Browse Source

Unity build: Add unit tests

Cristian Adam 6 years ago
parent
commit
1353802af3
30 changed files with 388 additions and 0 deletions
  1. 1 0
      Tests/RunCMake/CMakeLists.txt
  2. 3 0
      Tests/RunCMake/UnityBuild/CMakeLists.txt
  3. 23 0
      Tests/RunCMake/UnityBuild/RunCMakeTest.cmake
  4. 6 0
      Tests/RunCMake/UnityBuild/func.c
  5. 6 0
      Tests/RunCMake/UnityBuild/func.h
  6. 6 0
      Tests/RunCMake/UnityBuild/main.c
  7. 11 0
      Tests/RunCMake/UnityBuild/unitybuild_batchsize-check.cmake
  8. 16 0
      Tests/RunCMake/UnityBuild/unitybuild_batchsize.cmake
  9. 5 0
      Tests/RunCMake/UnityBuild/unitybuild_c-check.cmake
  10. 12 0
      Tests/RunCMake/UnityBuild/unitybuild_c.cmake
  11. 11 0
      Tests/RunCMake/UnityBuild/unitybuild_c_and_cxx-check.cmake
  12. 17 0
      Tests/RunCMake/UnityBuild/unitybuild_c_and_cxx.cmake
  13. 5 0
      Tests/RunCMake/UnityBuild/unitybuild_c_no_unity_build-check.cmake
  14. 10 0
      Tests/RunCMake/UnityBuild/unitybuild_c_no_unity_build.cmake
  15. 7 0
      Tests/RunCMake/UnityBuild/unitybuild_code_before_and_after_include-check.cmake
  16. 13 0
      Tests/RunCMake/UnityBuild/unitybuild_code_before_and_after_include.cmake
  17. 5 0
      Tests/RunCMake/UnityBuild/unitybuild_cxx-check.cmake
  18. 12 0
      Tests/RunCMake/UnityBuild/unitybuild_cxx.cmake
  19. 7 0
      Tests/RunCMake/UnityBuild/unitybuild_default_batchsize-check.cmake
  20. 15 0
      Tests/RunCMake/UnityBuild/unitybuild_default_batchsize.cmake
  21. 7 0
      Tests/RunCMake/UnityBuild/unitybuild_order-check.cmake
  22. 12 0
      Tests/RunCMake/UnityBuild/unitybuild_order.cmake
  23. 8 0
      Tests/RunCMake/UnityBuild/unitybuild_runtest.cmake
  24. 14 0
      Tests/RunCMake/UnityBuild/unitybuild_skip-check.cmake
  25. 30 0
      Tests/RunCMake/UnityBuild/unitybuild_skip.cmake
  26. 9 0
      Tests/RunCMake/VS10Project/RunCMakeTest.cmake
  27. 45 0
      Tests/RunCMake/VS10Project/UnityBuildNative-check.cmake
  28. 12 0
      Tests/RunCMake/VS10Project/UnityBuildNative.cmake
  29. 48 0
      Tests/RunCMake/VS10Project/UnityBuildPre2017-check.cmake
  30. 12 0
      Tests/RunCMake/VS10Project/UnityBuildPre2017.cmake

+ 1 - 0
Tests/RunCMake/CMakeLists.txt

@@ -576,3 +576,4 @@ endif()
 add_RunCMake_test("CTestCommandExpandLists")
 
 add_RunCMake_test(PrecompileHeaders)
+add_RunCMake_test("UnityBuild")

+ 3 - 0
Tests/RunCMake/UnityBuild/CMakeLists.txt

@@ -0,0 +1,3 @@
+cmake_minimum_required(VERSION 3.15)
+project(${RunCMake_TEST} NONE)
+include(${RunCMake_TEST}.cmake)

+ 23 - 0
Tests/RunCMake/UnityBuild/RunCMakeTest.cmake

@@ -0,0 +1,23 @@
+include(RunCMake)
+
+run_cmake(unitybuild_c)
+run_cmake(unitybuild_cxx)
+run_cmake(unitybuild_c_and_cxx)
+run_cmake(unitybuild_batchsize)
+run_cmake(unitybuild_default_batchsize)
+run_cmake(unitybuild_skip)
+run_cmake(unitybuild_code_before_and_after_include)
+run_cmake(unitybuild_c_no_unity_build)
+run_cmake(unitybuild_order)
+
+function(run_test name)
+  set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/${name}-build)
+  set(RunCMake_TEST_NO_CLEAN 1)
+  run_cmake(${name})
+  run_cmake_command(${name}-build ${CMAKE_COMMAND} --build . --config Debug)
+  run_cmake_command(${name}-test ${CMAKE_CTEST_COMMAND} -C Debug)
+  unset(RunCMake_TEST_BINARY_DIR)
+  unset(RunCMake_TEST_NO_CLEAN)
+endfunction()
+
+run_test(unitybuild_runtest)

