nordsoft f6d91cab35 Fix portrait serialization 2 éve
..
battle 7d92ef5f86 Merge pull request #1909 from vcmi/avoid-freeze-on-siege-selfblocking 2 éve
events 042885c0b8 vcmi: modernize lib/events 2 éve
filesystem c3d78ba761 Partially implemented Setup Window 2 éve
logging c142bf1072 vcmi: modernize lib/logging 2 éve
mapObjects f6d91cab35 Fix portrait serialization 2 éve
mapping 2dc48496ef Fix generation of roads and rivers near map edge 2 éve
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c 2 éve
registerTypes 95503d0623 vcmi: unify movement 2 éve
rmg 74d028d951 Use product instead of distance sum for Subterranean Gate placement. 2 éve
serializer c5225aab70 Fix serialization 2 éve
spells 9d31830c74 Fix check for Demon Summon targets 2 éve
vstd cb3723b54c vstd: pass separators and input by reference 2 éve
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
BattleFieldHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 éve
BattleFieldHandler.h 383387ef29 Integrated defaultMods into mod system 2 éve
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 éve
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 éve
CArtHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 éve
CArtHandler.h 383387ef29 Integrated defaultMods into mod system 2 éve
CBonusTypeHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
CBonusTypeHandler.h 4c4498b22a vcmi: modernize rest of lib 2 éve
CBuildingHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
CBuildingHandler.h 4c4498b22a vcmi: modernize rest of lib 2 éve
CConfigHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
CConfigHandler.h 4c4498b22a vcmi: modernize rest of lib 2 éve
CConsoleHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
CConsoleHandler.h 4c4498b22a vcmi: modernize rest of lib 2 éve
CCreatureHandler.cpp fc750d0917 Fix identifiers resolving for stack experience bonuses 2 éve
CCreatureHandler.h c0c19557af fix method documentation 2 éve
CCreatureSet.cpp 383387ef29 Integrated defaultMods into mod system 2 éve
CCreatureSet.h 042e46580b Fix uninitialized variable 2 éve
CGameInfoCallback.cpp a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 éve
CGameInfoCallback.h 4c4498b22a vcmi: modernize rest of lib 2 éve
CGameInterface.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
CGameInterface.h 1d6192ca62 Shut down the thread for tactic phase properly 2 éve
CGameState.cpp 392061e97e Fix loading towns which in OH3 editor have defined horde buildings level 1 - 5 (inluding random town). 2 éve
CGameState.h 4c4498b22a vcmi: modernize rest of lib 2 éve
CGameStateFwd.h fbb9810c49 Fix regression - uninitialized pointer 2 éve
CGeneralTextHandler.cpp 6683c866ee Disabled check for unused lines in translations due to false positives 2 éve
CGeneralTextHandler.h 4c4498b22a vcmi: modernize rest of lib 2 éve
CHeroHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 éve
CHeroHandler.h 383387ef29 Integrated defaultMods into mod system 2 éve
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI 2 éve
CModHandler.cpp 7477e4a8cc Handle mods with "keepDisabled" propertly on client 2 éve
CModHandler.h 383387ef29 Integrated defaultMods into mod system 2 éve
CPathfinder.cpp 147633bd9d compute movement cost using PathNodeInfo layer info when possible 2 éve
CPathfinder.h 147633bd9d compute movement cost using PathNodeInfo layer info when possible 2 éve
CPlayerState.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
CPlayerState.h 4c4498b22a vcmi: modernize rest of lib 2 éve
CRandomGenerator.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
CRandomGenerator.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
CScriptingModule.h 4c4498b22a vcmi: modernize rest of lib 2 éve
CSkillHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 éve
CSkillHandler.h 383387ef29 Integrated defaultMods into mod system 2 éve
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 2 éve
CStack.cpp 4dc16b9ff7 Adventure map spells are no longer visible on units in battle 2 éve
CStack.h 4c4498b22a vcmi: modernize rest of lib 2 éve
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
CThreadHelper.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
CThreadHelper.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
CTownHandler.cpp ff3e761f3b CTownHandler: remove hardcoded Cove grail 2 éve
CTownHandler.h 383387ef29 Integrated defaultMods into mod system 2 éve
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr 2 éve
