BattleHelper.h 1.4 KB

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  1. #ifndef __BATTLE_HELPER__
  2. #define __BATTLE_HELPER__
  3. #include "Common.h"
  4. namespace geniusai { namespace BattleAI {
  5. class CBattleHelper
  6. {
  7. public:
  8. CBattleHelper();
  9. ~CBattleHelper();
  10. int GetBattleFieldPosition(int x, int y);
  11. int DecodeXPosition(int battleFieldPosition);
  12. int DecodeYPosition(int battleFieldPosition);
  13. int StepDownright(int pos);
  14. int StepUpright(int pos);
  15. int StepDownleft(int pos);
  16. int StepUpleft(int pos);
  17. int StepRight(int pos);
  18. int StepLeft(int pos);
  19. int GetShortestDistance(int pointA, int pointB);
  20. int GetDistanceWithObstacles(int pointA, int pointB);
  21. int GetVoteForMaxDamage() const { return m_voteForMaxDamage; }
  22. int GetVoteForMinDamage() const { return m_voteForMinDamage; }
  23. int GetVoteForMaxSpeed() const { return m_voteForMaxSpeed; }
  24. int GetVoteForDistance() const { return m_voteForDistance; }
  25. int GetVoteForDistanceFromShooters() const { return m_voteForDistanceFromShooters; }
  26. int GetVoteForHitPoints() const { return m_voteForHitPoints; }
  27. const int InfiniteDistance;
  28. const int BattlefieldWidth;
  29. const int BattlefieldHeight;
  30. private:
  31. int m_voteForMaxDamage;
  32. int m_voteForMinDamage;
  33. int m_voteForMaxSpeed;
  34. int m_voteForDistance;
  35. int m_voteForDistanceFromShooters;
  36. int m_voteForHitPoints;
  37. CBattleHelper(const CBattleHelper &);
  38. CBattleHelper &operator=(const CBattleHelper &);
  39. };
  40. }}
  41. #endif/*__BATTLE_HELPER__*/