CampaignHandler.cpp 29 KB

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  1. /*
  2. * CCampaignHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CampaignHandler.h"
  12. #include "CampaignState.h"
  13. #include "../filesystem/Filesystem.h"
  14. #include "../filesystem/CCompressedStream.h"
  15. #include "../filesystem/CMemoryStream.h"
  16. #include "../filesystem/CBinaryReader.h"
  17. #include "../filesystem/CZipLoader.h"
  18. #include "../VCMI_Lib.h"
  19. #include "../constants/StringConstants.h"
  20. #include "../mapping/CMapHeader.h"
  21. #include "../mapping/CMapService.h"
  22. #include "../modding/CModHandler.h"
  23. #include "../modding/IdentifierStorage.h"
  24. #include "../modding/ModScope.h"
  25. #include "../texts/CGeneralTextHandler.h"
  26. #include "../texts/TextOperations.h"
  27. VCMI_LIB_NAMESPACE_BEGIN
  28. void CampaignHandler::readCampaign(Campaign * ret, const std::vector<ui8> & input, std::string filename, std::string modName, std::string encoding)
  29. {
  30. if (input.front() < uint8_t(' ')) // binary format
  31. {
  32. CMemoryStream stream(input.data(), input.size());
  33. CBinaryReader reader(&stream);
  34. readHeaderFromMemory(*ret, reader, filename, modName, encoding);
  35. ret->overrideCampaign();
  36. for(int g = 0; g < ret->numberOfScenarios; ++g)
  37. {
  38. auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());
  39. ret->scenarios[scenarioID] = readScenarioFromMemory(reader, *ret);
  40. }
  41. ret->overrideCampaignScenarios();
  42. }
  43. else // text format (json)
  44. {
  45. JsonNode jsonCampaign(reinterpret_cast<const std::byte*>(input.data()), input.size(), filename);
  46. readHeaderFromJson(*ret, jsonCampaign, filename, modName, encoding);
  47. for(auto & scenario : jsonCampaign["scenarios"].Vector())
  48. {
  49. auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());
  50. ret->scenarios[scenarioID] = readScenarioFromJson(scenario);
  51. }
  52. }
  53. }
  54. std::unique_ptr<Campaign> CampaignHandler::getHeader( const std::string & name)
  55. {
  56. ResourcePath resourceID(name, EResType::CAMPAIGN);
  57. std::string modName = VLC->modh->findResourceOrigin(resourceID);
  58. std::string encoding = VLC->modh->findResourceEncoding(resourceID);
  59. auto ret = std::make_unique<Campaign>();
  60. auto fileStream = CResourceHandler::get(modName)->load(resourceID);
  61. std::vector<ui8> cmpgn = getFile(std::move(fileStream), name, true)[0];
  62. readCampaign(ret.get(), cmpgn, resourceID.getName(), modName, encoding);
  63. return ret;
  64. }
  65. std::shared_ptr<CampaignState> CampaignHandler::getCampaign( const std::string & name )
  66. {
  67. ResourcePath resourceID(name, EResType::CAMPAIGN);
  68. std::string modName = VLC->modh->findResourceOrigin(resourceID);
  69. std::string encoding = VLC->modh->findResourceEncoding(resourceID);
  70. auto ret = std::make_unique<CampaignState>();
  71. auto fileStream = CResourceHandler::get(modName)->load(resourceID);
  72. std::vector<std::vector<ui8>> files = getFile(std::move(fileStream), name, false);
  73. readCampaign(ret.get(), files[0], resourceID.getName(), modName, encoding);
  74. //first entry is campaign header. start loop from 1
  75. for(int scenarioIndex = 0, fileIndex = 1; fileIndex < files.size() && scenarioIndex < ret->numberOfScenarios; scenarioIndex++)
  76. {
  77. auto scenarioID = static_cast<CampaignScenarioID>(scenarioIndex);
  78. if(!ret->scenarios[scenarioID].isNotVoid()) //skip void scenarios
  79. continue;
  80. std::string scenarioName = resourceID.getName();
  81. boost::to_lower(scenarioName);
  82. scenarioName += ':' + std::to_string(fileIndex - 1);
  83. //set map piece appropriately, convert vector to string
  84. ret->mapPieces[scenarioID] = files[fileIndex];
  85. auto hdr = ret->getMapHeader(scenarioID);
  86. ret->scenarios[scenarioID].scenarioName = hdr->name;
  87. fileIndex++;
  88. }
  89. return ret;
  90. }
