| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 | /* * ArtSlotInfo.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "CArtifactInstance.h"#include "../../constants/EntityIdentifiers.h"#include "../../callback/GameCallbackHolder.h"VCMI_LIB_NAMESPACE_BEGINstruct DLL_LINKAGE ArtSlotInfo : public GameCallbackHolder{	ArtifactInstanceID artifactID;	bool locked = false; //if locked, then artifact points to the combined artifact	explicit ArtSlotInfo(IGameInfoCallback * cb);	ArtSlotInfo(const CArtifactInstance * artifact, bool locked);	const CArtifactInstance * getArt() const;	ArtifactInstanceID getID() const;	template<typename Handler>	void serialize(Handler & h)	{		if(h.saving || h.hasFeature(Handler::Version::NO_RAW_POINTERS_IN_SERIALIZER))		{			h & artifactID;		}		else		{			std::shared_ptr<CArtifactInstance> pointer;			h & pointer;			if(pointer->getId() == ArtifactInstanceID())				CArtifactInstance::saveCompatibilityFixArtifactID(pointer);			artifactID = pointer->getId();		}		h & locked;	}};VCMI_LIB_NAMESPACE_END
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