Tomasz Zieliński f3c795462f Remove comment which break the build 2 年之前
..
battle 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 年之前
bonuses e60a4318c3 vcmi: a bunch of forward definitions 2 年之前
events 042885c0b8 vcmi: modernize lib/events 2 年之前
filesystem 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2 年之前
logging ea3bdda047 vcmi: reduce boost a little bit 2 年之前
mapObjects cb8201876b Merge pull request #1822 from rilian-la-te/spell-mechanics-v3 2 年之前
mapping 5ffbdb10ef Another build fix 2 年之前
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c 2 年之前
registerTypes ce80c83ca2 Merge remote-tracking branch 'upstream/develop' into town-buildings 2 年之前
rewardable 0250e6fb92 Merge branch 'develop-upstream' into town-buildings 2 年之前
rmg f3c795462f Remove comment which break the build 2 年之前
serializer f2827834c0 vcmi: bump serialization version 2 年之前
spells 057a33c508 SpellSchool: use identifier instead of int 2 年之前
vstd cb3723b54c vstd: pass separators and input by reference 2 年之前
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 年之前
BasicTypes.cpp e60a4318c3 vcmi: a bunch of forward definitions 2 年之前
BattleFieldHandler.cpp e60a4318c3 vcmi: a bunch of forward definitions 2 年之前
BattleFieldHandler.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 年之前
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 年之前
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 年之前
CArtHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 年之前
CArtHandler.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 年之前
CBonusTypeHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 年之前
CBonusTypeHandler.h 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 年之前
CBuildingHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CBuildingHandler.h 4c4498b22a vcmi: modernize rest of lib 2 年之前
CConfigHandler.cpp a015bf6507 Initial part of dynamically-sized adventure map: 2 年之前
CConfigHandler.h a015bf6507 Initial part of dynamically-sized adventure map: 2 年之前
CConsoleHandler.cpp ea3bdda047 vcmi: reduce boost a little bit 2 年之前
CConsoleHandler.h ea3bdda047 vcmi: reduce boost a little bit 2 年之前
CCreatureHandler.cpp 057a33c508 SpellSchool: use identifier instead of int 2 年之前
CCreatureHandler.h 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 年之前
CCreatureSet.cpp f4f0fd5945 vcmi: magicResistance is IFactionMember property 2 年之前
CCreatureSet.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 年之前
CGameInfoCallback.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 年之前
CGameInfoCallback.h 7db67a3101 int3 now has proper hasher function 2 年之前
CGameInterface.cpp b472c89276 vcmi: make some CStack properties private 2 年之前
CGameInterface.h 7a5775a9f9 vcmi: use std::optional 2 年之前
CGameState.cpp 0cbc2e458c CBonusSystemNode: remove description 2 年之前
CGameState.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 年之前
CGameStateFwd.h 11b237a23c vcmi: massive refactoring v1 2 年之前
CGeneralTextHandler.cpp 6683c866ee Disabled check for unused lines in translations due to false positives 2 年之前
CGeneralTextHandler.h 4c4498b22a vcmi: modernize rest of lib 2 年之前
CHeroHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 年之前
CHeroHandler.h c216292f1e CHeroHandler: remove confusing map 2 年之前
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI 2 年之前
CModHandler.cpp 805721f8d7 Add missing check for file presence 2 年之前
CModHandler.h 86f5d6de69 vcmi: modernize headers 2 年之前
CPathfinder.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 年之前
CPathfinder.h 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 年之前
CPlayerState.cpp 11b237a23c vcmi: massive refactoring v1 2 年之前
CPlayerState.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 年之前
CRandomGenerator.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CRandomGenerator.h 86f5d6de69 vcmi: modernize headers 2 年之前
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CScriptingModule.h 4c4498b22a vcmi: modernize rest of lib 2 年之前
CSkillHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 年之前
CSkillHandler.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 年之前
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 2 年之前
CStack.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 年之前
CStack.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 年之前
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
CThreadHelper.cpp 518f8d69e5 Haiku patch 2 年之前
CThreadHelper.h 86f5d6de69 vcmi: modernize headers 2 年之前
CTownHandler.cpp 4f739d426d Added check for validness of native terrain 2 年之前
