Ivan Savenko 948abfb04c AI now uses std::thread, added custom thread interruption logic há 10 meses atrás
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AIMemory.cpp 1b4d117790 deeper decoupling há 2 anos atrás
AIMemory.h eeea01d778 NKAI: namespace há 3 anos atrás
DeepDecomposer.cpp ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation há 1 ano atrás
DeepDecomposer.h ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation há 1 ano atrás
FuzzyEngines.cpp a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode há 10 meses atrás
FuzzyEngines.h f3277b7953 Define each identifier in a dedicated statement há 2 anos atrás
FuzzyHelper.cpp 6c4996ff54 AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles há 11 meses atrás
FuzzyHelper.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks há 1 ano atrás
Nullkiller.cpp 948abfb04c AI now uses std::thread, added custom thread interruption logic há 10 meses atrás
Nullkiller.h 948abfb04c AI now uses std::thread, added custom thread interruption logic há 10 meses atrás
PriorityEvaluator.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 10 meses atrás
PriorityEvaluator.h 6b55401fde Swapped order of Defend and Far-Hunter-Gather há 11 meses atrás
Settings.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 10 meses atrás
Settings.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked há 11 meses atrás