  91. static std::string convertMapName(std::string input)
  92. {
  93. boost::algorithm::to_lower(input);
  94. boost::algorithm::trim(input);
  95. size_t slashPos = input.find_last_of("/");
  96. if (slashPos != std::string::npos)
  97. return input.substr(slashPos + 1);
  98. return input;
  99. }
  100. std::string CampaignHandler::readLocalizedString(CampaignHeader & target, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding, std::string identifier)
  101. {
  102. std::string input = TextOperations::toUnicode(reader.readBaseString(), encoding);
  103. return readLocalizedString(target, input, filename, modName, identifier);
  104. }
  105. std::string CampaignHandler::readLocalizedString(CampaignHeader & target, std::string text, std::string filename, std::string modName, std::string identifier)
  106. {
  107. TextIdentifier stringID( "campaign", convertMapName(filename), identifier);
  108. if (text.empty())
  109. return "";
  110. target.getTexts().registerString(modName, stringID, text);
  111. return stringID.get();
  112. }
  113. void CampaignHandler::readHeaderFromJson(CampaignHeader & ret, JsonNode & reader, std::string filename, std::string modName, std::string encoding)
  114. {
  115. ret.version = static_cast<CampaignVersion>(reader["version"].Integer());
  116. if(ret.version < CampaignVersion::VCMI_MIN || ret.version > CampaignVersion::VCMI_MAX)
  117. {
  118. logGlobal->info("VCMP Loading: Unsupported campaign %s version %d", filename, static_cast<int>(ret.version));
  119. return;
  120. }
  121. ret.version = CampaignVersion::VCMI;
  122. ret.campaignRegions = CampaignRegions::fromJson(reader["regions"]);
  123. ret.numberOfScenarios = reader["scenarios"].Vector().size();
  124. ret.name.appendTextID(readLocalizedString(ret, reader["name"].String(), filename, modName, "name"));
  125. ret.description.appendTextID(readLocalizedString(ret, reader["description"].String(), filename, modName, "description"));
  126. ret.author.appendRawString(reader["author"].String());
  127. ret.authorContact.appendRawString(reader["authorContact"].String());
  128. ret.campaignVersion.appendRawString(reader["campaignVersion"].String());
  129. ret.creationDateTime = reader["creationDateTime"].Integer();
  130. ret.difficultyChosenByPlayer = reader["allowDifficultySelection"].Bool();
  131. ret.music = AudioPath::fromJson(reader["music"]);
  132. ret.filename = filename;
  133. ret.modName = modName;
  134. ret.encoding = encoding;
  135. ret.loadingBackground = ImagePath::fromJson(reader["loadingBackground"]);
  136. ret.videoRim = ImagePath::fromJson(reader["videoRim"]);
  137. ret.introVideo = VideoPath::fromJson(reader["introVideo"]);
  138. ret.outroVideo = VideoPath::fromJson(reader["outroVideo"]);
  139. }
  140. JsonNode CampaignHandler::writeHeaderToJson(CampaignHeader & header)
  141. {
  142. JsonNode node;
  143. node["version"].Integer() = static_cast<ui64>(CampaignVersion::VCMI);
  144. node["regions"] = CampaignRegions::toJson(header.campaignRegions);
  145. node["name"].String() = header.name.toString();
  146. node["description"].String() = header.description.toString();
  147. node["author"].String() = header.author.toString();
  148. node["authorContact"].String() = header.authorContact.toString();
  149. node["campaignVersion"].String() = header.campaignVersion.toString();
  150. node["creationDateTime"].Integer() = header.creationDateTime;
  151. node["allowDifficultySelection"].Bool() = header.difficultyChosenByPlayer;
  152. node["music"].String() = header.music.getName();
  153. node["loadingBackground"].String() = header.loadingBackground.getName();
  154. node["videoRim"].String() = header.videoRim.getName();
  155. node["introVideo"].String() = header.introVideo.getName();
  156. node["outroVideo"].String() = header.outroVideo.getName();
  157. return node;
  158. }
  159. CampaignScenario CampaignHandler::readScenarioFromJson(JsonNode & reader)
  160. {
  161. auto prologEpilogReader = [](JsonNode & identifier) -> CampaignScenarioPrologEpilog
