Ivan Savenko 0548f325e4 Merge branch 'master' into 'develop' 9 months ago
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lobbyProtocol 9d7c4a60e0 Added support for configuring which language channels are visible to 10 months ago
artifact.json 86d5c05ffa Fused identical artifacts 1 year ago
battlefield.json 9c5d5d7c5a It is now possible to define custom battle opening sound and custom music 1 year ago
biome.json 4fa7f0e93d Also allow filtering biomes by faction(s) 1 year ago
bonus.json 72896d4ed5 Added (mostly) complete schema for validation of rewardable 1 year ago
creature.json f309a4eb82 Exclude some AB creatures from randomization picks 1 year ago
faction.json d6e69b9586 not report warning in factory-town 1 year ago
flaggable.json 8cd19f639f Added validation of flaggable objects 1 year ago
gameSettings.json ec970c7b22 Support for configuring minimal cost for moving between tiles 10 months ago
hero.json 697d63d2b8 Reworked and fixed gendered hero sprites on adventure map 1 year ago
heroClass.json 697d63d2b8 Reworked and fixed gendered hero sprites on adventure map 1 year ago
mapHeader.json 105dcf5a9f Fixed white spaces 2 years ago
market.json f59834afe1 Fixes for configurable markets support 1 year ago
mod.json 3b72594743 add support for soft dependencies 1 year ago
object.json d3f6ec5088 Fixed schema to account for lighthouse -> flaggable change 1 year ago
objectTemplate.json 5901bf2190 Replace old 'defFile' format with animationFile 1 year ago
objectType.json 16adf8415f Add missing property to schema 1 year ago
obstacle.json 5901bf2190 Replace old 'defFile' format with animationFile 1 year ago
rewardable.json 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 year ago
river.json 5901bf2190 Replace old 'defFile' format with animationFile 1 year ago
road.json 5901bf2190 Replace old 'defFile' format with animationFile 1 year ago
script.json 105dcf5a9f Fixed white spaces 2 years ago
settings.json b69e1ce1fb Merge pull request #5399 from Laserlicht/combat_health 9 months ago
skill.json 9e6cd9b94d Add "special" property for secondary skills 1 year ago
spell.json dfe6e04464 Implemented semi-transparent spell effects 1 year ago
template.json 6bdb10444f New type of zone - "sealed" 1 year ago
terrain.json d59744f26f It is now possible to define multiple music themes for terrains 1 year ago
townBuilding.json 085409bea9 Stables in Castle will now check for and give same bonuses as map stable 9 months ago
townSiege.json 105dcf5a9f Fixed white spaces 2 years ago
townStructure.json c6588e0bd1 Updated schemas & docs for several game entities 2 years ago