CObjectClassesHandler.cpp 18 KB

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  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../VCMI_Lib.h"
  15. #include "../GameConstants.h"
  16. #include "../StringConstants.h"
  17. #include "../CGeneralTextHandler.h"
  18. #include "../CModHandler.h"
  19. #include "../JsonNode.h"
  20. #include "../CSoundBase.h"
  21. #include "CRewardableConstructor.h"
  22. #include "CommonConstructors.h"
  23. #include "MapObjects.h"
  24. VCMI_LIB_NAMESPACE_BEGIN
  25. CObjectClassesHandler::CObjectClassesHandler()
  26. {
  27. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>;
  28. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  29. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  30. //Note: should be in sync with registerTypesMapObjectTypes function
  31. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  32. SET_HANDLER_CLASS("dwelling", CDwellingInstanceConstructor);
  33. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  34. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  35. SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
  36. SET_HANDLER_CLASS("static", CObstacleConstructor);
  37. SET_HANDLER_CLASS("", CObstacleConstructor);
  38. SET_HANDLER("randomArtifact", CGArtifact);
  39. SET_HANDLER("randomHero", CGHeroInstance);
  40. SET_HANDLER("randomResource", CGResource);
  41. SET_HANDLER("randomTown", CGTownInstance);
  42. SET_HANDLER("randomMonster", CGCreature);
  43. SET_HANDLER("randomDwelling", CGDwelling);
  44. SET_HANDLER("generic", CGObjectInstance);
  45. SET_HANDLER("cartographer", CCartographer);
  46. SET_HANDLER("artifact", CGArtifact);
  47. SET_HANDLER("blackMarket", CGBlackMarket);
  48. SET_HANDLER("boat", CGBoat);
  49. SET_HANDLER("borderGate", CGBorderGate);
  50. SET_HANDLER("borderGuard", CGBorderGuard);
  51. SET_HANDLER("monster", CGCreature);
  52. SET_HANDLER("denOfThieves", CGDenOfthieves);
  53. SET_HANDLER("event", CGEvent);
  54. SET_HANDLER("garrison", CGGarrison);
  55. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  56. SET_HANDLER("keymaster", CGKeymasterTent);
  57. SET_HANDLER("lighthouse", CGLighthouse);
  58. SET_HANDLER("magi", CGMagi);
  59. SET_HANDLER("market", CGMarket);
  60. SET_HANDLER("mine", CGMine);
  61. SET_HANDLER("obelisk", CGObelisk);
  62. SET_HANDLER("observatory", CGObservatory);
  63. SET_HANDLER("pandora", CGPandoraBox);
  64. SET_HANDLER("prison", CGHeroInstance);
  65. SET_HANDLER("questGuard", CGQuestGuard);
  66. SET_HANDLER("resource", CGResource);
  67. SET_HANDLER("scholar", CGScholar);
  68. SET_HANDLER("seerHut", CGSeerHut);
  69. SET_HANDLER("shipyard", CGShipyard);
  70. SET_HANDLER("shrine", CGShrine);
  71. SET_HANDLER("sign", CGSignBottle);
  72. SET_HANDLER("siren", CGSirens);
  73. SET_HANDLER("monolith", CGMonolith);
  74. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  75. SET_HANDLER("whirlpool", CGWhirlpool);
  76. SET_HANDLER("university", CGUniversity);
  77. SET_HANDLER("witch", CGWitchHut);
  78. SET_HANDLER("terrain", CGTerrainPatch);
  79. #undef SET_HANDLER_CLASS
  80. #undef SET_HANDLER
  81. }
  82. CObjectClassesHandler::~CObjectClassesHandler()
  83. {
  84. for(auto p : objects)
  85. delete p;
  86. }
  87. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData(size_t dataSize)
  88. {
  89. CLegacyConfigParser parser("Data/Objects.txt");
  90. size_t totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  91. parser.endLine();
  92. for (size_t i = 0; i < totalNumber; i++)
  93. {
  94. auto tmpl = new ObjectTemplate;
  95. tmpl->readTxt(parser);
  96. parser.endLine();
  97. std::pair<si32, si32> key(tmpl->id.num, tmpl->subid);
  98. legacyTemplates.insert(std::make_pair(key, std::shared_ptr<const ObjectTemplate>(tmpl)));
  99. }
  100. objects.resize(256);
  101. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  102. assert(dataSize == 256);
  103. CLegacyConfigParser namesParser("Data/ObjNames.txt");
  104. for (size_t i=0; i<256; i++)
  105. {
  106. ret[i]["base"]["name"].String() = namesParser.readString();
  107. namesParser.endLine();
  108. }
  109. JsonNode cregen1;
  110. JsonNode cregen4;
  111. CLegacyConfigParser cregen1Parser("data/crgen1");
  112. do
  113. {
  114. JsonNode subObject;
  115. subObject["name"].String() = cregen1Parser.readString();
  116. cregen1.Vector().push_back(subObject);
  117. }
  118. while(cregen1Parser.endLine());
  119. CLegacyConfigParser cregen4Parser("data/crgen4");
  120. do
  121. {
  122. JsonNode subObject;