  162. {
  163. CampaignScenarioPrologEpilog ret;
  164. ret.hasPrologEpilog = !identifier.isNull();
  165. if(ret.hasPrologEpilog)
  166. {
  167. ret.prologVideo = VideoPath::fromJson(identifier["video"]);
  168. ret.prologMusic = AudioPath::fromJson(identifier["music"]);
  169. ret.prologVoice = AudioPath::fromJson(identifier["voice"]);
  170. ret.prologText.jsonDeserialize(identifier["text"]);
  171. }
  172. return ret;
  173. };
  174. CampaignScenario ret;
  175. ret.mapName = reader["map"].String();
  176. for(auto & g : reader["preconditions"].Vector())
  177. ret.preconditionRegions.insert(static_cast<CampaignScenarioID>(g.Integer()));
  178. ret.regionColor = reader["color"].Integer();
  179. ret.difficulty = reader["difficulty"].Integer();
  180. ret.regionText.jsonDeserialize(reader["regionText"]);
  181. ret.prolog = prologEpilogReader(reader["prolog"]);
  182. ret.epilog = prologEpilogReader(reader["epilog"]);
  183. ret.travelOptions = readScenarioTravelFromJson(reader);
  184. return ret;
  185. }
  186. JsonNode CampaignHandler::writeScenarioToJson(const CampaignScenario & scenario)
  187. {
  188. auto prologEpilogWriter = [](const CampaignScenarioPrologEpilog & elem) -> JsonNode
  189. {
  190. JsonNode node;
  191. if(elem.hasPrologEpilog)
  192. {
  193. node["video"].String() = elem.prologVideo.getName();
  194. node["music"].String() = elem.prologMusic.getName();
  195. node["voice"].String() = elem.prologVoice.getName();
  196. node["text"].String() = elem.prologText.toString();
  197. }
  198. return node;
  199. };
  200. JsonNode node;
  201. node["map"].String() = scenario.mapName;
  202. for(auto & g : scenario.preconditionRegions)
  203. node["preconditions"].Vector().push_back(JsonNode(static_cast<ui32>(g)));
  204. node["color"].Integer() = scenario.regionColor;
  205. node["difficulty"].Integer() = scenario.difficulty;
  206. node["regionText"].String() = scenario.regionText.toString();
  207. node["prolog"] = prologEpilogWriter(scenario.prolog);
  208. node["epilog"] = prologEpilogWriter(scenario.epilog);
  209. writeScenarioTravelToJson(node, scenario.travelOptions);
  210. return node;
  211. }
  212. static const std::map<std::string, CampaignStartOptions> startOptionsMap = {
  213. {"none", CampaignStartOptions::NONE},
  214. {"bonus", CampaignStartOptions::START_BONUS},
  215. {"crossover", CampaignStartOptions::HERO_CROSSOVER},
  216. {"hero", CampaignStartOptions::HERO_OPTIONS}
  217. };
  218. static const std::map<std::string, CampaignBonusType> bonusTypeMap = {
  219. {"spell", CampaignBonusType::SPELL},
  220. {"creature", CampaignBonusType::MONSTER},
  221. {"building", CampaignBonusType::BUILDING},
  222. {"artifact", CampaignBonusType::ARTIFACT},
  223. {"scroll", CampaignBonusType::SPELL_SCROLL},
  224. {"primarySkill", CampaignBonusType::PRIMARY_SKILL},
  225. {"secondarySkill", CampaignBonusType::SECONDARY_SKILL},
  226. {"resource", CampaignBonusType::RESOURCE},
  227. //{"prevHero", CScenarioTravel::STravelBonus::EBonusType::HEROES_FROM_PREVIOUS_SCENARIO},
  228. //{"hero", CScenarioTravel::STravelBonus::EBonusType::HERO},
  229. };
  230. static const std::map<std::string, ui32> primarySkillsMap = {
  231. {"attack", 0},
  232. {"defence", 8},
  233. {"spellpower", 16},
  234. {"knowledge", 24},
  235. };
  236. static const std::map<std::string, ui16> heroSpecialMap = {
  237. {"strongest", 0xFFFD},
  238. {"generated", 0xFFFE},
  239. {"random", 0xFFFF}
  240. };
  241. static const std::map<std::string, ui8> resourceTypeMap = {
  242. //FD - wood+ore
  243. //FE - mercury+sulfur+crystal+gem
  244. {"wood", 0},
  245. {"mercury", 1},
  246. {"ore", 2},
  247. {"sulfur", 3},
  248. {"crystal", 4},
  249. {"gems", 5},
  250. {"gold", 6},
  251. {"common", 0xFD},
  252. {"rare", 0xFE}
  253. };
  254. CampaignTravel CampaignHandler::readScenarioTravelFromJson(JsonNode & reader)
  255. {
  256. CampaignTravel ret;
