| 123456789101112131415161718192021222324252627282930313233343536373839 | /* * api/netpacks/BattleStackMoved.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "PackForClient.h"namespace scripting{namespace api{namespace netpacks{class BattleStackMovedProxy : public SharedWrapper<BattleStackMoved, BattleStackMovedProxy>{public:	using Wrapper = SharedWrapper<BattleStackMoved, BattleStackMovedProxy>;	static const std::vector<Wrapper::RegType> REGISTER;	static const std::vector<typename Wrapper::CustomRegType> REGISTER_CUSTOM;	static int addTileToMove(lua_State * L, std::shared_ptr<BattleStackMoved> object);	static int setUnitId(lua_State * L, std::shared_ptr<BattleStackMoved> object);	static int setDistance(lua_State * L, std::shared_ptr<BattleStackMoved> object);	static int setTeleporting(lua_State * L, std::shared_ptr<BattleStackMoved> object);};}}}
 |