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- /*
- * api/netpacks/BattleStackMoved.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "PackForClient.h"
- namespace scripting
- {
- namespace api
- {
- namespace netpacks
- {
- class BattleStackMovedProxy : public SharedWrapper<BattleStackMoved, BattleStackMovedProxy>
- {
- public:
- using Wrapper = SharedWrapper<BattleStackMoved, BattleStackMovedProxy>;
- static const std::vector<Wrapper::RegType> REGISTER;
- static const std::vector<typename Wrapper::CustomRegType> REGISTER_CUSTOM;
- static int addTileToMove(lua_State * L, std::shared_ptr<BattleStackMoved> object);
- static int setUnitId(lua_State * L, std::shared_ptr<BattleStackMoved> object);
- static int setDistance(lua_State * L, std::shared_ptr<BattleStackMoved> object);
- static int setTeleporting(lua_State * L, std::shared_ptr<BattleStackMoved> object);
- };
- }
- }
- }
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