  257. for(auto & k : reader["heroKeeps"].Vector())
  258. {
  259. if(k.String() == "experience") ret.whatHeroKeeps.experience = true;
  260. if(k.String() == "primarySkills") ret.whatHeroKeeps.primarySkills = true;
  261. if(k.String() == "secondarySkills") ret.whatHeroKeeps.secondarySkills = true;
  262. if(k.String() == "spells") ret.whatHeroKeeps.spells = true;
  263. if(k.String() == "artifacts") ret.whatHeroKeeps.artifacts = true;
  264. }
  265. for(auto & k : reader["keepCreatures"].Vector())
  266. {
  267. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "creature", k.String()))
  268. ret.monstersKeptByHero.insert(CreatureID(identifier.value()));
  269. else
  270. logGlobal->warn("VCMP Loading: keepCreatures contains unresolved identifier %s", k.String());
  271. }
  272. for(auto & k : reader["keepArtifacts"].Vector())
  273. {
  274. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "artifact", k.String()))
  275. ret.artifactsKeptByHero.insert(ArtifactID(identifier.value()));
  276. else
  277. logGlobal->warn("VCMP Loading: keepArtifacts contains unresolved identifier %s", k.String());
  278. }
  279. ret.startOptions = startOptionsMap.at(reader["startOptions"].String());
  280. switch(ret.startOptions)
  281. {
  282. case CampaignStartOptions::NONE:
  283. //no bonuses. Seems to be OK
  284. break;
  285. case CampaignStartOptions::START_BONUS: //reading of bonuses player can choose
  286. {
  287. ret.playerColor = PlayerColor(PlayerColor::decode(reader["playerColor"].String()));
  288. for(auto & bjson : reader["bonuses"].Vector())
  289. {
  290. CampaignBonus bonus;
  291. bonus.type = bonusTypeMap.at(bjson["what"].String());
  292. switch (bonus.type)
  293. {
  294. case CampaignBonusType::RESOURCE:
  295. bonus.info1 = resourceTypeMap.at(bjson["type"].String());
  296. bonus.info2 = bjson["amount"].Integer();
  297. break;
  298. case CampaignBonusType::BUILDING:
  299. bonus.info1 = vstd::find_pos(EBuildingType::names, bjson["type"].String());
  300. if(bonus.info1 == -1)
  301. logGlobal->warn("VCMP Loading: unresolved building identifier %s", bjson["type"].String());
  302. break;
  303. default:
  304. auto heroIdentifier = bjson["hero"].String();
  305. auto it = heroSpecialMap.find(heroIdentifier);
  306. if(it != heroSpecialMap.end())
  307. bonus.info1 = it->second;
  308. else
  309. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", heroIdentifier))
  310. bonus.info1 = identifier.value();
  311. else
  312. logGlobal->warn("VCMP Loading: unresolved hero identifier %s", heroIdentifier);
  313. bonus.info3 = bjson["amount"].Integer();
  314. switch(bonus.type)
  315. {
  316. case CampaignBonusType::SPELL:
  317. case CampaignBonusType::MONSTER:
  318. case CampaignBonusType::SECONDARY_SKILL:
  319. case CampaignBonusType::ARTIFACT:
  320. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), bjson["what"].String(), bjson["type"].String()))
  321. bonus.info2 = identifier.value();
  322. else
  323. logGlobal->warn("VCMP Loading: unresolved %s identifier %s", bjson["what"].String(), bjson["type"].String());
  324. break;
  325. case CampaignBonusType::SPELL_SCROLL:
  326. if(auto Identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "spell", bjson["type"].String()))
  327. bonus.info2 = Identifier.value();
  328. else
  329. logGlobal->warn("VCMP Loading: unresolved spell scroll identifier %s", bjson["type"].String());
  330. break;
  331. case CampaignBonusType::PRIMARY_SKILL:
  332. for(auto & ps : primarySkillsMap)
  333. bonus.info2 |= bjson[ps.first].Integer() << ps.second;
  334. break;
  335. default:
  336. bonus.info2 = bjson["type"].Integer();
  337. }
  338. break;
  339. }
  340. ret.bonusesToChoose.push_back(bonus);
  341. }
  342. break;
  343. }
  344. case CampaignStartOptions::HERO_CROSSOVER: //reading of players (colors / scenarios ?) player can choose
  345. {
  346. for(auto & bjson : reader["bonuses"].Vector())
  347. {
  348. CampaignBonus bonus;