  123. subObject["name"].String() = cregen4Parser.readString();
  124. cregen4.Vector().push_back(subObject);
  125. }
  126. while(cregen4Parser.endLine());
  127. ret[Obj::CREATURE_GENERATOR1]["subObjects"] = cregen1;
  128. ret[Obj::CREATURE_GENERATOR4]["subObjects"] = cregen4;
  129. return ret;
  130. }
  131. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj)
  132. {
  133. auto object = loadSubObjectFromJson(scope, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), identifier), entry, obj, obj->objects.size());
  134. assert(object);
  135. obj->objects.push_back(object);
  136. registerObject(scope, obj->getIdentifier(), identifier, object->subtype);
  137. }
  138. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  139. {
  140. //TODO: load name for subobjects
  141. auto object = loadSubObjectFromJson(scope, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), identifier), entry, obj, index);
  142. assert(object);
  143. assert(obj->objects[index] == nullptr); // ensure that this id was not loaded before
  144. obj->objects[index] = object;
  145. registerObject(scope, obj->getIdentifier(), identifier, object->subtype);
  146. }
  147. TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  148. {
  149. if(!handlerConstructors.count(obj->handlerName))
  150. {
  151. logGlobal->error("Handler with name %s was not found!", obj->handlerName);
  152. return nullptr;
  153. }
  154. auto createdObject = handlerConstructors.at(obj->handlerName)();
  155. createdObject->modName = scope;
  156. createdObject->setType(obj->id, index);
  157. createdObject->setTypeName(obj->getIdentifier(), identifier);
  158. createdObject->init(entry);
  159. auto range = legacyTemplates.equal_range(std::make_pair(obj->id, index));
  160. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  161. {
  162. createdObject->addTemplate(templ.second);
  163. }
  164. legacyTemplates.erase(range.first, range.second);
  165. logGlobal->debug("Loaded object %s(%d)::%s(%d)", obj->getIdentifier(), obj->id, identifier, index);
  166. return createdObject;
  167. }
  168. std::string ObjectClass::getIdentifier() const
  169. {
  170. return identifier + "Object";
  171. }
  172. ObjectClass * CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
  173. {
  174. auto obj = new ObjectClass(scope, name);
  175. obj->handlerName = json["handler"].String();
  176. obj->base = json["base"];
  177. obj->id = index;
  178. obj->objects.resize(json["lastReservedIndex"].Float() + 1);
  179. for (auto subData : json["types"].Struct())
  180. {
  181. if (!subData.second["index"].isNull())
  182. {
  183. if (subData.second["index"].meta != "core")
  184. logMod->warn("Object %s:%s from mod %s - attempt to load object with preset index!", name, subData.first, scope);
  185. size_t subIndex = subData.second["index"].Integer();
  186. loadSubObject(scope, subData.first, subData.second, obj, subIndex);
  187. }
  188. else
  189. loadSubObject(scope, subData.first, subData.second, obj);
  190. }
  191. return obj;
  192. }
  193. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  194. {
  195. auto object = loadFromJson(scope, data, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), name), objects.size());
  196. objects.push_back(object);
  197. VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
  198. }
  199. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  200. {
  201. auto object = loadFromJson(scope, data, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), name), index);
  202. assert(objects[(si32)index] == nullptr); // ensure that this id was not loaded before
  203. objects[(si32)index] = object;
  204. VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
  205. }
  206. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, si32 ID, si32 subID)
  207. {
  208. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  209. assert(ID < objects.size());
  210. assert(objects[ID]);
  211. if ( subID >= objects[ID]->objects.size())
  212. objects[ID]->objects.resize(subID+1);
  213. JsonUtils::inherit(config, objects.at(ID)->base);
  214. loadSubObject(config.meta, identifier, config, objects[ID], subID);
  215. }
  216. void CObjectClassesHandler::removeSubObject(si32 ID, si32 subID)
  217. {
  218. assert(ID < objects.size());
  219. assert(objects[ID]);
  220. assert(subID < objects[ID]->objects.size());
  221. objects[ID]->objects[subID] = nullptr;
  222. }
  223. std::vector<bool> CObjectClassesHandler::getDefaultAllowed() const
  224. {
  225. return std::vector<bool>(); //TODO?
