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AdventureMapInterface.cpp
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3f7e5fcfc3
Fix possible assertion failure on resolution change
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2 years ago |
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AdventureMapInterface.h
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4e80356bea
Do not hide minimap on human player turn
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2 years ago |
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AdventureMapShortcuts.cpp
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0b5cea0320
Use new adventure map state to detect opponent human turn
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2 years ago |
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AdventureMapShortcuts.h
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ff1a635e9e
Unblock basic adventure map actions (scrolling / right-click) in multiplayer
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2 years ago |
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AdventureMapWidget.cpp
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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AdventureMapWidget.h
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43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
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2 years ago |
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AdventureOptions.cpp
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616916714a
Unrelated typo fix
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2 years ago |
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AdventureOptions.h
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243773b6ef
Renamed some adventure map files & classes
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2 years ago |
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AdventureState.h
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0b5cea0320
Use new adventure map state to detect opponent human turn
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2 years ago |
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CInGameConsole.cpp
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900b1c1763
Simplified text input handling, fixes hotkeys on windows with text input
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2 years ago |
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CInGameConsole.h
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900b1c1763
Simplified text input handling, fixes hotkeys on windows with text input
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2 years ago |
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CInfoBar.cpp
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1b676933e5
Fix indent
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2 years ago |
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CInfoBar.h
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ee663b1595
Changes from code review
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2 years ago |
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CList.cpp
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723c674d81
Merge pull request #2447 from IvanSavenko/modding_handler_refactoring
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2 years ago |
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CList.h
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3e1125570d
Fix updating of hero & town lists on adventure map
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2 years ago |
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CMinimap.cpp
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43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
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2 years ago |
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CMinimap.h
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ca889a5c2a
Replaced clickLeft with clickPressed clickReleased methods
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2 years ago |
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CResDataBar.cpp
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43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
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2 years ago |
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CResDataBar.h
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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MapAudioPlayer.cpp
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7db67a3101
int3 now has proper hasher function
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2 years ago |
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MapAudioPlayer.h
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339bbce7b7
Added more checks to avoid potential nullptr dereference crash
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2 years ago |