  349. bonus.type = CampaignBonusType::HEROES_FROM_PREVIOUS_SCENARIO;
  350. bonus.info1 = bjson["playerColor"].Integer(); //player color
  351. bonus.info2 = bjson["scenario"].Integer(); //from what scenario
  352. ret.bonusesToChoose.push_back(bonus);
  353. }
  354. break;
  355. }
  356. case CampaignStartOptions::HERO_OPTIONS: //heroes player can choose between
  357. {
  358. for(auto & bjson : reader["bonuses"].Vector())
  359. {
  360. CampaignBonus bonus;
  361. bonus.type = CampaignBonusType::HERO;
  362. bonus.info1 = bjson["playerColor"].Integer(); //player color
  363. auto heroIdentifier = bjson["hero"].String();
  364. auto it = heroSpecialMap.find(heroIdentifier);
  365. if(it != heroSpecialMap.end())
  366. bonus.info2 = it->second;
  367. else
  368. if (auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", heroIdentifier))
  369. bonus.info2 = identifier.value();
  370. else
  371. logGlobal->warn("VCMP Loading: unresolved hero identifier %s", heroIdentifier);
  372. ret.bonusesToChoose.push_back(bonus);
  373. }
  374. break;
  375. }
  376. default:
  377. {
  378. logGlobal->warn("VCMP Loading: Unsupported start options value");
  379. break;
  380. }
  381. }
  382. return ret;
  383. }
  384. void CampaignHandler::writeScenarioTravelToJson(JsonNode & node, const CampaignTravel & travel)
  385. {
  386. if(travel.whatHeroKeeps.experience)
  387. node["heroKeeps"].Vector().push_back(JsonNode("experience"));
  388. if(travel.whatHeroKeeps.primarySkills)
  389. node["heroKeeps"].Vector().push_back(JsonNode("primarySkills"));
  390. if(travel.whatHeroKeeps.secondarySkills)
  391. node["heroKeeps"].Vector().push_back(JsonNode("secondarySkills"));
  392. if(travel.whatHeroKeeps.spells)
  393. node["heroKeeps"].Vector().push_back(JsonNode("spells"));
  394. if(travel.whatHeroKeeps.artifacts)
  395. node["heroKeeps"].Vector().push_back(JsonNode("artifacts"));
  396. for(auto & c : travel.monstersKeptByHero)
  397. node["keepCreatures"].Vector().push_back(JsonNode(CreatureID::encode(c)));
  398. for(auto & a : travel.artifactsKeptByHero)
  399. node["keepArtifacts"].Vector().push_back(JsonNode(ArtifactID::encode(a)));
  400. node["startOptions"].String() = vstd::reverseMap(startOptionsMap)[travel.startOptions];
  401. switch(travel.startOptions)
  402. {
  403. case CampaignStartOptions::NONE:
  404. break;
  405. case CampaignStartOptions::START_BONUS:
  406. {
  407. node["playerColor"].String() = PlayerColor::encode(travel.playerColor);
  408. for(auto & bonus : travel.bonusesToChoose)
  409. {
  410. JsonNode bnode;
  411. bnode["what"].String() = vstd::reverseMap(bonusTypeMap)[bonus.type];
  412. switch (bonus.type)
  413. {
  414. case CampaignBonusType::RESOURCE:
  415. bnode["type"].String() = vstd::reverseMap(resourceTypeMap)[bonus.info1];
  416. bnode["amount"].Integer() = bonus.info2;
  417. break;
  418. case CampaignBonusType::BUILDING:
  419. bnode["type"].String() = EBuildingType::names[bonus.info1];
  420. break;
  421. default:
  422. if(vstd::contains(vstd::reverseMap(heroSpecialMap), bonus.info1))
  423. bnode["hero"].String() = vstd::reverseMap(heroSpecialMap)[bonus.info1];
  424. else
  425. bnode["hero"].String() = HeroTypeID::encode(bonus.info1);
  426. bnode["amount"].Integer() = bonus.info3;
  427. switch(bonus.type)
  428. {
  429. case CampaignBonusType::SPELL:
  430. bnode["type"].String() = SpellID::encode(bonus.info2);
  431. break;
  432. case CampaignBonusType::MONSTER:
  433. bnode["type"].String() = CreatureID::encode(bonus.info2);
  434. break;
  435. case CampaignBonusType::SECONDARY_SKILL:
  436. bnode["type"].String() = SecondarySkill::encode(bonus.info2);
  437. break;
  438. case CampaignBonusType::ARTIFACT:
  439. bnode["type"].String() = ArtifactID::encode(bonus.info2);
  440. break;
  441. case CampaignBonusType::SPELL_SCROLL:
  442. bnode["type"].String() = SpellID::encode(bonus.info2);
  443. break;
  444. case CampaignBonusType::PRIMARY_SKILL:
  445. for(auto & ps : primarySkillsMap)
