Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler 13 years ago
..
BattleInterface c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
UIFramework f7915d9e61 - removed creature-related code from ModHandler 13 years ago
icons f113f9573d - CPack support. Works on my side, needs tweaks for Win 13 years ago
AdventureMapClasses.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
AdventureMapClasses.h 15a7f43e11 - fixed #1075, #1080, #1081 13 years ago
CAdvmapInterface.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CAdvmapInterface.h 9d2711fb51 - rewrote most of classes from adventure map window 13 years ago
CAnimation.cpp 1fdacc4085 - fixes #1086 13 years ago
CAnimation.h 613172fa45 - fixed #582, #1019 and #1022 13 years ago
CBitmapHandler.cpp f7915d9e61 - removed creature-related code from ModHandler 13 years ago
CBitmapHandler.h 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CCastleInterface.cpp f7915d9e61 - removed creature-related code from ModHandler 13 years ago
CCastleInterface.h 0ca9f64573 Next part of town configuration: 13 years ago
CCreatureWindow.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CCreatureWindow.h 9e0c9b4f49 Fixed #1042. Tweaks for Commander bonuses. 13 years ago
CDefHandler.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CDefHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CGameInfo.cpp 44cc848edc first part of town configuration: 13 years ago
CGameInfo.h fc85e08a64 - clang and gcc 4.5 compatibility 13 years ago
CHeroWindow.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CHeroWindow.h 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 years ago
CKingdomInterface.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CKingdomInterface.h 07f9cb16c5 - spellbook fix (#1110) 13 years ago
CMT.cpp f7915d9e61 - removed creature-related code from ModHandler 13 years ago
CMakeLists.txt f113f9573d - CPack support. Works on my side, needs tweaks for Win 13 years ago
CMessage.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CMessage.h 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 years ago
CMusicHandler.cpp 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) 13 years ago
CMusicHandler.h f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
CPlayerInterface.cpp 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 13 years ago
CPlayerInterface.h 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CPreGame.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CPreGame.h c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CQuestLog.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CQuestLog.h c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CSoundBase.h 45c2809a40 - pregame will use same resolution as main game 13 years ago
CSpellWindow.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CSpellWindow.h 07f9cb16c5 - spellbook fix (#1110) 13 years ago
CVideoHandler.cpp 15a7f43e11 - fixed #1075, #1080, #1081 13 years ago
CVideoHandler.h e79ac5f1d7 - removed deprecated ffmpeg functions. Fixes #779 13 years ago
Client.cpp a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 years ago
Client.h 8e3de98059 * restoring campaign features 13 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FontBase.h 45c2809a40 - pregame will use same resolution as main game 13 years ago
FunctionList.h 9d2711fb51 - rewrote most of classes from adventure map window 13 years ago
GUIClasses.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
GUIClasses.h 07f9cb16c5 - spellbook fix (#1110) 13 years ago
Graphics.cpp f7915d9e61 - removed creature-related code from ModHandler 13 years ago
Graphics.h f7915d9e61 - removed creature-related code from ModHandler 13 years ago
Makefile.am 8604234f8d - fixes for autotools build 13 years ago
NetPacksClient.cpp f7915d9e61 - removed creature-related code from ModHandler 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcxproj f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
VCMI_client.vcxproj.filters f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
mapHandler.cpp f7915d9e61 - removed creature-related code from ModHandler 13 years ago
mapHandler.h fc85e08a64 - clang and gcc 4.5 compatibility 13 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago