Michał W. Urbańczyk f5bb1f3ba3 [programming challenge] An experiment. %!s(int64=14) %!d(string=hai) anos
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bouml 8ecabaa041 GeniusAI: %!s(int64=16) %!d(string=hai) anos
AIPriorities.cpp 129c9d521e Warning fixes + typo. %!s(int64=14) %!d(string=hai) anos
AIPriorities.h ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. %!s(int64=16) %!d(string=hai) anos
BattleHelper.cpp 671e7bc3ec Modified and added some functions in BattleHelper.cpp. %!s(int64=14) %!d(string=hai) anos
BattleHelper.h 671e7bc3ec Modified and added some functions in BattleHelper.cpp. %!s(int64=14) %!d(string=hai) anos
BattleLogic.cpp f5bb1f3ba3 [programming challenge] An experiment. %!s(int64=14) %!d(string=hai) anos
BattleLogic.h b4144dc616 Callback jugglery, part 1. %!s(int64=14) %!d(string=hai) anos
CGeniusAI.cpp 3152e6d540 Fixed #771, #772 and #787. %!s(int64=14) %!d(string=hai) anos
CGeniusAI.h f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement %!s(int64=14) %!d(string=hai) anos
Common.h 64f098017b Fixed linker problems. %!s(int64=16) %!d(string=hai) anos
DLLMain.cpp cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. %!s(int64=14) %!d(string=hai) anos
ExpertSystem.cpp 9d313d3d2c Minor fixes and tweaks. %!s(int64=14) %!d(string=hai) anos
ExpertSystem.h a89895452a - (linux) fixed searching/loading of scripting libraries %!s(int64=14) %!d(string=hai) anos
GeneralAI.cpp b4144dc616 Callback jugglery, part 1. %!s(int64=14) %!d(string=hai) anos
GeneralAI.h b4144dc616 Callback jugglery, part 1. %!s(int64=14) %!d(string=hai) anos
Makefile.am a89895452a - (linux) fixed searching/loading of scripting libraries %!s(int64=14) %!d(string=hai) anos
Makefile.in 441ddcbcfe * Linux compilation fixes %!s(int64=14) %!d(string=hai) anos
genius.cbp a113a8d289 * patch update from Dikamilo %!s(int64=16) %!d(string=hai) anos
genius.vcxproj 26a83d7680 http://forum.vcmi.eu/viewtopic.php?p=5956#5956 %!s(int64=14) %!d(string=hai) anos
neuralNetwork.cpp 81109b3897 Added missing headers. %!s(int64=16) %!d(string=hai) anos
neuralNetwork.h a3b6bb4892 AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is. %!s(int64=16) %!d(string=hai) anos