CTownHandler.h ce80c83ca2 Merge remote-tracking branch 'upstream/develop' into town-buildings 2 年之前
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr 2 年之前
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 2 年之前
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. 2 年之前
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
GameConstants.cpp 7a5775a9f9 vcmi: use std::optional 2 年之前
GameConstants.h cb8201876b Merge pull request #1822 from rilian-la-te/spell-mechanics-v3 2 年之前
GameSettings.cpp f704a17e1a vcmi: add a last hex setting 2 年之前
GameSettings.h f704a17e1a vcmi: add a last hex setting 2 年之前
IBonusTypeHandler.h 4c4498b22a vcmi: modernize rest of lib 2 年之前
IGameCallback.cpp 1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop 2 年之前
IGameCallback.h 7db67a3101 int3 now has proper hasher function 2 年之前
IGameEventsReceiver.h 7db67a3101 int3 now has proper hasher function 2 年之前
IHandlerBase.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
IHandlerBase.h 86f5d6de69 vcmi: modernize headers 2 年之前
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
JsonDetail.cpp 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2 年之前
JsonDetail.h 86f5d6de69 vcmi: modernize headers 2 年之前
JsonNode.cpp 45ca449f2c vcmi: more optionals in bonuses 2 年之前
JsonNode.h 86f5d6de69 vcmi: modernize headers 2 年之前
JsonRandom.cpp 97a1758e8e Merge remote-tracking branch 'upstream/develop' into rewardable-expand 2 年之前
JsonRandom.h 1b4d117790 deeper decoupling 2 年之前
Languages.h 66df19352f Do not show languages without translations in UI 2 年之前
LoadProgress.cpp d63e32841d Fix divide by zero crash 2 年之前
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) 3 年之前
LogicalExpression.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
LogicalExpression.h 86f5d6de69 vcmi: modernize headers 2 年之前
NetPackVisitor.h ea7dd14d8b client is able to erase artifact 2 年之前
NetPacks.h 7db67a3101 int3 now has proper hasher function 2 年之前
NetPacksBase.h 0d35606a44 vcmi: use std::variant 2 年之前
NetPacksLib.cpp 79982c4ad4 Fix broken bonuses due to calling PutArtifact before NewArtifact 2 年之前
NetPacksLobby.h 9f55666931 rework netpacks to avoid double typeinfo 2 年之前
ObstacleHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
ObstacleHandler.h 1100bc7a5b obstacle: remove trigger animation and sound 2 年之前
PathfinderUtil.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 年之前
Point.h c4d5a7a2d6 vcmi:towns now can choose if moat render is needed 2 年之前
Rect.cpp beb7ce5beb Refactoring of MapView 2 年之前
Rect.h 45e2875342 Completely removed old TerrainRect class 2 年之前
ResourceSet.cpp a654cc2391 Removed vstd::advance. Added vstd::next to handle similar cases. 2 年之前
ResourceSet.h 86f5d6de69 vcmi: modernize headers 2 年之前
RiverHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
RiverHandler.h 383387ef29 Integrated defaultMods into mod system 2 年之前
RoadHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
RoadHandler.h 383387ef29 Integrated defaultMods into mod system 2 年之前
ScopeGuard.h 91ef7cbb4f Fix ScopeGuard move behavior 2 年之前
ScriptHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
ScriptHandler.h 383387ef29 Integrated defaultMods into mod system 2 年之前
StartInfo.cpp 954a2abb71 Verifying mods before starting map 2 年之前
StartInfo.h 86f5d6de69 vcmi: modernize headers 2 年之前
StdInc.cpp 3926920103 Rename radious -> radius 9 年之前
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 年之前
StringConstants.h d1dacd45e2 Animations from config 2 年之前
TerrainHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
TerrainHandler.h 383387ef29 Integrated defaultMods into mod system 2 年之前
TextOperations.cpp 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 年之前
TextOperations.h 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 年之前
UnlockGuard.h 86f5d6de69 vcmi: modernize headers 2 年之前
VCMIDirs.cpp 1da06e04cc fix "development mode" condition when building in single process mode 2 年之前
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 年之前
VCMI_Lib.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
VCMI_Lib.h a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 年之前
VCMI_lib.cbp a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 年之前
VCMI_lib.vcxproj a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 年之前
VCMI_lib.vcxproj.filters a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 年之前
int3.h 20de44d4a5 Reodered methods in file to group similar code 2 年之前
vcmi_endian.h 86f5d6de69 vcmi: modernize headers 2 年之前