Vadim Markovtsev e8db456beb Reset obelisks upon game end 9 years ago
..
battle 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
gui 7b5a7f43ad Removed includes of CGameState from headers 10 years ago
icons 760ae7d44a Changes related to Debian packaging, based on josch patch 11 years ago
widgets 74111b7689 Return missing building name instead of crashing in CComponent::getSubtitleInternal 9 years ago
windows cacc811ed8 CAdvMapInt: keep old path if non-accessible tile clicked. Fix issue 2380 9 years ago
CBitmapHandler.cpp b512005d38 Get rid of CSDL_Ext::colorSetAlpha 10 years ago
CBitmapHandler.h 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
CDefHandler.cpp 28087099b8 More correct usage of SDL_Palette 10 years ago
CDefHandler.h e80c8d16a6 Cleanup CDefHandler 10 years ago
CGameInfo.cpp b5160acbac Finalization of object type handler interface 11 years ago
CGameInfo.h 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
CMT.cpp 7c7bb39904 Enable right mouse button click emulation on MacOSX 9 years ago
CMT.h a8c45df732 Merge branch 'SDL1Wipe' into develop 10 years ago
CMakeLists.txt 0e14abd609 Fix vcmiclient CMakeLists.txt 10 years ago
CMessage.cpp e4b1ef1405 Add "override" to virtual overriden methods 10 years ago
CMessage.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CMusicHandler.cpp 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
CMusicHandler.h 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
CPlayerInterface.cpp 10f888a483 Fix obelisks puzzle revealing 9 years ago
CPlayerInterface.h 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
CPreGame.cpp 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
CPreGame.h 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
CVideoHandler.cpp e20f861727 try to fix travis build. 10 years ago
CVideoHandler.h d6bb599bc8 Another ffmpeg api fix 10 years ago
Client.cpp e8db456beb Reset obelisks upon game end 9 years ago
Client.h 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
Graphics.cpp c3ce4b25df Removed all #include's of CMap.h from headers. 10 years ago
Graphics.h 065b8366fb [Spells] Added basic support for icons and sounds 11 years ago
Info.plist 8c7c4789ca Attempt to apply patch from stopiccot. 12 years ago
NetPacksClient.cpp 7b5a7f43ad Removed includes of CGameState from headers 10 years ago
OSX.mm 8c7c4789ca Attempt to apply patch from stopiccot. 12 years ago
SDLMain.h 2643762f08 Mac OS patch from stopiccot 13 years ago
SDLMain.m 2643762f08 Mac OS patch from stopiccot 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 years ago
VCMI_client.cbp 782c8ec40b Changed windows minimum version back to winxp due to mingw bug 10 years ago
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 years ago
VCMI_client.vcxproj f7f3c2f21a Migrated to SDL2. It also fixes animation speed in combat. 10 years ago
VCMI_client.vcxproj.filters ec8476d43a Compile fixes for Visual. 11 years ago
mapHandler.cpp 05a34fb417 Use "Favorable" instead of "Favourable" everywhere for consistency 10 years ago
mapHandler.h e4b1ef1405 Add "override" to virtual overriden methods 10 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.icns 2643762f08 Mac OS patch from stopiccot 13 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago