Konstantin 11b237a23c vcmi: massive refactoring v1 2 anos atrás
..
battle 11b237a23c vcmi: massive refactoring v1 2 anos atrás
events 042885c0b8 vcmi: modernize lib/events 2 anos atrás
filesystem c3d78ba761 Partially implemented Setup Window 2 anos atrás
logging c142bf1072 vcmi: modernize lib/logging 2 anos atrás
mapObjects 11b237a23c vcmi: massive refactoring v1 2 anos atrás
mapping 11b237a23c vcmi: massive refactoring v1 2 anos atrás
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c 2 anos atrás
registerTypes aab5b47038 vcmi: setup moats using MoatAbility 2 anos atrás
rmg 11b237a23c vcmi: massive refactoring v1 2 anos atrás
serializer 11b237a23c vcmi: massive refactoring v1 2 anos atrás
spells 22dd97ad18 vcmi: use entilites when possible part 1 2 anos atrás
vstd cb3723b54c vstd: pass separators and input by reference 2 anos atrás
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 anos atrás
BattleFieldHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 anos atrás
BattleFieldHandler.h 383387ef29 Integrated defaultMods into mod system 2 anos atrás
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 anos atrás
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 anos atrás
CArtHandler.cpp 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CArtHandler.h 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CBonusTypeHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CBonusTypeHandler.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CBuildingHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CBuildingHandler.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CConfigHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CConfigHandler.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CConsoleHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CConsoleHandler.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CCreatureHandler.cpp 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CCreatureHandler.h 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CCreatureSet.cpp 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CCreatureSet.h 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CGameInfoCallback.cpp 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CGameInfoCallback.h 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CGameInterface.cpp 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CGameInterface.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CGameState.cpp 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CGameState.h e23766280f Backpack limit part2 (Pick up, Dig up, Object rewards) 2 anos atrás
CGameStateFwd.h 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CGeneralTextHandler.cpp 6683c866ee Disabled check for unused lines in translations due to false positives 2 anos atrás
CGeneralTextHandler.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CHeroHandler.cpp 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CHeroHandler.h 8968f0ef0e vcmi: change EAlignment to enum class 2 anos atrás
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI 2 anos atrás
CModHandler.cpp 2d0344f905 VCMI will now correctly resolve identifiers in unexpected form 2 anos atrás
CModHandler.h 2d0344f905 VCMI will now correctly resolve identifiers in unexpected form 2 anos atrás
CPathfinder.cpp 147633bd9d compute movement cost using PathNodeInfo layer info when possible 2 anos atrás
CPathfinder.h 147633bd9d compute movement cost using PathNodeInfo layer info when possible 2 anos atrás
CPlayerState.cpp 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CPlayerState.h 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CRandomGenerator.cpp 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CRandomGenerator.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CScriptingModule.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CSkillHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 anos atrás
CSkillHandler.h 383387ef29 Integrated defaultMods into mod system 2 anos atrás
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 2 anos atrás
CStack.cpp 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CStack.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
CThreadHelper.cpp 518f8d69e5 Haiku patch 2 anos atrás
CThreadHelper.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
CTownHandler.cpp 11b237a23c vcmi: massive refactoring v1 2 anos atrás
CTownHandler.h 11b237a23c vcmi: massive refactoring v1 2 anos atrás
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr 2 anos atrás
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 3 anos atrás