  446. bnode[ps.first].Integer() = (bonus.info2 >> ps.second) & 0xff;
  447. break;
  448. default:
  449. bnode["type"].Integer() = bonus.info2;
  450. }
  451. break;
  452. }
  453. node["bonuses"].Vector().push_back(bnode);
  454. }
  455. break;
  456. }
  457. case CampaignStartOptions::HERO_CROSSOVER:
  458. {
  459. for(auto & bonus : travel.bonusesToChoose)
  460. {
  461. JsonNode bnode;
  462. bnode["playerColor"].Integer() = bonus.info1;
  463. bnode["scenario"].Integer() = bonus.info2;
  464. node["bonuses"].Vector().push_back(bnode);
  465. }
  466. break;
  467. }
  468. case CampaignStartOptions::HERO_OPTIONS:
  469. {
  470. for(auto & bonus : travel.bonusesToChoose)
  471. {
  472. JsonNode bnode;
  473. bnode["playerColor"].Integer() = bonus.info1;
  474. if(vstd::contains(vstd::reverseMap(heroSpecialMap), bonus.info2))
  475. bnode["hero"].String() = vstd::reverseMap(heroSpecialMap)[bonus.info2];
  476. else
  477. bnode["hero"].String() = HeroTypeID::encode(bonus.info2);
  478. node["bonuses"].Vector().push_back(bnode);
  479. }
  480. break;
  481. }
  482. }
  483. }
  484. void CampaignHandler::readHeaderFromMemory( CampaignHeader & ret, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding )
  485. {
  486. ret.version = static_cast<CampaignVersion>(reader.readUInt32());
  487. ui8 campId = reader.readUInt8() - 1;//change range of it from [1, 20] to [0, 19]
  488. if(ret.version != CampaignVersion::Chr) // For chronicles: Will be overridden later; Chronicles uses own logic (reusing OH3 ID's)
  489. ret.loadLegacyData(campId);
  490. ret.name.appendTextID(readLocalizedString(ret, reader, filename, modName, encoding, "name"));
  491. ret.description.appendTextID(readLocalizedString(ret, reader, filename, modName, encoding, "description"));
  492. ret.author.appendRawString("");
  493. ret.authorContact.appendRawString("");
  494. ret.campaignVersion.appendRawString("");
  495. ret.creationDateTime = 0;
  496. if (ret.version > CampaignVersion::RoE)
  497. ret.difficultyChosenByPlayer = reader.readInt8();
  498. else
  499. ret.difficultyChosenByPlayer = false;
  500. ret.music = prologMusicName(reader.readInt8());
  501. ret.filename = filename;
  502. ret.modName = modName;
  503. ret.encoding = encoding;
  504. }
  505. CampaignScenario CampaignHandler::readScenarioFromMemory( CBinaryReader & reader, CampaignHeader & header)
  506. {
  507. auto prologEpilogReader = [&](const std::string & identifier) -> CampaignScenarioPrologEpilog
  508. {
  509. CampaignScenarioPrologEpilog ret;
  510. ret.hasPrologEpilog = reader.readUInt8();
  511. if(ret.hasPrologEpilog)
  512. {
  513. bool isOriginalCampaign = boost::starts_with(header.getFilename(), "DATA/");
  514. ui8 index = reader.readUInt8();
  515. ret.prologVideo = CampaignHandler::prologVideoName(index);
  516. ret.prologMusic = CampaignHandler::prologMusicName(reader.readUInt8());
  517. ret.prologVoice = isOriginalCampaign ? CampaignHandler::prologVoiceName(index) : AudioPath();
  518. ret.prologText.appendTextID(readLocalizedString(header, reader, header.filename, header.modName, header.encoding, identifier));
  519. }
  520. return ret;
  521. };
  522. CampaignScenario ret;
  523. ret.mapName = reader.readBaseString();
  524. reader.readUInt32(); //packedMapSize - not used
  525. if(header.numberOfScenarios > 8) //unholy alliance
  526. {
  527. ret.loadPreconditionRegions(reader.readUInt16());
  528. }
  529. else
  530. {
  531. ret.loadPreconditionRegions(reader.readUInt8());
  532. }
  533. ret.regionColor = reader.readUInt8();
  534. ret.difficulty = reader.readUInt8();
  535. ret.regionText.appendTextID(readLocalizedString(header, reader, header.filename, header.modName, header.encoding, ret.mapName + ".region"));
  536. ret.prolog = prologEpilogReader(ret.mapName + ".prolog");
  537. ret.epilog = prologEpilogReader(ret.mapName + ".epilog");
  538. ret.travelOptions = readScenarioTravelFromMemory(reader, header.version);
  539. return ret;
