Ivan Savenko e54287ea5d Converted remaining identifier to new system vor 2 Jahren
..
modificators ec8d31bbfc First step at unifying game identifiers code vor 2 Jahren
threadpool 44d16b32fe Use API identical to std classes where possible vor 2 Jahren
CMapGenOptions.cpp ec8d31bbfc First step at unifying game identifiers code vor 2 Jahren
CMapGenOptions.h ec8d31bbfc First step at unifying game identifiers code vor 2 Jahren
CMapGenerator.cpp e54287ea5d Converted remaining identifier to new system vor 2 Jahren
CMapGenerator.h cd9bd491e0 Add option for single-thread generation. Still doesn't guarantee excactly identical maps :? vor 2 Jahren
CRmgTemplate.cpp e54287ea5d Converted remaining identifier to new system vor 2 Jahren
CRmgTemplate.h 3889193a48 Reorganize namespaces vor 2 Jahren
CRmgTemplateStorage.cpp 62fddca21e Split massive CModHandler class/file into multiple parts: vor 2 Jahren
CRmgTemplateStorage.h cb4d818241 Inherit terrain types only after all terrain Ids are resolved. vor 2 Jahren
CZonePlacer.cpp ec8d31bbfc First step at unifying game identifiers code vor 2 Jahren
CZonePlacer.h 64e8b9b2b9 Smarter scaling for forces between zones. vor 2 Jahren
Functions.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. vor 2 Jahren
Functions.h 71f882d5ba Refactored Functions.cpp, removed unused function. vor 2 Jahren
RmgArea.cpp c089e55893 Fix placing road inside underground rock vor 2 Jahren
RmgArea.h c089e55893 Fix placing road inside underground rock vor 2 Jahren
RmgMap.cpp 0240ee886d Converted (almost) all namespace enum's to enum classes vor 2 Jahren
RmgMap.h 0240ee886d Converted (almost) all namespace enum's to enum classes vor 2 Jahren
RmgObject.cpp 0240ee886d Converted (almost) all namespace enum's to enum classes vor 2 Jahren
RmgObject.h 52d33fc7a6 Generate all treasures of certain value beforehand and try to place them all, don't interrupt at first failure. vor 2 Jahren
RmgPath.cpp 7bfb37df4d vcmi: modernize lib/rmg vor 2 Jahren
RmgPath.h 7bfb37df4d vcmi: modernize lib/rmg vor 2 Jahren
TileInfo.cpp 0240ee886d Converted (almost) all namespace enum's to enum classes vor 2 Jahren
TileInfo.h 0240ee886d Converted (almost) all namespace enum's to enum classes vor 2 Jahren
Zone.cpp 983633d73b Do not decrease the density of obstacles in zones of medium treasure value. For high values, decrease them more rapidly. vor 2 Jahren
Zone.h 15b254fded Give every Zone its own RNG vor 2 Jahren
float3.h 5366f9190e vcmi: reduce boost::lexical_cast usage vor 2 Jahren