Ivan Savenko f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2 年之前
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IMapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 年之前
IMapRendererObserver.h 339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2 年之前
MapRenderer.cpp 0c9e2d6fdd Workaround for crash on map rendering 2 年之前
MapRenderer.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 年之前
MapRendererContext.cpp bd4d2788ed Split pathfinder into multiple smaller files 2 年之前
MapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 年之前
MapRendererContextState.cpp 243773b6ef Renamed some adventure map files & classes 2 年之前
MapRendererContextState.h 58aa5c0427 Formatting 2 年之前
MapView.cpp 81b9aec527 Fix map edge scrolling after swiping usage 2 年之前
MapView.h 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 年之前
MapViewActions.cpp 61750d30c2 Implemented dragging map via left mouse click (off by default) 2 年之前
MapViewActions.h 61750d30c2 Implemented dragging map via left mouse click (off by default) 2 年之前
MapViewCache.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 年之前
MapViewCache.h 1c82a10fdd Fix graphical artifacts on map scaling 2 年之前
MapViewController.cpp e9fb0c9b8c Make object fade-out / fade-in instant on instant movement speed 2 年之前
MapViewController.h e9fb0c9b8c Make object fade-out / fade-in instant on instant movement speed 2 年之前
MapViewModel.cpp 1c82a10fdd Fix graphical artifacts on map scaling 2 年之前
MapViewModel.h 3e9da333cf Basic version of zoomable adventure map 2 年之前
mapHandler.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 年之前
mapHandler.h 58aa5c0427 Formatting 2 年之前