Ivan Savenko fd3933e589 Support for changing resolution without game restart 2 years ago
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adventureMap fd3933e589 Support for changing resolution without game restart 2 years ago
battle d4098059b8 Proper support for player-colored buttons in UI 2 years ago
gui fd3933e589 Support for changing resolution without game restart 2 years ago
icons d64106b700 Update generate_icns.py 2 years ago
ios 62ccb2d1da Add different sizes 2 years ago
lobby c688411bab Extracted window management from CMT to new class 2 years ago
mainmenu dea10e6091 Use more descriptive names for hotkeys 2 years ago
mapView fb739e7186 Merge beta -> develop 2 years ago
render fd3933e589 Support for changing resolution without game restart 2 years ago
renderSDL fd3933e589 Support for changing resolution without game restart 2 years ago
widgets d4098059b8 Proper support for player-colored buttons in UI 2 years ago
windows a4b102e46f Implemented UI scaling (non-selectable option for now) 2 years ago
CFocusableHelper.cpp 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CFocusableHelper.h 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CGameInfo.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
CGameInfo.h 383387ef29 Integrated defaultMods into mod system 2 years ago
CMT.cpp fd3933e589 Support for changing resolution without game restart 2 years ago
CMT.h ee7a573cb8 Refactoring of SDL API usage: 2 years ago
CMakeLists.txt 019d7b6811 Integrated shortcuts into adventure window configuration 2 years ago
CMusicHandler.cpp 71ddaeea6e Fix crash on missing music file 2 years ago
CMusicHandler.h 86f5d6de69 vcmi: modernize headers 2 years ago
CPlayerInterface.cpp a015bf6507 Initial part of dynamically-sized adventure map: 2 years ago
CPlayerInterface.h bb08a0afc8 Moved selection logic to player state 2 years ago
CServerHandler.cpp c688411bab Extracted window management from CMT to new class 2 years ago
CServerHandler.h 9f55666931 rework netpacks to avoid double typeinfo 2 years ago
CVideoHandler.cpp a72af34d9f vcmi: fix build and run with ffmpeg 6.0 2 years ago
CVideoHandler.h a9fefffc65 Video playback is now time-based, using video file timings 2 years ago
Client.cpp fb739e7186 Merge beta -> develop 2 years ago
Client.h 86f5d6de69 vcmi: modernize headers 2 years ago
ClientCommandManager.cpp 0cbc2e458c CBonusSystemNode: remove description 2 years ago
ClientCommandManager.h 14cbdf7ab0 Split Process console commands code into individual functions 2 years ago
ClientNetPackVisitors.h 4617ce10e5 vcmi: allow showing more than one components in infobar 2 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
LobbyClientNetPackVisitors.h 84af64ce6b Removed magical initialization of registry via static variables 2 years ago
NetPacksClient.cpp 0cbc2e458c CBonusSystemNode: remove description 2 years ago
NetPacksLobbyClient.cpp 9f55666931 rework netpacks to avoid double typeinfo 2 years ago
PlayerLocalState.cpp bb08a0afc8 Moved selection logic to player state 2 years ago
PlayerLocalState.h bb08a0afc8 Moved selection logic to player state 2 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 years ago
VCMI_client.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 years ago
VCMI_client.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago
VCMI_client.vcxproj.filters 260981d586 Update project files to match vcmi code changes 7 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 6e22663121 new icons 2 years ago