  226. }
  227. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(si32 type, si32 subtype) const
  228. {
  229. assert(type < objects.size());
  230. assert(objects[type]);
  231. assert(subtype < objects[type]->objects.size());
  232. return objects.at(type)->objects.at(subtype);
  233. }
  234. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(std::string scope, std::string type, std::string subtype) const
  235. {
  236. boost::optional<si32> id = VLC->modh->identifiers.getIdentifier(scope, "object", type, false);
  237. if(id)
  238. {
  239. auto object = objects[id.get()];
  240. boost::optional<si32> subID = VLC->modh->identifiers.getIdentifier(scope, object->getIdentifier(), subtype, false);
  241. if (subID)
  242. return object->objects[subID.get()];
  243. }
  244. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  245. logGlobal->error(errorString);
  246. throw std::runtime_error(errorString);
  247. }
  248. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  249. {
  250. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  251. }
  252. std::set<si32> CObjectClassesHandler::knownObjects() const
  253. {
  254. std::set<si32> ret;
  255. for (auto entry : objects)
  256. if (entry)
  257. ret.insert(entry->id);
  258. return ret;
  259. }
  260. std::set<si32> CObjectClassesHandler::knownSubObjects(si32 primaryID) const
  261. {
  262. assert(primaryID < objects.size());
  263. assert(objects[primaryID]);
  264. std::set<si32> ret;
  265. for (auto entry : objects.at(primaryID)->objects)
  266. if (entry)
  267. ret.insert(entry->subtype);
  268. return ret;
  269. }
  270. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  271. {
  272. for (auto & entry : object["types"].Struct())
  273. {
  274. if (object.Struct().count("subObjects"))
  275. {
  276. auto const & vector = object["subObjects"].Vector();
  277. if (!entry.second.Struct().count("index"))
  278. continue;
  279. size_t index = entry.second["index"].Integer();
  280. if (index < vector.size())
  281. JsonUtils::inherit(entry.second, vector[index]);
  282. }
  283. JsonUtils::inherit(entry.second, object["base"]);
  284. for (auto & templ : entry.second["templates"].Struct())
  285. JsonUtils::inherit(templ.second, entry.second["base"]);
  286. }
  287. object.Struct().erase("subObjects");
  288. }
  289. void CObjectClassesHandler::afterLoadFinalization()
  290. {
  291. for(auto entry : objects)
  292. {
  293. if (!entry)
  294. continue;
  295. for(auto obj : entry->objects)
  296. {
  297. if (!obj)
  298. continue;
  299. obj->afterLoadFinalization();
  300. if(obj->getTemplates().empty())
  301. logGlobal->warn("No templates found for %s:%s", entry->getIdentifier(), obj->getIdentifier());
  302. }
  303. }
  304. //duplicate existing two-way portals to make reserve for RMG
