AlexVinS f99bf099ca Made player interface tolerant to active stack removal. 10 anni fa
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battle f99bf099ca Made player interface tolerant to active stack removal. 10 anni fa
gui 28087099b8 More correct usage of SDL_Palette 10 anni fa
icons 760ae7d44a Changes related to Debian packaging, based on josch patch 11 anni fa
widgets ffb8e6a696 Garrison: fix more issues introduced in pull #115 10 anni fa
windows 1510f1f14c CQuestLog: boost::bind->std::bind 10 anni fa
CBitmapHandler.cpp b512005d38 Get rid of CSDL_Ext::colorSetAlpha 10 anni fa
CBitmapHandler.h 146a5e5ef8 Made speed of most of battle animations time-based 12 anni fa
CDefHandler.cpp 28087099b8 More correct usage of SDL_Palette 10 anni fa
CDefHandler.h e80c8d16a6 Cleanup CDefHandler 10 anni fa
CGameInfo.cpp b5160acbac Finalization of object type handler interface 11 anni fa
CGameInfo.h 6bd6be0835 Object class handler is now a proper "handler" 11 anni fa
CMT.cpp 9d62a2f0a1 Buttons: Add CVolumeSlider widget 10 anni fa
CMT.h a8c45df732 Merge branch 'SDL1Wipe' into develop 10 anni fa
CMakeLists.txt ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 anni fa
CMessage.cpp 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 anni fa
CMessage.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 anni fa
CMusicHandler.cpp dca1e28bc1 SDL1 wipe, part 1. Untested. 10 anni fa
CMusicHandler.h 37a5930f84 CSoundHandler: fix memory leak and implement cache 10 anni fa
CPlayerInterface.cpp f99bf099ca Made player interface tolerant to active stack removal. 10 anni fa
CPlayerInterface.h cc669b0ae7 Move gui locking to GUIHandler 10 anni fa
CPreGame.cpp 371e4b8714 Fix mantiss 2235, 2237 10 anni fa
CPreGame.h cc669b0ae7 Move gui locking to GUIHandler 10 anni fa
CVideoHandler.cpp dca1e28bc1 SDL1 wipe, part 1. Untested. 10 anni fa
CVideoHandler.h 8c236e30bb SDL1 wipe, part 3. Untested. 10 anni fa
Client.cpp 685deddac1 Start spell-relatet files reorganisation 10 anni fa
Client.h e82dfb5a85 fixed mantiss 0002254 10 anni fa
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 anni fa
Graphics.cpp b512005d38 Get rid of CSDL_Ext::colorSetAlpha 10 anni fa
Graphics.h 065b8366fb [Spells] Added basic support for icons and sounds 11 anni fa
Info.plist 8c7c4789ca Attempt to apply patch from stopiccot. 12 anni fa
NetPacksClient.cpp f99bf099ca Made player interface tolerant to active stack removal. 10 anni fa
OSX.mm 8c7c4789ca Attempt to apply patch from stopiccot. 12 anni fa
SDLMain.h 2643762f08 Mac OS patch from stopiccot 13 anni fa
SDLMain.m 2643762f08 Mac OS patch from stopiccot 13 anni fa
StdInc.cpp cce814c41b * Final commit 14 anni fa
StdInc.h ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 anni fa
VCMI_client.cbp 782c8ec40b Changed windows minimum version back to winxp due to mingw bug 10 anni fa
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 anni fa
VCMI_client.vcxproj f7f3c2f21a Migrated to SDL2. It also fixes animation speed in combat. 10 anni fa
VCMI_client.vcxproj.filters ec8476d43a Compile fixes for Visual. 11 anni fa
mapHandler.cpp eef45b5ae8 Fixed warnings 10 anni fa
mapHandler.h f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 anni fa
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 anni fa
vcmi.icns 2643762f08 Mac OS patch from stopiccot 13 anni fa
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 anni fa