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- #include "StdInc.h"
- #include "CAnimation.h"
- #include "CAdvmapInterface.h"
- #include "../CCallback.h"
- #include "CGameInfo.h"
- #include "CHeroWindow.h"
- #include "CMessage.h"
- #include "CKingdomInterface.h"
- #include "CCreatureWindow.h"
- #include "SDL.h"
- #include "gui/SDL_Extensions.h"
- #include "CBitmapHandler.h"
- #include "Graphics.h"
- #include "CSpellWindow.h"
- #include "../lib/CConfigHandler.h"
- #include "CPlayerInterface.h"
- #include "../lib/CArtHandler.h"
- #include "CDefHandler.h"
- #include "../lib/CGeneralTextHandler.h"
- #include "../lib/CHeroHandler.h"
- #include "../lib/CObjectHandler.h"
- #include "../lib/NetPacks.h"
- #include "gui/CGuiHandler.h"
- #include "gui/CIntObjectClasses.h"
- #include "CMT.h"
- #undef min
- /*
- * CHeroWindow.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- using namespace boost::assign;
- const TBonusListPtr CHeroWithMaybePickedArtifact::getAllBonuses(const CSelector &selector, const CSelector &limit, const CBonusSystemNode *root /*= nullptr*/, const std::string &cachingStr /*= ""*/) const
- {
- TBonusListPtr out(new BonusList);
- TBonusListPtr heroBonuses = hero->getAllBonuses(selector, limit, hero);
- TBonusListPtr bonusesFromPickedUpArtifact;
- CArtifactsOfHero::SCommonPart *cp = cww->artSets.size() ? cww->artSets.front()->commonInfo : nullptr;
- if(cp && cp->src.art && cp->src.valid() && cp->src.AOH && cp->src.AOH->getHero() == hero)
- {
- bonusesFromPickedUpArtifact = cp->src.art->getAllBonuses(selector, limit, hero);
- }
- else
- bonusesFromPickedUpArtifact = TBonusListPtr(new BonusList);
- for(Bonus *b : *bonusesFromPickedUpArtifact)
- *heroBonuses -= b;
- for(Bonus *b : *heroBonuses)
- out->push_back(b);
- return out;
- }
- CHeroWithMaybePickedArtifact::CHeroWithMaybePickedArtifact(CWindowWithArtifacts *Cww, const CGHeroInstance *Hero)
- : hero(Hero), cww(Cww)
- {
- }
- void CHeroSwitcher::clickLeft(tribool down, bool previousState)
- {
- if(!down)
- {
- const CGHeroInstance * buf = hero;
- GH.popIntTotally(parent);
- GH.pushInt(new CHeroWindow(buf));
- }
- }
- CHeroSwitcher::CHeroSwitcher(Point _pos, const CGHeroInstance * _hero):
- hero(_hero)
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- pos += _pos;
- addUsedEvents(LCLICK);
- image = new CAnimImage("PortraitsSmall", hero->portrait);
- pos.w = image->pos.w;
- pos.h = image->pos.h;
- }
- CHeroWindow::CHeroWindow(const CGHeroInstance *hero):
- CWindowObject(PLAYER_COLORED, "HeroScr4"),
- heroWArt(this, hero)
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- garr = nullptr;
- curHero = hero;
- listSelection = nullptr;
- new CAnimImage("CREST58", LOCPLINT->playerID.getNum(), 0, 606, 8);
- //artifs = new CArtifactsOfHero(pos.topLeft(), true);
- ourBar = new CGStatusBar(7, 559, "ADROLLVR.bmp", 660); // new CStatusBar(pos.x+72, pos.y+567, "ADROLLVR.bmp", 660);
- quitButton = new CAdventureMapButton(CGI->generaltexth->heroscrn[17], std::string(),boost::bind(&CHeroWindow::close,this), 609, 516, "hsbtns.def", SDLK_RETURN);
- quitButton->assignedKeys.insert(SDLK_ESCAPE);
- dismissButton = new CAdventureMapButton(std::string(), CGI->generaltexth->heroscrn[28], boost::bind(&CHeroWindow::dismissCurrent,this), 454, 429, "hsbtns2.def", SDLK_d);
- questlogButton = new CAdventureMapButton(CGI->generaltexth->heroscrn[0], std::string(), boost::bind(&CHeroWindow::questlog,this), 314, 429, "hsbtns4.def", SDLK_q);
- formations = new CHighlightableButtonsGroup(0);
- formations->addButton(map_list_of(0,CGI->generaltexth->heroscrn[23]),CGI->generaltexth->heroscrn[29], "hsbtns6.def", 481, 483, 0, 0, SDLK_t);
- formations->addButton(map_list_of(0,CGI->generaltexth->heroscrn[24]),CGI->generaltexth->heroscrn[30], "hsbtns7.def", 481, 519, 1, 0, SDLK_l);
- tacticsButton = new CHighlightableButton(0, 0, map_list_of(0,CGI->generaltexth->heroscrn[26])(3,CGI->generaltexth->heroscrn[25]), CGI->generaltexth->heroscrn[31], false, "hsbtns8.def", nullptr, 539, 483, SDLK_b);
- if (hero->commander)
- {
- commanderButton = new CAdventureMapButton ("Commander", "Commander info", boost::bind(&CHeroWindow::commanderWindow, this), 317, 18, "chftke.def", SDLK_c, nullptr, false);
- }
- //right list of heroes
- for(int i=0; i < std::min(LOCPLINT->cb->howManyHeroes(false), 8); i++)
- heroList.push_back(new CHeroSwitcher(Point(612, 87 + i * 54), LOCPLINT->cb->getHeroBySerial(i, false)));
- //areas
- portraitArea = new LRClickableAreaWText(Rect(18, 18, 58, 64));
- portraitImage = new CAnimImage("PortraitsLarge", 0, 0, 19, 19);
- for(int v=0; v<GameConstants::PRIMARY_SKILLS; ++v)
- {
- auto area = new LRClickableAreaWTextComp(Rect(30 + 70*v, 109, 42, 64), CComponent::primskill);
- area->text = CGI->generaltexth->arraytxt[2+v];
- area->type = v;
- area->hoverText = boost::str(boost::format(CGI->generaltexth->heroscrn[1]) % CGI->generaltexth->primarySkillNames[v]);
- primSkillAreas.push_back(area);
- }
- specImage = new CAnimImage("UN44", 0, 0, 18, 180);
- specArea = new LRClickableAreaWText(Rect(18, 180, 136, 42), CGI->generaltexth->heroscrn[27]);
- expArea = new LRClickableAreaWText(Rect(18, 228, 136, 42), CGI->generaltexth->heroscrn[9]);
- morale = new MoraleLuckBox(true, Rect(175,179,53,45));
- luck = new MoraleLuckBox(false, Rect(233,179,53,45));
- spellPointsArea = new LRClickableAreaWText(Rect(162,228, 136, 42), CGI->generaltexth->heroscrn[22]);
- for(int i = 0; i < std::min<size_t>(hero->secSkills.size(), 8u); ++i)
- {
- Rect r = Rect(i%2 == 0 ? 18 : 162, 276 + 48 * (i/2), 136, 42);
- secSkillAreas.push_back(new LRClickableAreaWTextComp(r, CComponent::secskill));
- secSkillImages.push_back(new CAnimImage("SECSKILL", 0, 0, r.x, r.y));
- }
- //dismiss / quest log
- new CTextBox(CGI->generaltexth->jktexts[8], Rect(370, 430, 65, 35), 0, FONT_SMALL, TOPLEFT, Colors::WHITE);
- new CTextBox(CGI->generaltexth->jktexts[9], Rect(510, 430, 65, 35), 0, FONT_SMALL, TOPLEFT, Colors::WHITE);
- //////////////////////////////////////////////////////////////////////////???????????????
- //primary skills & exp and mana
- new CAnimImage("PSKIL42", 0, 0, 32, 111, false);
- new CAnimImage("PSKIL42", 1, 0, 102, 111, false);
- new CAnimImage("PSKIL42", 2, 0, 172, 111, false);
- new CAnimImage("PSKIL42", 3, 0, 162, 230, false);
- new CAnimImage("PSKIL42", 4, 0, 20, 230, false);
- new CAnimImage("PSKIL42", 5, 0, 242, 111, false);
- // various texts
- new CLabel( 52, 99, FONT_SMALL, CENTER, Colors::YELLOW, CGI->generaltexth->jktexts[1]);
- new CLabel(123, 99, FONT_SMALL, CENTER, Colors::YELLOW, CGI->generaltexth->jktexts[2]);
- new CLabel(193, 99, FONT_SMALL, CENTER, Colors::YELLOW, CGI->generaltexth->jktexts[3]);
- new CLabel(262, 99, FONT_SMALL, CENTER, Colors::YELLOW, CGI->generaltexth->jktexts[4]);
- new CLabel( 69, 183, FONT_SMALL, TOPLEFT, Colors::YELLOW, CGI->generaltexth->jktexts[5]);
- new CLabel( 69, 232, FONT_SMALL, TOPLEFT, Colors::YELLOW, CGI->generaltexth->jktexts[6]);
- new CLabel(213, 232, FONT_SMALL, TOPLEFT, Colors::YELLOW, CGI->generaltexth->jktexts[7]);
- update(hero);
- }
- void CHeroWindow::update(const CGHeroInstance * hero, bool redrawNeeded /*= false*/)
- {
- if(!hero) //something strange... no hero? it shouldn't happen
- {
- logGlobal->errorStream() << "Set nullptr hero? no way...";
- return;
- }
- assert(hero == curHero);
- specArea->text = curHero->type->specDescr;
- specImage->setFrame(curHero->type->imageIndex);
- tacticsButton->callback.clear();
- tacticsButton->callback2.clear();
- dismissButton->hoverTexts[0] = boost::str(boost::format(CGI->generaltexth->heroscrn[16]) % curHero->name % curHero->type->heroClass->name);
- portraitArea->hoverText = boost::str(boost::format(CGI->generaltexth->allTexts[15]) % curHero->name % curHero->type->heroClass->name);
- portraitArea->text = curHero->getBiography();
- portraitImage->setFrame(curHero->portrait);
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- if(!garr)
- {
- garr = new CGarrisonInt(15, 485, 8, Point(), background->bg, Point(15,485), curHero);
- auto split = new CAdventureMapButton(CGI->generaltexth->allTexts[256], CGI->generaltexth->heroscrn[32],
- boost::bind(&CGarrisonInt::splitClick,garr), 539, 519, "hsbtns9.def", false, nullptr, false); //deleted by garrison destructor
- boost::algorithm::replace_first(split->hoverTexts[0],"%s",CGI->generaltexth->allTexts[43]);
- garr->addSplitBtn(split);
- }
- if(!artSets.size())
- {
- auto arts = new CArtifactsOfHero(Point(-65, -8), true);
- arts->setHero(curHero);
- artSets.push_back(arts);
- }
- int serial = LOCPLINT->cb->getHeroSerial(curHero, false);
- vstd::clear_pointer(listSelection);
- if (serial >= 0)
- listSelection = new CPicture("HPSYYY", 612, 33 + serial * 54);
- }
- //primary skills support
- for(size_t g=0; g<primSkillAreas.size(); ++g)
- {
- primSkillAreas[g]->bonusValue = heroWArt.getPrimSkillLevel(static_cast<PrimarySkill::PrimarySkill>(g));
- }
- //secondary skills support
- for(size_t g=0; g< secSkillAreas.size(); ++g)
- {
- int skill = curHero->secSkills[g].first,
- level = curHero->getSecSkillLevel(SecondarySkill(curHero->secSkills[g].first));
- secSkillAreas[g]->type = skill;
- secSkillAreas[g]->bonusValue = level;
- secSkillAreas[g]->text = CGI->generaltexth->skillInfoTexts[skill][level-1];
- secSkillAreas[g]->hoverText = boost::str(boost::format(CGI->generaltexth->heroscrn[21]) % CGI->generaltexth->levels[level-1] % CGI->generaltexth->skillName[skill]);
- secSkillImages[g]->setFrame(skill*3 + level + 2);
- }
- //printing experience - original format does not support ui64
- expArea->text = CGI->generaltexth->allTexts[2];
- boost::replace_first(expArea->text, "%d", boost::lexical_cast<std::string>(curHero->level));
- boost::replace_first(expArea->text, "%d", boost::lexical_cast<std::string>(CGI->heroh->reqExp(curHero->level+1)));
- boost::replace_first(expArea->text, "%d", boost::lexical_cast<std::string>(curHero->exp));
- //printing spell points, boost::format can't be used due to locale issues
- spellPointsArea->text = CGI->generaltexth->allTexts[205];
- boost::replace_first(spellPointsArea->text, "%s", boost::lexical_cast<std::string>(curHero->name));