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 2 éve
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. 2 éve
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
GameConstants.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
GameConstants.h a64f35c933 Merge pull request #1765 from vcmi/fix_horde_buildings_load 2 éve
GameSettings.cpp aea2a1e22e Fixed loading of settings from mods 2 éve
GameSettings.h a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 éve
HeroBonus.cpp 4f3c826196 vcmi: manaLimit should be spellcaster property 2 éve
HeroBonus.h 4f3c826196 vcmi: manaLimit should be spellcaster property 2 éve
IBonusTypeHandler.h 4c4498b22a vcmi: modernize rest of lib 2 éve
IGameCallback.cpp a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 éve
IGameCallback.h 4c4498b22a vcmi: modernize rest of lib 2 éve
IGameEventsReceiver.h 4617ce10e5 vcmi: allow showing more than one components in infobar 2 éve
IHandlerBase.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
IHandlerBase.h 383387ef29 Integrated defaultMods into mod system 2 éve
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
JsonDetail.cpp e652b3eef0 Removed old code - VCMI now supports json-based animations everywhere 2 éve
JsonDetail.h 4c4498b22a vcmi: modernize rest of lib 2 éve
JsonNode.cpp 895572df02 vcmi: fix first aid regression 2 éve
JsonNode.h 4c4498b22a vcmi: modernize rest of lib 2 éve
Languages.h 66df19352f Do not show languages without translations in UI 2 éve
LoadProgress.cpp e4ac0d4370 Editor prerequisites [part 2] (#889) 3 éve
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) 3 éve
LogicalExpression.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
LogicalExpression.h 4c4498b22a vcmi: modernize rest of lib 2 éve
NetPackVisitor.h 4617ce10e5 vcmi: allow showing more than one components in infobar 2 éve
NetPacks.h 716dd9a43b vcmi: remove a bunch of duplicated showInfoDialog 2 éve
NetPacksBase.h 5b50191af7 NetPacksLib: remove obstacle ACTIVATE* actions 2 éve
NetPacksLib.cpp ea1d177c9b Fixed false error messages on game startup 2 éve
NetPacksLobby.h 9f55666931 rework netpacks to avoid double typeinfo 2 éve
ObstacleHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 éve
ObstacleHandler.h 383387ef29 Integrated defaultMods into mod system 2 éve
PathfinderUtil.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 éve
Point.h 4501036a04 Basic version of hero movement on map. Removed old code. 2 éve
Rect.cpp beb7ce5beb Refactoring of MapView 2 éve
Rect.h 45e2875342 Completely removed old TerrainRect class 2 éve
ResourceSet.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
ResourceSet.h 4c4498b22a vcmi: modernize rest of lib 2 éve
RiverHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 éve
RiverHandler.h 383387ef29 Integrated defaultMods into mod system 2 éve
RoadHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 éve
RoadHandler.h 383387ef29 Integrated defaultMods into mod system 2 éve
ScopeGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
ScriptHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 éve
ScriptHandler.h 383387ef29 Integrated defaultMods into mod system 2 éve
StartInfo.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
StartInfo.h 9d901efb0c Change default difficulty to "Normal" 2 éve
StdInc.cpp 3926920103 Rename radious -> radius 9 éve
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 éve
StringConstants.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
TerrainHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 éve
TerrainHandler.h 383387ef29 Integrated defaultMods into mod system 2 éve
TextOperations.cpp 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 éve
TextOperations.h 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 éve
UnlockGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
VCMIDirs.cpp 1da06e04cc fix "development mode" condition when building in single process mode 2 éve
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 éve
VCMI_Lib.cpp 383387ef29 Integrated defaultMods into mod system 2 éve
VCMI_Lib.h a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 éve
VCMI_lib.cbp 70786f4963 lib: remove unused header 2 éve
VCMI_lib.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 éve
VCMI_lib.vcxproj.filters 1471043cae Update visual studio project files 7 éve
int3.h 038db5c71b vcmi: make int3 as constexpr class 2 éve
vcmi_endian.h cffdabf48e lib: replace SDL usage to Boost one 2 éve