Ivan Savenko 5e8a778e7d Attempt to fix / trace crashes from Google Play statistics 2 anni fa
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IMapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 anni fa
IMapRendererObserver.h 339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2 anni fa
MapRenderer.cpp 5e8a778e7d Attempt to fix / trace crashes from Google Play statistics 2 anni fa
MapRenderer.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 anni fa
MapRendererContext.cpp bd4d2788ed Split pathfinder into multiple smaller files 2 anni fa
MapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 anni fa
MapRendererContextState.cpp 243773b6ef Renamed some adventure map files & classes 2 anni fa
MapRendererContextState.h 58aa5c0427 Formatting 2 anni fa
MapView.cpp 81b9aec527 Fix map edge scrolling after swiping usage 2 anni fa
MapView.h 81b9aec527 Fix map edge scrolling after swiping usage 2 anni fa
MapViewActions.cpp 61750d30c2 Implemented dragging map via left mouse click (off by default) 2 anni fa
MapViewActions.h 61750d30c2 Implemented dragging map via left mouse click (off by default) 2 anni fa
MapViewCache.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 anni fa
MapViewCache.h 1c82a10fdd Fix graphical artifacts on map scaling 2 anni fa
MapViewController.cpp a9d25b0109 Fix map grid visibility on game load 2 anni fa
MapViewController.h a9d25b0109 Fix map grid visibility on game load 2 anni fa
MapViewModel.cpp 1c82a10fdd Fix graphical artifacts on map scaling 2 anni fa
MapViewModel.h 3e9da333cf Basic version of zoomable adventure map 2 anni fa
mapHandler.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 anni fa
mapHandler.h 58aa5c0427 Formatting 2 anni fa