  305. auto& portalVec = objects[Obj::MONOLITH_TWO_WAY]->objects;
  306. size_t portalCount = portalVec.size();
  307. for (size_t i = portalCount; i < 100; ++i)
  308. portalVec.push_back(portalVec[static_cast<si32>(i % portalCount)]);
  309. }
  310. std::string CObjectClassesHandler::getObjectName(si32 type, si32 subtype) const
  311. {
  312. return getHandlerFor(type, subtype)->getNameTranslated();
  313. }
  314. SObjectSounds CObjectClassesHandler::getObjectSounds(si32 type, si32 subtype) const
  315. {
  316. if(type == Obj::PRISON || type == Obj::HERO || type == Obj::SPELL_SCROLL)
  317. subtype = 0;
  318. assert(type < objects.size());
  319. assert(objects[type]);
  320. assert(subtype < objects[type]->objects.size());
  321. return getHandlerFor(type, subtype)->getSounds();
  322. }
  323. std::string CObjectClassesHandler::getObjectHandlerName(si32 type) const
  324. {
  325. return objects.at(type)->handlerName;
  326. }
  327. AObjectTypeHandler::AObjectTypeHandler():
  328. type(-1), subtype(-1)
  329. {
  330. }
  331. AObjectTypeHandler::~AObjectTypeHandler()
  332. {
  333. }
  334. void AObjectTypeHandler::setType(si32 type, si32 subtype)
  335. {
  336. this->type = type;
  337. this->subtype = subtype;
  338. }
  339. void AObjectTypeHandler::setTypeName(std::string type, std::string subtype)
  340. {
  341. this->typeName = type;
  342. this->subTypeName = subtype;
  343. }
  344. std::string AObjectTypeHandler::getIdentifier() const
  345. {
  346. return modName + ":" + subTypeName;
  347. }
  348. std::string AObjectTypeHandler::getTypeName()
  349. {
  350. return typeName;
  351. }
  352. std::string AObjectTypeHandler::getSubTypeName()
  353. {
  354. return subTypeName;
  355. }
  356. static ui32 loadJsonOrMax(const JsonNode & input)
  357. {
  358. if (input.isNull())
  359. return std::numeric_limits<ui32>::max();
  360. else
  361. return static_cast<ui32>(input.Float());
  362. }
  363. void AObjectTypeHandler::init(const JsonNode & input)
  364. {
  365. base = input["base"];
  366. if (!input["rmg"].isNull())
  367. {
  368. rmgInfo.value = static_cast<ui32>(input["rmg"]["value"].Float());
  369. rmgInfo.mapLimit = loadJsonOrMax(input["rmg"]["mapLimit"]);
  370. rmgInfo.zoneLimit = loadJsonOrMax(input["rmg"]["zoneLimit"]);
  371. rmgInfo.rarity = static_cast<ui32>(input["rmg"]["rarity"].Float());
  372. } // else block is not needed - set in constructor
  373. for (auto entry : input["templates"].Struct())
  374. {
  375. entry.second.setType(JsonNode::JsonType::DATA_STRUCT);
  376. JsonUtils::inherit(entry.second, base);
  377. auto tmpl = new ObjectTemplate;
  378. tmpl->id = Obj(type);
  379. tmpl->subid = subtype;
  380. tmpl->stringID = entry.first; // FIXME: create "fullID" - type.object.template?
