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lobbyProtocol
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9d7c4a60e0
Added support for configuring which language channels are visible to
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10 months ago |
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artifact.json
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86d5c05ffa
Fused identical artifacts
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1 year ago |
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battlefield.json
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9c5d5d7c5a
It is now possible to define custom battle opening sound and custom music
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1 year ago |
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biome.json
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4fa7f0e93d
Also allow filtering biomes by faction(s)
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1 year ago |
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bonus.json
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72896d4ed5
Added (mostly) complete schema for validation of rewardable
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1 year ago |
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creature.json
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f309a4eb82
Exclude some AB creatures from randomization picks
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1 year ago |
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faction.json
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d6e69b9586
not report warning in factory-town
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1 year ago |
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flaggable.json
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8cd19f639f
Added validation of flaggable objects
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1 year ago |
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gameSettings.json
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ec970c7b22
Support for configuring minimal cost for moving between tiles
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10 months ago |
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hero.json
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697d63d2b8
Reworked and fixed gendered hero sprites on adventure map
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1 year ago |
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heroClass.json
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697d63d2b8
Reworked and fixed gendered hero sprites on adventure map
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1 year ago |
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mapHeader.json
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105dcf5a9f
Fixed white spaces
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2 years ago |
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market.json
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f59834afe1
Fixes for configurable markets support
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1 year ago |
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mod.json
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3b72594743
add support for soft dependencies
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1 year ago |
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object.json
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d3f6ec5088
Fixed schema to account for lighthouse -> flaggable change
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1 year ago |
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objectTemplate.json
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5901bf2190
Replace old 'defFile' format with animationFile
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1 year ago |
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objectType.json
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16adf8415f
Add missing property to schema
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1 year ago |
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obstacle.json
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5901bf2190
Replace old 'defFile' format with animationFile
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1 year ago |
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rewardable.json
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39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
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1 year ago |
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river.json
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5901bf2190
Replace old 'defFile' format with animationFile
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1 year ago |
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road.json
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5901bf2190
Replace old 'defFile' format with animationFile
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1 year ago |
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script.json
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105dcf5a9f
Fixed white spaces
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2 years ago |
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settings.json
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b69e1ce1fb
Merge pull request #5399 from Laserlicht/combat_health
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9 months ago |
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skill.json
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9e6cd9b94d
Add "special" property for secondary skills
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1 year ago |
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spell.json
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dfe6e04464
Implemented semi-transparent spell effects
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1 year ago |
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template.json
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6bdb10444f
New type of zone - "sealed"
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1 year ago |
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terrain.json
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d59744f26f
It is now possible to define multiple music themes for terrains
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1 year ago |
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townBuilding.json
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085409bea9
Stables in Castle will now check for and give same bonuses as map stable
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9 months ago |
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townSiege.json
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105dcf5a9f
Fixed white spaces
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2 years ago |
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townStructure.json
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c6588e0bd1
Updated schemas & docs for several game entities
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2 years ago |