+ 6 - 0
Tests/RunCMake/UnityBuild/func.c

@@ -0,0 +1,6 @@
+#include "func.h"
+
+int func(void)
+{
+  return 0;
+}

+ 6 - 0
Tests/RunCMake/UnityBuild/func.h

@@ -0,0 +1,6 @@
+#ifndef func_h
+#define func_h
+
+extern int func(void);
+
+#endif

+ 6 - 0
Tests/RunCMake/UnityBuild/main.c

@@ -0,0 +1,6 @@
+#include "func.h"
+
+int main(void)
+{
+  return func();
+}

+ 11 - 0
Tests/RunCMake/UnityBuild/unitybuild_batchsize-check.cmake

@@ -0,0 +1,11 @@
+set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c")
+set(unitybuild_c1 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_1.c")
+if(NOT EXISTS "${unitybuild_c0}")
+  set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c0} does not exist.")
+  return()
+endif()
+
+if(NOT EXISTS "${unitybuild_c1}")
+  set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c1} does not exist.")
+  return()
+endif()

+ 16 - 0
Tests/RunCMake/UnityBuild/unitybuild_batchsize.cmake

@@ -0,0 +1,16 @@
+project(unitybuild_batchsize C)
+
+set(srcs "")
+foreach(s RANGE 1 8)
+  set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
+  file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
+  list(APPEND srcs "${src}")
+endforeach()
+
+add_library(tgt SHARED ${srcs})
+
+set_target_properties(tgt
+  PROPERTIES
+    UNITY_BUILD ON
+    UNITY_BUILD_BATCH_SIZE 4
+)

+ 5 - 0
Tests/RunCMake/UnityBuild/unitybuild_c-check.cmake

@@ -0,0 +1,5 @@
+set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c")
+if(NOT EXISTS "${unitybuild_c}")
+  set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c} does not exist.")
+  return()
+endif()

+ 12 - 0
Tests/RunCMake/UnityBuild/unitybuild_c.cmake

@@ -0,0 +1,12 @@
+project(unitybuild_c C)
+
+set(srcs "")
+foreach(s RANGE 1 8)
+  set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
+  file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
+  list(APPEND srcs "${src}")
+endforeach()
+
+add_library(tgt SHARED ${srcs})
+
+set_target_properties(tgt PROPERTIES UNITY_BUILD ON)

+ 11 - 0
Tests/RunCMake/UnityBuild/unitybuild_c_and_cxx-check.cmake

@@ -0,0 +1,11 @@
+set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c")
+if(NOT EXISTS "${unitybuild_c}")
+  set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c} does not exist.")
+  return()
+endif()
+
+set(unitybuild_cxx "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.cxx")
+if(NOT EXISTS "${unitybuild_cxx}")
+  set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_cxx} does not exist.")
+  return()
+endif()

+ 17 - 0
Tests/RunCMake/UnityBuild/unitybuild_c_and_cxx.cmake

@@ -0,0 +1,17 @@
+project(unitybuild_c_and_cxx C CXX)
+
+set(srcs "")
+foreach(s RANGE 1 8)
+  set(src_c "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
+  file(WRITE "${src_c}" "int s${s}(void) { return 0; }\n")
+
+  set(src_cxx "${CMAKE_CURRENT_BINARY_DIR}/s${s}.cxx")
+  file(WRITE "${src_cxx}" "int s${s}(void) { return 0; }\n")
+
+  list(APPEND srcs "${src_c}")
+  list(APPEND srcs "${src_cxx}")
+endforeach()
+
+add_library(tgt SHARED ${srcs})
+
+set_target_properties(tgt PROPERTIES UNITY_BUILD ON)

+ 5 - 0
Tests/RunCMake/UnityBuild/unitybuild_c_no_unity_build-check.cmake

@@ -0,0 +1,5 @@
+set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c")
+if(EXISTS "${unitybuild_c}")
+  set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c} should not exist.")
+  return()
+endif()

+ 10 - 0
Tests/RunCMake/UnityBuild/unitybuild_c_no_unity_build.cmake

@@ -0,0 +1,10 @@
+project(unitybuild_c_no_unity_build C)
+
+set(srcs "")
+foreach(s RANGE 1 8)
+  set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
+  file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
+  list(APPEND srcs "${src}")
+endforeach()
+
+add_library(tgt SHARED ${srcs})

+ 7 - 0
Tests/RunCMake/UnityBuild/unitybuild_code_before_and_after_include-check.cmake