  381. try
  382. {
  383. tmpl->readJson(entry.second);
  384. templates.push_back(std::shared_ptr<const ObjectTemplate>(tmpl));
  385. }
  386. catch (const std::exception & e)
  387. {
  388. logGlobal->warn("Failed to load terrains for object %s: %s", entry.first, e.what());
  389. }
  390. }
  391. VLC->generaltexth->registerString(getNameTextID(), input["name"].String());
  392. for(const JsonNode & node : input["sounds"]["ambient"].Vector())
  393. sounds.ambient.push_back(node.String());
  394. for(const JsonNode & node : input["sounds"]["visit"].Vector())
  395. sounds.visit.push_back(node.String());
  396. for(const JsonNode & node : input["sounds"]["removal"].Vector())
  397. sounds.removal.push_back(node.String());
  398. if(input["aiValue"].isNull())
  399. aiValue = boost::none;
  400. else
  401. aiValue = static_cast<boost::optional<si32>>(input["aiValue"].Integer());
  402. if(input["battleground"].getType() == JsonNode::JsonType::DATA_STRING)
  403. battlefield = input["battleground"].String();
  404. else
  405. battlefield = boost::none;
  406. initTypeData(input);
  407. }
  408. bool AObjectTypeHandler::objectFilter(const CGObjectInstance *, std::shared_ptr<const ObjectTemplate>) const
  409. {
  410. return false; // by default there are no overrides
  411. }
  412. void AObjectTypeHandler::preInitObject(CGObjectInstance * obj) const
  413. {
  414. obj->ID = Obj(type);
  415. obj->subID = subtype;
  416. obj->typeName = typeName;
  417. obj->subTypeName = subTypeName;
  418. }
  419. void AObjectTypeHandler::initTypeData(const JsonNode & input)
  420. {
  421. // empty implementation for overrides
  422. }
  423. std::string AObjectTypeHandler::getNameTextID() const
  424. {
  425. return TextIdentifier( typeName, modName, subTypeName, "name" ).get();
  426. }
  427. std::string AObjectTypeHandler::getNameTranslated() const
  428. {
  429. return VLC->generaltexth->translate(getNameTextID());
  430. }
  431. SObjectSounds AObjectTypeHandler::getSounds() const
  432. {
  433. return sounds;
  434. }
  435. void AObjectTypeHandler::addTemplate(std::shared_ptr<const ObjectTemplate> templ)
  436. {
  437. templates.push_back(templ);
  438. }
  439. void AObjectTypeHandler::addTemplate(JsonNode config)
  440. {
  441. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not null
  442. JsonUtils::inherit(config, base);
  443. auto tmpl = new ObjectTemplate;
  444. tmpl->id = Obj(type);
  445. tmpl->subid = subtype;
  446. tmpl->stringID.clear(); // TODO?
  447. tmpl->readJson(config);
  448. templates.emplace_back(tmpl);
  449. }
  450. std::vector<std::shared_ptr<const ObjectTemplate>> AObjectTypeHandler::getTemplates() const
  451. {
  452. return templates;
  453. }
  454. BattleField AObjectTypeHandler::getBattlefield() const
  455. {
  456. return battlefield ? BattleField::fromString(battlefield.get()) : BattleField::NONE;
  457. }
  458. std::vector<std::shared_ptr<const ObjectTemplate>>AObjectTypeHandler::getTemplates(TerrainId terrainType) const
  459. {
  460. std::vector<std::shared_ptr<const ObjectTemplate>> templates = getTemplates();
  461. std::vector<std::shared_ptr<const ObjectTemplate>> filtered;
  462. std::copy_if(templates.begin(), templates.end(), std::back_inserter(filtered), [&](std::shared_ptr<const ObjectTemplate> obj)
  463. {
  464. return obj->canBePlacedAt(terrainType);
  465. });
  466. // H3 defines allowed terrains in a weird way - artifacts, monsters and resources have faulty masks here
  467. // Perhaps we should re-define faulty templates and remove this workaround (already done for resources)
  468. if (type == Obj::ARTIFACT || type == Obj::MONSTER)
  469. return templates;
  470. else
  471. return filtered;
  472. }
  473. std::shared_ptr<const ObjectTemplate> AObjectTypeHandler::getOverride(TerrainId terrainType, const CGObjectInstance * object) const
  474. {
  475. std::vector<std::shared_ptr<const ObjectTemplate>> ret = getTemplates(terrainType);
  476. for (const auto & tmpl: ret)
  477. {
  478. if (objectFilter(object, tmpl))
  479. return tmpl;
  480. }
  481. return std::shared_ptr<const ObjectTemplate>(); //empty
  482. }
  483. const RandomMapInfo & AObjectTypeHandler::getRMGInfo()
  484. {
  485. return rmgInfo;
  486. }
  487. boost::optional<si32> AObjectTypeHandler::getAiValue() const
  488. {
  489. return aiValue;
  490. }
  491. bool AObjectTypeHandler::isStaticObject()
  492. {
  493. return false; // most of classes are not static
  494. }
  495. void AObjectTypeHandler::afterLoadFinalization()
  496. {
  497. }
  498. VCMI_LIB_NAMESPACE_END