Ivan Savenko 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
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CIntObject.cpp cacceda950 Renamed CGuiHandler to GameEngine 10 months ago
CIntObject.h d3de0d525f Removed GameEngine::curInt member 9 months ago
CursorHandler.cpp 156de5b17e Added GameInstance class 10 months ago
CursorHandler.h 156de5b17e Added GameInstance class 10 months ago
EventDispatcher.cpp cacceda950 Renamed CGuiHandler to GameEngine 10 months ago
EventDispatcher.h be7d27234f map drag with right mouse 1 year ago
EventsReceiver.cpp cacceda950 Renamed CGuiHandler to GameEngine 10 months ago
EventsReceiver.h 2ebf1daf0d add smooth drag for RMB & fix drag for new windows 11 months ago
FramerateManager.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
FramerateManager.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
InterfaceObjectConfigurable.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 months ago
InterfaceObjectConfigurable.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
Shortcut.h 58042c5cd6 Remove default focus from spellbook search, allow toggling focus via shortcut 10 months ago
ShortcutHandler.cpp 58042c5cd6 Remove default focus from spellbook search, allow toggling focus via shortcut 10 months ago
ShortcutHandler.h 1dc27046ef Unified game controller input with keyboard/mouse 1 year ago
TextAlignment.h 8e9caf54f2 Added all missing text alignment values 1 year ago
WindowHandler.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 months ago
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 years ago