@@ -0,0 +1,7 @@
+set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c")
+file(STRINGS ${unitybuild_c} unitybuild_c_strings)
+string(REGEX MATCH "#define NOMINMAX.*#include.*s1.c.*#undef NOMINMAX" matched_code ${unitybuild_c_strings})
+if(NOT matched_code)
+  set(RunCMake_TEST_FAILED "Generated unity file doesn't include expected code before and after include")
+  return()
+endif()

+ 13 - 0
Tests/RunCMake/UnityBuild/unitybuild_code_before_and_after_include.cmake

@@ -0,0 +1,13 @@
+project(unitybuild_code_before_and_after_include C)
+
+set(src "${CMAKE_CURRENT_BINARY_DIR}/s1.c")
+file(WRITE "${src}" "int s1(void) { return 0; }\n")
+
+add_library(tgt SHARED ${src})
+
+set_target_properties(tgt
+  PROPERTIES
+    UNITY_BUILD ON
+    UNITY_BUILD_CODE_BEFORE_INCLUDE "#define NOMINMAX"
+    UNITY_BUILD_CODE_AFTER_INCLUDE "#undef NOMINMAX"
+)

+ 5 - 0
Tests/RunCMake/UnityBuild/unitybuild_cxx-check.cmake

@@ -0,0 +1,5 @@
+set(unitybuild_cxx "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.cxx")
+if(NOT EXISTS "${unitybuild_cxx}")
+  set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_cxx} does not exist.")
+  return()
+endif()

+ 12 - 0
Tests/RunCMake/UnityBuild/unitybuild_cxx.cmake

@@ -0,0 +1,12 @@
+project(unitybuild_cxx CXX)
+
+set(srcs "")
+foreach(s RANGE 1 8)
+  set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.cxx")
+  file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
+  list(APPEND srcs "${src}")
+endforeach()
+
+add_library(tgt SHARED ${srcs})
+
+set_target_properties(tgt PROPERTIES UNITY_BUILD ON)

+ 7 - 0
Tests/RunCMake/UnityBuild/unitybuild_default_batchsize-check.cmake

@@ -0,0 +1,7 @@
+set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c")
+file(STRINGS ${unitybuild_c0} unitybuild_c_strings REGEX "/s[0-9]+.c\"$" )
+list(LENGTH unitybuild_c_strings number_of_includes)
+if(NOT number_of_includes EQUAL 8)
+  set(RunCMake_TEST_FAILED "Generated unity doesn't include the expect number of files")
+  return()
+endif()

+ 15 - 0
Tests/RunCMake/UnityBuild/unitybuild_default_batchsize.cmake

@@ -0,0 +1,15 @@
+project(unitybuild_default_batchsize C)
+
+set(srcs "")
+foreach(s RANGE 1 10)
+  set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
+  file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
+  list(APPEND srcs "${src}")
+endforeach()
+
+add_library(tgt SHARED ${srcs})
+
+set_target_properties(tgt
+  PROPERTIES
+    UNITY_BUILD ON
+)

+ 7 - 0
Tests/RunCMake/UnityBuild/unitybuild_order-check.cmake

@@ -0,0 +1,7 @@
+set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c")
+file(STRINGS ${unitybuild_c} unitybuild_c_strings)
+string(REGEX MATCH ".*#include.*s3.c.*#include.*s1.c.*#include.*s2.c.*" matched_code ${unitybuild_c_strings})
+if(NOT matched_code)
+  set(RunCMake_TEST_FAILED "Generated unity file doesn't include expected oder of source files")
+  return()
+endif()

+ 12 - 0
Tests/RunCMake/UnityBuild/unitybuild_order.cmake

@@ -0,0 +1,12 @@
+project(unitybuild_order C)
+
+set(srcs "")
+foreach(s 3 1 2)
+  set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
+  file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
+  list(APPEND srcs "${src}")
+endforeach()
+
+add_library(tgt SHARED ${srcs})
+
+set_target_properties(tgt PROPERTIES UNITY_BUILD ON)

+ 8 - 0
Tests/RunCMake/UnityBuild/unitybuild_runtest.cmake

@@ -0,0 +1,8 @@
+project(unitybuild_runtest C)
+
+set(CMAKE_UNITY_BUILD ON) # This tests that the variable works in addition to the property
+
+add_executable(main main.c func.c)
+
+enable_testing()
+add_test(NAME main COMMAND main)

