Andrej Dudenhefner 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 ay önce
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ArtifactLocation.h e85b1d4c1c suggested changes 9 ay önce
BattleChanges.h c3957c2c2a Moved json files to new directory, split on per-class basis 2 yıl önce
Component.h 0c07384293 Refactoring of serialization versioning handling 2 yıl önce
EInfoWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 yıl önce
EOpenWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 yıl önce
EntityChanges.h 0946f5e690 Fix file name in header 1 yıl önce
NetPackVisitor.h 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 ay önce
NetPacksBase.h 58de180083 Split CConnection into GameConnection and IGameConnection classes 6 ay önce
NetPacksLib.cpp 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 ay önce
ObjProperty.h 1c63fefe02 Moved banks randomization to server-side with client netpack 1 yıl önce
PacksForClient.h 1c746a840c Merge pull request #6033 from thehonestcto/feature/nullkiller2 2 ay önce
PacksForClientBattle.h 497995c11f add BattleEnded pack which happens after BattleResultsApplied and losing heroes are removed 2 ay önce
PacksForLobby.h 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 ay önce
PacksForServer.h afb045ef14 show statistics ingame 2 ay önce
SaveLocalState.h 15ad0440f7 Fix iOS build 1 yıl önce
SetRewardableConfiguration.h 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 9 ay önce
SetStackEffect.h 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 9 ay önce
StackLocation.h 82506d5eff Removed ConstTransitivePtr from StackLocation 11 ay önce
TradeItem.h c6ca6ad835 sacrifice routine 2 yıl önce