Ivan Savenko e26fe815e9 Merge pull request #5293 from godric3/fix-using-specific-hero-in-campaing-bonus il y a 9 mois
..
battle e829d723b2 Replace global bonus tree change counter with per-node counter il y a 10 mois
bonuses e829d723b2 Replace global bonus tree change counter with per-node counter il y a 10 mois
campaign dea6a02e1c Fix loading vcmp campaign with specific hero used in scenario bonuses il y a 10 mois
constants 8468469976 Fixes for AI town building logic il y a 10 mois
entities bc624ab654 Do not add non-existing buildings to H3 towns il y a 10 mois
events 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
filesystem 24a39a8b48 clear generated assets only on client il y a 10 mois
gameState eb4b8fdddd Replace random hero info in scenario info window with generated hero data il y a 10 mois
json ca4227ba9d Add debug information for crash on object randomization il y a 10 mois
logging 6da58a6871 Fixes excessive logging causing RMG slowdown il y a 10 mois
mapObjectConstructors ca4227ba9d Add debug information for crash on object randomization il y a 10 mois
mapObjects e829d723b2 Replace global bonus tree change counter with per-node counter il y a 10 mois
mapping a99274d72e BattleHexArray - new container for BattleHexes il y a 10 mois
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
modding cfac768b6e Fix possible crash on corrupted h3 data / vcmi config il y a 10 mois
network 1517dcca6c boost 1.87 il y a 11 mois
networkPacks e829d723b2 Replace global bonus tree change counter with per-node counter il y a 10 mois
pathfinder 699709adf0 Fix not accounting for movement points limit on land bonuses il y a 10 mois
rewardable 291c5e1027 Do not send empty packets changing primary skills by 0 points il y a 10 mois
rmg 8c3a417527 Cleanup il y a 10 mois
serializer ab45c58e26 Use small_vector for bonus list to reduce allocations il y a 10 mois
spells 5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) il y a 10 mois
texts 101fd694b9 Remove MetaString method that can't be used with modded objects il y a 10 mois
vstd 25125f96da Fix: licenses, pragma guards, StdInc il y a 1 an
AI_Base.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
ArtifactUtils.cpp ea14760e6c fix for fused artifacts creation il y a 1 an
ArtifactUtils.h 30fa2846aa ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified il y a 1 an
BasicTypes.cpp 73d1675ae3 Code cleanup, fixes to discovered regressions il y a 10 mois
BattleFieldHandler.cpp 8c3a417527 Cleanup il y a 10 mois
BattleFieldHandler.h 8c3a417527 Cleanup il y a 10 mois
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build il y a 2 ans
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build il y a 2 ans
CArtHandler.cpp e829d723b2 Replace global bonus tree change counter with per-node counter il y a 10 mois
CArtHandler.h 86d5c05ffa Fused identical artifacts il y a 1 an
CArtifactInstance.cpp b9ff192a91 Fix regressions from previous PR il y a 1 an
CArtifactInstance.h a39469d165 Add save compatibility il y a 1 an
CBonusTypeHandler.cpp 8402602e35 Merge pull request #5145 from IvanSavenko/spell_school_descr il y a 10 mois
CBonusTypeHandler.h 0c07384293 Refactoring of serialization versioning handling il y a 1 an
CConfigHandler.cpp 54796c7c56 Rename toJson to toString/toCompactString for consistency il y a 1 an
CConfigHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis il y a 1 an
CConsoleHandler.cpp 657b97202b Clarified ifdef magic in crash handling il y a 10 mois
CConsoleHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
CCreatureHandler.cpp 54f8f2c636 Remove CCreatureHandler::loadBonuses il y a 1 an
CCreatureHandler.h 54f8f2c636 Remove CCreatureHandler::loadBonuses il y a 1 an
CCreatureSet.cpp 5ec5e23534 Add caching for commonly accessed values il y a 10 mois
CCreatureSet.h 5ec5e23534 Add caching for commonly accessed values il y a 10 mois
CGameInfoCallback.cpp d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. il y a 11 mois
CGameInfoCallback.h d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. il y a 11 mois
CGameInterface.cpp ac8104d56d SonarCloud recomendations. il y a 10 mois
CGameInterface.h ac8104d56d SonarCloud recomendations. il y a 10 mois
CMakeLists.txt a99274d72e BattleHexArray - new container for BattleHexes il y a 10 mois
CPlayerState.cpp 9e2646898b Add pre-computed vectors of owned objects for faster access il y a 10 mois
CPlayerState.h 9e2646898b Add pre-computed vectors of owned objects for faster access il y a 10 mois
