	}	ret.name.appendTextID(readLocalizedString(ret, reader, filename, modName, encoding, "name"));	ret.description.appendTextID(readLocalizedString(ret, reader, filename, modName, encoding, "description"));	ret.author.appendRawString("");	ret.authorContact.appendRawString("");	ret.campaignVersion.appendRawString("");	ret.creationDateTime = 0;	if (ret.version > CampaignVersion::RoE)		ret.difficultyChosenByPlayer = reader.readBool();	else		ret.difficultyChosenByPlayer = false;	ret.music = mapping.remapCampaignMusic(reader.readUInt8());	logGlobal->trace("Campaign %s: map %d (%d scenarios), music theme: %s", filename, campaignMapId.getNum(), ret.numberOfScenarios, ret.music.getOriginalName());	ret.filename = filename;	ret.modName = modName;	ret.encoding = encoding;}CampaignScenario CampaignHandler::readScenarioFromMemory( CBinaryReader & reader, CampaignHeader & header){	const auto & mapping = LIBRARY->mapFormat->getMapping(header.version);	auto prologEpilogReader = [&](const std::string & identifier) -> CampaignScenarioPrologEpilog	{		CampaignScenarioPrologEpilog ret;		ret.hasPrologEpilog = reader.readBool();		if(ret.hasPrologEpilog)		{			ret.prologVideo = mapping.remapCampaignVideo(reader.readUInt8());			ret.prologMusic = mapping.remapCampaignMusic(reader.readUInt8());			logGlobal->trace("Campaign %s, scenario %s: music theme: %s, video: %s", header.filename, identifier, ret.prologMusic.getOriginalName(), ret.prologVideo.getOriginalName());			ret.prologText.appendTextID(readLocalizedString(header, reader, header.filename, header.modName, header.encoding, identifier));		}		return ret;	};	CampaignScenario ret;	ret.mapName = reader.readBaseString();	reader.readUInt32(); //packedMapSize - not used	if(header.numberOfScenarios > 8) //unholy alliance	{		ret.loadPreconditionRegions(reader.readUInt16());	}	else	{		ret.loadPreconditionRegions(reader.readUInt8());	}	ret.regionColor = reader.readUInt8();	ret.difficulty = reader.readUInt8();	assert(ret.difficulty < 5);	ret.regionText.appendTextID(readLocalizedString(header, reader, header.filename, header.modName, header.encoding, ret.mapName + ".region"));	ret.prolog = prologEpilogReader(ret.mapName + ".prolog");	if (header.version == CampaignVersion::HotA)		prologEpilogReader(ret.mapName + ".prolog2");	if (header.version == CampaignVersion::HotA)		prologEpilogReader(ret.mapName + ".prolog3");	ret.epilog = prologEpilogReader(ret.mapName + ".epilog");	if (header.version == CampaignVersion::HotA)		prologEpilogReader(ret.mapName + ".epilog2");	if (header.version == CampaignVersion::HotA)		prologEpilogReader(ret.mapName + ".epilog3");	ret.travelOptions = readScenarioTravelFromMemory(reader, header.version);	return ret;}template<typename Identifier>static void readContainer(std::set<Identifier> & container, CBinaryReader & reader, const MapIdentifiersH3M & remapper, int sizeBytes){	for(int iId = 0, byte = 0; iId < sizeBytes * 8; ++iId)	{		if(iId % 8 == 0)			byte = reader.readUInt8();		if(byte & (1 << iId % 8))			container.insert(remapper.remap(Identifier(iId)));	}}CampaignTravel CampaignHandler::readScenarioTravelFromMemory(CBinaryReader & reader, CampaignVersion version ){	CampaignTravel ret;	ui8 whatHeroKeeps = reader.readUInt8();	ret.whatHeroKeeps.experience = whatHeroKeeps & 1;	ret.whatHeroKeeps.primarySkills = whatHeroKeeps & 2;	ret.whatHeroKeeps.secondarySkills = whatHeroKeeps & 4;	ret.whatHeroKeeps.spells = whatHeroKeeps & 8;	ret.whatHeroKeeps.artifacts = whatHeroKeeps & 16;	const auto & mapping = LIBRARY->mapFormat->getMapping(version);		if (version == CampaignVersion::HotA)	{		readContainer(ret.monstersKeptByHero, reader, mapping, 24);		readContainer(ret.artifactsKeptByHero, reader, mapping, 21);	}	else	{		readContainer(ret.monstersKeptByHero, reader, mapping, 19);		readContainer(ret.artifactsKeptByHero, reader, mapping, version < CampaignVersion::SoD ? 17 : 18);	}	ret.startOptions = static_cast<CampaignStartOptions>(reader.readUInt8());	if (ret.startOptions == CampaignStartOptions::START_BONUS)		ret.playerColor.setNum(reader.readUInt8());	if (ret.startOptions != CampaignStartOptions::NONE)	{		ui8 numOfBonuses = reader.readUInt8();		for (int g=0; g<numOfBonuses; ++g)			ret.bonusesToChoose.emplace_back(reader, mapping, ret.startOptions);	}	return ret;}std::vector< std::vector<ui8> > CampaignHandler::getFile(std::unique_ptr<CInputStream> file, const std::string & filename, bool headerOnly){	std::array<ui8, 2> magic;	file->read(magic.data(), magic.size());	file->seek(0);	std::vector< std::vector<ui8> > ret;	static const std::array<ui8, 2> zipHeaderMagic{0x50, 0x4B};	if (magic == zipHeaderMagic) // ZIP archive - assume VCMP format	{		CInputStream * buffer(file.get());		auto ioApi = std::make_shared<CProxyROIOApi>(buffer);		CZipLoader loader("", "_", ioApi);		// load header		JsonPath jsonPath = JsonPath::builtin(VCMP_HEADER_FILE_NAME);		if(!loader.existsResource(jsonPath))			throw std::runtime_error(jsonPath.getName() + " not found in " + filename);		auto data = loader.load(jsonPath)->readAll();		ret.emplace_back(data.first.get(), data.first.get() + data.second);		if(headerOnly)			return ret;		// load scenarios		JsonNode header(reinterpret_cast<const std::byte*>(data.first.get()), data.second, VCMP_HEADER_FILE_NAME);		for(auto scenario : header["scenarios"].Vector())		{			ResourcePath mapPath(scenario["map"].String(), EResType::MAP);			if(!loader.existsResource(mapPath))				throw std::runtime_error(mapPath.getName() + " not found in " + filename);			auto data = loader.load(mapPath)->readAll();			ret.emplace_back(data.first.get(), data.first.get() + data.second);		}		return ret;	}	else // H3C	{		CCompressedStream stream(std::move(file), true);		try		{			do			{				std::vector<ui8> block(stream.getSize());				stream.read(block.data(), block.size());				ret.push_back(block);				ret.back().shrink_to_fit();			}			while (!headerOnly && stream.getNextBlock());		}		catch (const DecompressionException & e)		{			// Some campaigns in French version from gog.com have trailing garbage bytes			// For example, slayer.h3c consist from 5 parts: header + 4 maps			// However file also contains ~100 "extra" bytes after those 5 parts are decompressed that do not represent gzip stream			// leading to exception "Incorrect header check"			// Since H3 handles these files correctly, simply log this as warning and proceed			logGlobal->warn("Failed to read file %s. Encountered error during decompression: %s", filename, e.what());		}		return ret;	}}VCMI_LIB_NAMESPACE_END
 |