  540. }
  541. template<typename Identifier>
  542. static void readContainer(std::set<Identifier> & container, CBinaryReader & reader, int sizeBytes)
  543. {
  544. for(int iId = 0, byte = 0; iId < sizeBytes * 8; ++iId)
  545. {
  546. if(iId % 8 == 0)
  547. byte = reader.readUInt8();
  548. if(byte & (1 << iId % 8))
  549. container.insert(Identifier(iId));
  550. }
  551. }
  552. CampaignTravel CampaignHandler::readScenarioTravelFromMemory(CBinaryReader & reader, CampaignVersion version )
  553. {
  554. CampaignTravel ret;
  555. ui8 whatHeroKeeps = reader.readUInt8();
  556. ret.whatHeroKeeps.experience = whatHeroKeeps & 1;
  557. ret.whatHeroKeeps.primarySkills = whatHeroKeeps & 2;
  558. ret.whatHeroKeeps.secondarySkills = whatHeroKeeps & 4;
  559. ret.whatHeroKeeps.spells = whatHeroKeeps & 8;
  560. ret.whatHeroKeeps.artifacts = whatHeroKeeps & 16;
  561. readContainer(ret.monstersKeptByHero, reader, 19);
  562. readContainer(ret.artifactsKeptByHero, reader, version < CampaignVersion::SoD ? 17 : 18);
  563. ret.startOptions = static_cast<CampaignStartOptions>(reader.readUInt8());
  564. switch(ret.startOptions)
  565. {
  566. case CampaignStartOptions::NONE:
  567. //no bonuses. Seems to be OK
  568. break;
  569. case CampaignStartOptions::START_BONUS: //reading of bonuses player can choose
  570. {
  571. ret.playerColor.setNum(reader.readUInt8());
  572. ui8 numOfBonuses = reader.readUInt8();
  573. for (int g=0; g<numOfBonuses; ++g)
  574. {
  575. CampaignBonus bonus;
  576. bonus.type = static_cast<CampaignBonusType>(reader.readUInt8());
  577. //hero: FFFD means 'most powerful' and FFFE means 'generated'
  578. switch(bonus.type)
  579. {
  580. case CampaignBonusType::SPELL:
  581. {
  582. bonus.info1 = reader.readUInt16(); //hero
  583. bonus.info2 = reader.readUInt8(); //spell ID
  584. break;
  585. }
  586. case CampaignBonusType::MONSTER:
  587. {
  588. bonus.info1 = reader.readUInt16(); //hero
  589. bonus.info2 = reader.readUInt16(); //monster type
  590. bonus.info3 = reader.readUInt16(); //monster count
  591. break;
  592. }
  593. case CampaignBonusType::BUILDING:
  594. {
  595. bonus.info1 = reader.readUInt8(); //building ID (0 - town hall, 1 - city hall, 2 - capitol, etc)
  596. break;
  597. }
  598. case CampaignBonusType::ARTIFACT:
  599. {
  600. bonus.info1 = reader.readUInt16(); //hero
  601. bonus.info2 = reader.readUInt16(); //artifact ID
  602. break;
  603. }
  604. case CampaignBonusType::SPELL_SCROLL:
  605. {
  606. bonus.info1 = reader.readUInt16(); //hero
  607. bonus.info2 = reader.readUInt8(); //spell ID
  608. break;
  609. }
  610. case CampaignBonusType::PRIMARY_SKILL:
  611. {
  612. bonus.info1 = reader.readUInt16(); //hero
  613. bonus.info2 = reader.readUInt32(); //bonuses (4 bytes for 4 skills)
  614. break;
  615. }
  616. case CampaignBonusType::SECONDARY_SKILL:
  617. {
  618. bonus.info1 = reader.readUInt16(); //hero
  619. bonus.info2 = reader.readUInt8(); //skill ID
  620. bonus.info3 = reader.readUInt8(); //skill level
  621. break;
  622. }
  623. case CampaignBonusType::RESOURCE:
  624. {
  625. bonus.info1 = reader.readUInt8(); //type
  626. //FD - wood+ore
  627. //FE - mercury+sulfur+crystal+gem
  628. bonus.info2 = reader.readUInt32(); //count
  629. break;
  630. }
  631. default:
  632. logGlobal->warn("Corrupted h3c file");
  633. break;
  634. }
  635. ret.bonusesToChoose.push_back(bonus);
  636. }
  637. break;
  638. }
  639. case CampaignStartOptions::HERO_CROSSOVER: //reading of players (colors / scenarios ?) player can choose
  640. {
  641. ui8 numOfBonuses = reader.readUInt8();
  642. for (int g=0; g<numOfBonuses; ++g)
  643. {
  644. CampaignBonus bonus;
  645. bonus.type = CampaignBonusType::HEROES_FROM_PREVIOUS_SCENARIO;
  646. bonus.info1 = reader.readUInt8(); //player color
  647. bonus.info2 = reader.readUInt8(); //from what scenario
  648. ret.bonusesToChoose.push_back(bonus);
  649. }
  650. break;
  651. }