CRandomGenerator.cpp 34b6eaa25e Integrating changes from PR #4251 - add logging for rng il y a 1 an
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library il y a 1 an
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib il y a 2 ans
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
CSkillHandler.cpp 9e6cd9b94d Add "special" property for secondary skills il y a 11 mois
CSkillHandler.h 9e6cd9b94d Add "special" property for secondary skills il y a 11 mois
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos il y a 1 an
CStack.cpp 48473b18f6 move checks for invincible bonus to UnitState & cache il y a 10 mois
CStack.h 3b35c679ce Optimize Unit::getHexes method il y a 10 mois
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement il y a 1 an
CThreadHelper.cpp 62c2be160a Added changing thread name for FreeBSD il y a 1 an
CThreadHelper.h cded8b1999 Show human-readable thread name in log il y a 1 an
Color.h 5743f151a1 icon drawing il y a 1 an
ConstTransitivePtr.h 0c07384293 Refactoring of serialization versioning handling il y a 1 an
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of il y a 1 an
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option il y a 1 an
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling il y a 1 an
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
GameCallbackHolder.h ea1f05d15a Stabilization il y a 1 an
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
GameSettings.cpp dea1eba20b Rework and optimize turnInfo used by pathfinder il y a 10 mois
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template il y a 1 an
IBonusTypeHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
IGameCallback.cpp ba9e3dca9d Mod management rework, part 1 il y a 11 mois
IGameCallback.h 01d787fb5a Removed remaining cases of serialization of VLC entities il y a 1 an
IGameEventsReceiver.h ac8104d56d SonarCloud recomendations. il y a 10 mois
IGameSettings.h dea1eba20b Rework and optimize turnInfo used by pathfinder il y a 10 mois
IHandlerBase.cpp 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. il y a 1 an
IHandlerBase.h 4f80ccd648 Small micro-optimizations for code that gets called A LOT il y a 10 mois
LoadProgress.cpp 7732f39556 Fix potential uninitialized access - setupSteps depends on not yet il y a 1 an
LoadProgress.h f3277b7953 Define each identifier in a dedicated statement il y a 1 an
LogicalExpression.cpp 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form il y a 1 an
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis il y a 1 an
ObstacleHandler.cpp dbe82b94f6 Changes following review: il y a 10 mois
ObstacleHandler.h 8c3a417527 Cleanup il y a 10 mois
Point.h 0c07384293 Refactoring of serialization versioning handling il y a 1 an
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
Rect.h 4171026035 First iteration of upscaled rendering il y a 1 an
ResourceSet.cpp 0fd9dbf240 Unified income handling, added IOwnableObject interface il y a 1 an
ResourceSet.h 20cfe712c9 Update ResourceSet.h il y a 1 an
RiverHandler.cpp b85ccccb37 Minor refactoring of translations: il y a 1 an
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses il y a 1 an
RoadHandler.cpp b85ccccb37 Minor refactoring of translations: il y a 1 an
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses il y a 1 an
ScopeGuard.h b796ed8626 Fix undefined behavior il y a 1 an
ScriptHandler.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers il y a 1 an
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis il y a 1 an
StartInfo.cpp 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate il y a 1 an
StartInfo.h 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate il y a 1 an
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc il y a 1 an
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc il y a 1 an
TerrainHandler.cpp ea368c5176 Inlined methods commonly used by pathfinder for better optimization il y a 10 mois
TerrainHandler.h dfe8a95f8c Fix build il y a 10 mois
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
UnlockGuard.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
VCMIDirs.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath il y a 2 ans
VCMI_Lib.cpp f8724b9558 Reworked mod handling in Launcher in order to unify code with lib il y a 11 mois
VCMI_Lib.h 8225eb454e Added GameSettings to gamestate, potentially allowing to define game il y a 1 an
int3.h ea48257100 Fix SonarCloud issues il y a 1 an
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans