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CGameHandler.cpp
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6f6f75793b
Merge remote-tracking branch 'upstream/develop' into enet
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3 years ago |
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CGameHandler.h
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30db38c0fe
Unified CGameHandler::bulkMoveArtifacts and CGameHandler::bulkSwapArtifacts to one
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3 years ago |
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CMakeLists.txt
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2ec5f8413a
Revert "Fix build system"
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3 years ago |
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CQuery.cpp
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25bceda4ea
Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance
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3 years ago |
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CQuery.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CVCMIServer.cpp
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091cf9cd2f
Some code changes
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3 years ago |
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CVCMIServer.h
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5713651e09
Fix ios build
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3 years ago |
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NetPacksLobbyServer.cpp
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ccef596cc0
Refactor enet-related code
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3 years ago |
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NetPacksServer.cpp
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56bf8ec2c4
#1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet
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3 years ago |
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StdInc.cpp
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3926920103
Rename radious -> radius
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10 years ago |
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StdInc.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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VCMI_server.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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5 years ago |
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VCMI_server.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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6 years ago |