  652. case CampaignStartOptions::HERO_OPTIONS: //heroes player can choose between
  653. {
  654. ui8 numOfBonuses = reader.readUInt8();
  655. for (int g=0; g<numOfBonuses; ++g)
  656. {
  657. CampaignBonus bonus;
  658. bonus.type = CampaignBonusType::HERO;
  659. bonus.info1 = reader.readUInt8(); //player color
  660. bonus.info2 = reader.readUInt16(); //hero, FF FF - random
  661. ret.bonusesToChoose.push_back(bonus);
  662. }
  663. break;
  664. }
  665. default:
  666. {
  667. logGlobal->warn("Corrupted h3c file");
  668. break;
  669. }
  670. }
  671. return ret;
  672. }
  673. std::vector< std::vector<ui8> > CampaignHandler::getFile(std::unique_ptr<CInputStream> file, const std::string & filename, bool headerOnly)
  674. {
  675. std::array<ui8, 2> magic;
  676. file->read(magic.data(), magic.size());
  677. file->seek(0);
  678. std::vector< std::vector<ui8> > ret;
  679. static const std::array<ui8, 2> zipHeaderMagic{0x50, 0x4B};
  680. if (magic == zipHeaderMagic) // ZIP archive - assume VCMP format
  681. {
  682. CInputStream * buffer(file.get());
  683. auto ioApi = std::make_shared<CProxyROIOApi>(buffer);
  684. CZipLoader loader("", "_", ioApi);
  685. // load header
  686. JsonPath jsonPath = JsonPath::builtin(VCMP_HEADER_FILE_NAME);
  687. if(!loader.existsResource(jsonPath))
  688. throw std::runtime_error(jsonPath.getName() + " not found in " + filename);
  689. auto data = loader.load(jsonPath)->readAll();
  690. ret.emplace_back(data.first.get(), data.first.get() + data.second);
  691. if(headerOnly)
  692. return ret;
  693. // load scenarios
  694. JsonNode header(reinterpret_cast<const std::byte*>(data.first.get()), data.second, VCMP_HEADER_FILE_NAME);
  695. for(auto scenario : header["scenarios"].Vector())
  696. {
  697. ResourcePath mapPath(scenario["map"].String(), EResType::MAP);
  698. if(!loader.existsResource(mapPath))
  699. throw std::runtime_error(mapPath.getName() + " not found in " + filename);
  700. auto data = loader.load(mapPath)->readAll();
  701. ret.emplace_back(data.first.get(), data.first.get() + data.second);
  702. }
  703. return ret;
  704. }
  705. else // H3C
  706. {
  707. CCompressedStream stream(std::move(file), true);
  708. try
  709. {
  710. do
  711. {
  712. std::vector<ui8> block(stream.getSize());
  713. stream.read(block.data(), block.size());
  714. ret.push_back(block);
  715. ret.back().shrink_to_fit();
  716. }
  717. while (!headerOnly && stream.getNextBlock());
  718. }
  719. catch (const DecompressionException & e)
  720. {
  721. // Some campaigns in French version from gog.com have trailing garbage bytes
  722. // For example, slayer.h3c consist from 5 parts: header + 4 maps
  723. // However file also contains ~100 "extra" bytes after those 5 parts are decompressed that do not represent gzip stream
  724. // leading to exception "Incorrect header check"
  725. // Since H3 handles these files correctly, simply log this as warning and proceed
  726. logGlobal->warn("Failed to read file %s. Encountered error during decompression: %s", filename, e.what());
  727. }
  728. return ret;
  729. }
  730. }
  731. VideoPath CampaignHandler::prologVideoName(ui8 index)
  732. {
  733. JsonNode config(JsonPath::builtin("CONFIG/campaignMedia"));
  734. auto vids = config["videos"].Vector();
  735. if(index < vids.size())
  736. return VideoPath::fromJson(vids[index]);
  737. return VideoPath();
  738. }
  739. AudioPath CampaignHandler::prologMusicName(ui8 index)
  740. {
  741. std::vector<std::string> music;
  742. return AudioPath::builtinTODO(VLC->generaltexth->translate("core.cmpmusic." + std::to_string(static_cast<int>(index))));
  743. }
  744. AudioPath CampaignHandler::prologVoiceName(ui8 index)
  745. {
  746. JsonNode config(JsonPath::builtin("CONFIG/campaignMedia"));
  747. auto audio = config["voice"].Vector();
  748. if(index < audio.size())
  749. return AudioPath::fromJson(audio[index]);
  750. return AudioPath();
  751. }
  752. VCMI_LIB_NAMESPACE_END