- boost::replace_first(spellPointsArea->text, "%d", boost::lexical_cast<std::string>(curHero->mana));
- boost::replace_first(spellPointsArea->text, "%d", boost::lexical_cast<std::string>(heroWArt.manaLimit()));
- //if we have exchange window with this curHero open
- bool noDismiss=false;
- for(IShowActivatable *isa : GH.listInt)
- {
- if(CExchangeWindow * cew = dynamic_cast<CExchangeWindow*>(isa))
- for(int g=0; g < ARRAY_COUNT(cew->heroInst); ++g)
- if(cew->heroInst[g] == curHero)
- noDismiss = true;
- if (dynamic_cast<CKingdomInterface*>(isa))
- noDismiss = true;
- }
- dismissButton->block(!!curHero->visitedTown || noDismiss);
- if(curHero->getSecSkillLevel(SecondarySkill::TACTICS) == 0)
- tacticsButton->block(true);
- else
- {
- tacticsButton->block(false);
- tacticsButton->callback = vstd::assigno(curHero->tacticFormationEnabled,true);
- tacticsButton->callback2 = vstd::assigno(curHero->tacticFormationEnabled,false);
- }
- //setting formations
- formations->onChange = 0;
- formations->select(curHero->formation,true);
- formations->onChange = boost::bind(&CCallback::setFormation, LOCPLINT->cb.get(), curHero, _1);
- morale->set(&heroWArt);
- luck->set(&heroWArt);
- if(redrawNeeded)
- redraw();
- }
- void CHeroWindow::dismissCurrent()
- {
- CFunctionList<void()> ony = boost::bind(&CHeroWindow::close,this);
- ony += boost::bind(&CCallback::dismissHero, LOCPLINT->cb.get(), curHero);
- LOCPLINT->showYesNoDialog(CGI->generaltexth->allTexts[22], ony, 0, false);
- }
- void CHeroWindow::questlog()
- {
- }
- void CHeroWindow::commanderWindow()
- {
- //TODO: allow equipping commander artifacts by drag / drop
- //bool artSelected = false;
- const CArtifactsOfHero::SCommonPart *commonInfo = artSets.front()->commonInfo;
- if (const CArtifactInstance *art = commonInfo->src.art)
- {
- const CGHeroInstance *srcHero = commonInfo->src.AOH->getHero();
- //artSelected = true;
- ArtifactPosition freeSlot = art->firstAvailableSlot (curHero->commander);
- if (freeSlot < ArtifactPosition::COMMANDER_AFTER_LAST) //we don't want to put it in commander's backpack!
- {
- ArtifactLocation src (srcHero, commonInfo->src.slotID);
- ArtifactLocation dst (curHero->commander.get(), freeSlot);
- if (art->canBePutAt(dst, true))
- { //equip clicked stack
- if(dst.getArt())
- {
- LOCPLINT->cb->swapArtifacts (dst, ArtifactLocation(srcHero, dst.getArt()->firstBackpackSlot(srcHero)));
- }
- LOCPLINT->cb->swapArtifacts(src, dst);
- }
- }
- }
- else
- GH.pushInt(new CCreatureWindow (curHero->commander));
- }
- void CHeroWindow::showAll(SDL_Surface * to)
- {
- CIntObject::showAll(to);
-
- //printing hero's name
- printAtMiddleLoc(curHero->name, 190, 38, FONT_BIG, Colors::YELLOW, to);
-
- //printing hero's level
- std::string secondLine= CGI->generaltexth->allTexts[342];
- boost::algorithm::replace_first(secondLine,"%d",boost::lexical_cast<std::string>(curHero->level));
- boost::algorithm::replace_first(secondLine,"%s",curHero->type->heroClass->name);
- printAtMiddleLoc(secondLine, 190, 65, FONT_MEDIUM, Colors::WHITE, to);
- //printing primary skills' amounts
- for(int m=0; m<4; ++m)
- {
- std::ostringstream primarySkill;
- primarySkill << primSkillAreas[m]->bonusValue;
- printAtMiddleLoc(primarySkill.str(), 53 + 70 * m, 166, FONT_SMALL, Colors::WHITE, to);
- }
-
- //secondary skills
- for(size_t v=0; v<std::min(secSkillAreas.size(), curHero->secSkills.size()); ++v)
- {
- printAtLoc(CGI->generaltexth->levels[curHero->secSkills[v].second-1], (v%2) ? 212 : 68, 280 + 48 * (v/2), FONT_SMALL, Colors::WHITE, to);
- printAtLoc(CGI->generaltexth->skillName[curHero->secSkills[v].first], (v%2) ? 212 : 68, 300 + 48 * (v/2), FONT_SMALL, Colors::WHITE, to);
- }
-
- //printing special ability
- printAtLoc(curHero->type->specName, 69, 205, FONT_SMALL, Colors::WHITE, to);
- std::ostringstream expstr;
- expstr << curHero->exp;
- printAtLoc(expstr.str(), 68, 252, FONT_SMALL, Colors::WHITE, to);
- std::ostringstream manastr;
- manastr << curHero->mana << '/' << heroWArt.manaLimit();
- printAtLoc(manastr.str(), 211, 252, FONT_SMALL, Colors::WHITE, to);
- }
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