beegee1 30b3081ac4 - Fixed castle.json (building structures) 12 years ago
..
filesystem 2b3405fa50 - minor optimizations 12 years ago
logging 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
mapping 6427827b33 Fixed extremely slow parsing of maps directory 12 years ago
minizip cbc8cde10a some OS X fixes 12 years ago
rmg 39d3102905 - Fixed compilation errors on clang 12 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp e01ef8e36a - Fixed mantis #1576 (doesn't hang game) 12 years ago
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleHex.cpp e01ef8e36a - Fixed mantis #1576 (doesn't hang game) 12 years ago
BattleHex.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleState.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
BattleState.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CArtHandler.cpp 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
CArtHandler.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
CBattleCallback.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CBattleCallback.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CBonusTypeHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
CBuildingHandler.cpp 6d06710684 * fixes for town building campaign bonus 12 years ago
CBuildingHandler.h 8a8eecd063 * refactoring 12 years ago
CConfigHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CConfigHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CConsoleHandler.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CConsoleHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CCreatureHandler.cpp 2b3405fa50 - minor optimizations 12 years ago
CCreatureHandler.h 71d6b0fea9 - Fixed some warnings from cppcheck 12 years ago
CCreatureSet.cpp 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
CCreatureSet.h 0e3eae3095 patch from KroArtem 12 years ago
CDefObjInfoHandler.cpp 9237e6d97d Improved json validation 12 years ago
CDefObjInfoHandler.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
CGameInterface.cpp dd808ef5cc bugfixing: 12 years ago
CGameInterface.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CGameState.cpp 2d095cf20a - Fixed days without castle counter 12 years ago
CGameState.h 2d095cf20a - Fixed days without castle counter 12 years ago
CGeneralTextHandler.cpp 6cb3cb006d Several minor fixes/features 12 years ago
CGeneralTextHandler.h 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
CHeroHandler.cpp 3d3f93275d Multiple minor fixes: 12 years ago
CHeroHandler.h 3d3f93275d Multiple minor fixes: 12 years ago
CMakeLists.txt ee1b0459e6 Extended building dependencies: 12 years ago
CModHandler.cpp ee1b0459e6 Extended building dependencies: 12 years ago
CModHandler.h ee1b0459e6 Extended building dependencies: 12 years ago
CObjectHandler.cpp 122db9963b More string ID's for buildings: 12 years ago
CObjectHandler.h 3d3f93275d Multiple minor fixes: 12 years ago
CObstacleInstance.cpp 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CRandomGenerator.h 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 years ago
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CSpellHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CSpellHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 years ago
CThreadHelper.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CThreadHelper.h a1f545792b Compile fixes specific for VS 2012" 12 years ago
CTownHandler.cpp 30b3081ac4 - Fixed castle.json (building structures) 12 years ago
CTownHandler.h ee1b0459e6 Extended building dependencies: 12 years ago
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
Connection.cpp 1e8c58ecdf Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721 12 years ago
Connection.h 3d3f93275d Multiple minor fixes: 12 years ago
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 years ago
FunctionList.h 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 years ago
GameConstants.cpp 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
GameConstants.h ee1b0459e6 Extended building dependencies: 12 years ago
HeroBonus.cpp 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
HeroBonus.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
IGameCallback.cpp 3d3f93275d Multiple minor fixes: 12 years ago
IGameCallback.h ee1b0459e6 Extended building dependencies: 12 years ago
IGameEventsReceiver.h 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 years ago
IHandlerBase.h 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 12 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonDetail.cpp 122db9963b More string ID's for buildings: 12 years ago
JsonDetail.h dd73573c5c - vcmi can now calculate crc32 checksum of a file 12 years ago
JsonNode.cpp 122db9963b More string ID's for buildings: 12 years ago
JsonNode.h dd73573c5c - vcmi can now calculate crc32 checksum of a file 12 years ago
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 years ago
LogicalExpression.h b1e638d1af More fixes: 12 years ago
NetPacks.h 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 years ago
NetPacksLib.cpp 2d095cf20a - Fixed days without castle counter 12 years ago
RegisterTypes.cpp ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
RegisterTypes.h 79026bdfde Introduced strongly typed QueryID. 12 years ago
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
ResourceSet.h 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
VCMIDirs.cpp 585024e763 Fixed OS X client and server paths 12 years ago
VCMIDirs.h 4287b2b7bb fixes for launcher, as discussed on forums: 12 years ago
VCMI_Lib.cpp 29e98b2d51 - modhandler will only validate new, changed or mods that failed 12 years ago
VCMI_Lib.h 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 years ago
VCMI_lib.cbp feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator 12 years ago
VCMI_lib.vcxproj 36a69aaa2f - Fixed VS project files (added missing .cpp files) 12 years ago
VCMI_lib.vcxproj.filters 36a69aaa2f - Fixed VS project files (added missing .cpp files) 12 years ago
int3.h 71d6b0fea9 - Fixed some warnings from cppcheck 12 years ago
vcmi_endian.h 8ffd482324 - gcc compile fix 12 years ago