Ivan Savenko 3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' 1 year ago
..
battles 15f86c0284 Fixed issues from review 1 year ago
processors df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 1 year ago
queries f39aaf2495 After-battle object visitation will now occur after levelups 1 year ago
CGameHandler.cpp b4c6906471 Merge branch 'vcmi/beta' into 'vcmi/develop' 1 year ago
CGameHandler.h 8b861fc58f Do not check for guards when teleporting using means other than DD 1 year ago
CMakeLists.txt 0d263c5571 Implemented option to run server as a thread with shared VLC 1 year ago
CVCMIServer.cpp 3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' 1 year ago
CVCMIServer.h 721b15d9de Merge branch 'vcmi/master' into 'vcmi/develop' 1 year ago
GlobalLobbyProcessor.cpp aadbf6dd6a Ignore duplicate disconnected calls 1 year ago
GlobalLobbyProcessor.h e5f8cefa7f Store and send mod list and game version for game rooms 1 year ago
LobbyNetPackVisitors.h 812e96ebb1 Guest can also use & renaming 1 year ago
NetPacksLobbyServer.cpp 888149c6f6 Implemented simple versioning system for multiplayer 1 year ago
NetPacksServer.cpp 8b861fc58f Do not check for guards when teleporting using means other than DD 1 year ago
ServerNetPackVisitors.h 25dea7e364 Saving costume 1 year ago
ServerSpellCastEnvironment.cpp 8b861fc58f Do not check for guards when teleporting using means other than DD 1 year ago
ServerSpellCastEnvironment.h 8b861fc58f Do not check for guards when teleporting using means other than DD 1 year ago
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
StdInc.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
TurnTimerHandler.cpp 8c63a3e4de Running out of timer during battle will no longer force retreat 1 year ago
TurnTimerHandler.h 10b50cd905 It is now possible to vote for simturns and turn timer changes 1 year ago