Ivan Savenko 948abfb04c AI now uses std::thread, added custom thread interruption logic 9 月之前
..
AIMemory.cpp 1b4d117790 deeper decoupling 2 年之前
AIMemory.h eeea01d778 NKAI: namespace 3 年之前
DeepDecomposer.cpp ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation 1 年之前
DeepDecomposer.h ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation 1 年之前
FuzzyEngines.cpp a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 9 月之前
FuzzyEngines.h f3277b7953 Define each identifier in a dedicated statement 1 年之前
FuzzyHelper.cpp 6c4996ff54 AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles 10 月之前
FuzzyHelper.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 年之前
Nullkiller.cpp 948abfb04c AI now uses std::thread, added custom thread interruption logic 9 月之前
Nullkiller.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 9 月之前
PriorityEvaluator.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 月之前
PriorityEvaluator.h 6b55401fde Swapped order of Defend and Far-Hunter-Gather 10 月之前
Settings.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 月之前
Settings.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 月之前