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. 2 anos atrás
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
GameConstants.cpp 22dd97ad18 vcmi: use entilites when possible part 1 2 anos atrás
GameConstants.h 11b237a23c vcmi: massive refactoring v1 2 anos atrás
GameSettings.cpp f704a17e1a vcmi: add a last hex setting 2 anos atrás
GameSettings.h f704a17e1a vcmi: add a last hex setting 2 anos atrás
HeroBonus.cpp 11b237a23c vcmi: massive refactoring v1 2 anos atrás
HeroBonus.h 8968f0ef0e vcmi: change EAlignment to enum class 2 anos atrás
IBonusTypeHandler.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
IGameCallback.cpp a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 anos atrás
IGameCallback.h 11b237a23c vcmi: massive refactoring v1 2 anos atrás
IGameEventsReceiver.h 4617ce10e5 vcmi: allow showing more than one components in infobar 2 anos atrás
IHandlerBase.cpp 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
IHandlerBase.h 383387ef29 Integrated defaultMods into mod system 2 anos atrás
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
JsonDetail.cpp e652b3eef0 Removed old code - VCMI now supports json-based animations everywhere 2 anos atrás
JsonDetail.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
JsonNode.cpp 8968f0ef0e vcmi: change EAlignment to enum class 2 anos atrás
JsonNode.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
Languages.h 66df19352f Do not show languages without translations in UI 2 anos atrás
LoadProgress.cpp d63e32841d Fix divide by zero crash 2 anos atrás
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) 3 anos atrás
LogicalExpression.cpp 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
LogicalExpression.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
NetPackVisitor.h 4617ce10e5 vcmi: allow showing more than one components in infobar 2 anos atrás
NetPacks.h 89fd742c1a NetPacks: add BATTLE type to GiveBonus 2 anos atrás
NetPacksBase.h 5b50191af7 NetPacksLib: remove obstacle ACTIVATE* actions 2 anos atrás
NetPacksLib.cpp 11b237a23c vcmi: massive refactoring v1 2 anos atrás
NetPacksLobby.h 9f55666931 rework netpacks to avoid double typeinfo 2 anos atrás
ObstacleHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 anos atrás
ObstacleHandler.h 1100bc7a5b obstacle: remove trigger animation and sound 2 anos atrás
PathfinderUtil.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 anos atrás
Point.h c4d5a7a2d6 vcmi:towns now can choose if moat render is needed 2 anos atrás
Rect.cpp beb7ce5beb Refactoring of MapView 2 anos atrás
Rect.h 45e2875342 Completely removed old TerrainRect class 2 anos atrás
ResourceSet.cpp 11b237a23c vcmi: massive refactoring v1 2 anos atrás
ResourceSet.h 11b237a23c vcmi: massive refactoring v1 2 anos atrás
RiverHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 anos atrás
RiverHandler.h 383387ef29 Integrated defaultMods into mod system 2 anos atrás
RoadHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 anos atrás
RoadHandler.h 383387ef29 Integrated defaultMods into mod system 2 anos atrás
ScopeGuard.h 91ef7cbb4f Fix ScopeGuard move behavior 2 anos atrás
ScriptHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 anos atrás
ScriptHandler.h 383387ef29 Integrated defaultMods into mod system 2 anos atrás
StartInfo.cpp 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
StartInfo.h 4c4498b22a vcmi: modernize rest of lib 2 anos atrás
StdInc.cpp 3926920103 Rename radious -> radius 9 anos atrás
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 anos atrás
StringConstants.h 8968f0ef0e vcmi: change EAlignment to enum class 2 anos atrás
TerrainHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 anos atrás
TerrainHandler.h 383387ef29 Integrated defaultMods into mod system 2 anos atrás
TextOperations.cpp 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 anos atrás
TextOperations.h 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 anos atrás
UnlockGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
VCMIDirs.cpp 9d7d4b6a5f Fixed editor shortcut on Windows 2 anos atrás
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 anos atrás
VCMI_Lib.cpp 383387ef29 Integrated defaultMods into mod system 2 anos atrás
VCMI_Lib.h a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 anos atrás
VCMI_lib.cbp 70786f4963 lib: remove unused header 2 anos atrás
VCMI_lib.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 anos atrás
VCMI_lib.vcxproj.filters 1471043cae Update visual studio project files 7 anos atrás
int3.h 038db5c71b vcmi: make int3 as constexpr class 2 anos atrás
vcmi_endian.h cffdabf48e lib: replace SDL usage to Boost one 2 anos atrás