+ 14 - 0
Tests/RunCMake/UnityBuild/unitybuild_skip-check.cmake

@@ -0,0 +1,14 @@
+set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c")
+file(STRINGS ${unitybuild_c} unitybuild_c_strings)
+
+string(REGEX MATCH "\\/s[1-6].c" matched_files_1_6 ${unitybuild_c_strings})
+if(matched_files_1_6)
+  set(RunCMake_TEST_FAILED "Generated unity contains s1.c -> s6.c which should have been skipped")
+  return()
+endif()
+
+string(REGEX MATCH "\\/s[7-8].c" matched_files_7_8 ${unitybuild_c_strings})
+if(NOT matched_files_7_8)
+  set(RunCMake_TEST_FAILED "Generated unity should have contained s7.c, s8.c!")
+  return()
+endif()

+ 30 - 0
Tests/RunCMake/UnityBuild/unitybuild_skip.cmake

@@ -0,0 +1,30 @@
+project(unitybuild_skip C)
+
+set(srcs "")
+foreach(s RANGE 1 8)
+  set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
+  file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
+  list(APPEND srcs "${src}")
+endforeach()
+
+add_library(tgt SHARED ${srcs})
+
+set_target_properties(tgt PROPERTIES UNITY_BUILD ON)
+
+set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/s1.c
+  PROPERTIES GENERATED ON)
+
+set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/s2.c
+  PROPERTIES SKIP_UNITY_BUILD_INCLUSION ON)
+
+set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/s3.c
+  PROPERTIES COMPILE_OPTIONS "val")
+
+set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/s4.c
+  PROPERTIES COMPILE_DEFINITIONS "val")
+
+set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/s5.c
+  PROPERTIES COMPILE_FLAGS "val")
+
+set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/s6.c
+  PROPERTIES INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}")

+ 9 - 0
Tests/RunCMake/VS10Project/RunCMakeTest.cmake

@@ -34,3 +34,12 @@ endif()
 if(CMAKE_C_COMPILER_ID STREQUAL "MSVC" AND CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 19.20)
   run_cmake(VsSpectreMitigation)
 endif()
+
+# Visual Studio 2017 has toolset version 141
+string(REPLACE "v" "" generator_toolset "${RunCMake_GENERATOR_TOOLSET}")
+if (RunCMake_GENERATOR MATCHES "Visual Studio 1[0-4] 201[0-5]" OR
+   (RunCMake_GENERATOR_TOOLSET AND generator_toolset VERSION_LESS "141"))
+  run_cmake(UnityBuildPre2017)
+else()
+  run_cmake(UnityBuildNative)
+endif()

+ 45 - 0
Tests/RunCMake/VS10Project/UnityBuildNative-check.cmake

@@ -0,0 +1,45 @@
+set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c")
+if(NOT EXISTS "${unitybuild_c0}")
+  set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c0} does not exist.")
+  return()
+endif()
+
+set(tgt_project "${RunCMake_TEST_BINARY_DIR}/tgt.vcxproj")
+if (NOT EXISTS "${tgt_project}")
+  set(RunCMake_TEST_FAILED "Generated project file ${tgt_project} doesn't exist.")
+  return()
+endif()
+
+file(STRINGS ${tgt_project} tgt_projects_strings)
+
+foreach(line IN LISTS tgt_projects_strings)
+  if (line MATCHES "<EnableUnitySupport>true</EnableUnitySupport>")
+    set(have_unity_support ON)
+  endif()
+
+  if (line MATCHES "<ClCompile Include=.*IncludeInUnityFile=\"false\" CustomUnityFile=\"true\"")
+    set(unity_source_line ${line})
+  endif()
+
+  if (line MATCHES "<ClCompile Include=.*IncludeInUnityFile=\"true\" CustomUnityFile=\"true\"")
+    list(APPEND sources_list ${line})
+  endif()
+endforeach()
+
+if (NOT have_unity_support)
+  set(RunCMake_TEST_FAILED "Generated project should include the <EnableUnitySupport> block.")
+  return()
+endif()
+
+string(REPLACE "\\" "/" unity_source_line "${unity_source_line}")
+string(FIND "${unity_source_line}" "CMakeFiles/tgt.dir/Unity/unity_0.c" unity_source_file_position)
+if (unity_source_file_position EQUAL "-1")
+  set(RunCMake_TEST_FAILED "Generated project should include the generated unity source file.")
+  return()
+endif()
+
+list(LENGTH sources_list number_of_sources)
+if(NOT number_of_sources EQUAL 8)
+  set(RunCMake_TEST_FAILED "Generated project doesn't include the expect number of files.")
+  return()
+endif()

+ 12 - 0
Tests/RunCMake/VS10Project/UnityBuildNative.cmake

@@ -0,0 +1,12 @@
+project(unitybuild_c C)
+
+set(srcs "")
+foreach(s RANGE 1 8)
+  set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
+  file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
+  list(APPEND srcs "${src}")
+endforeach()
+
+add_library(tgt SHARED ${srcs})
+
+set_target_properties(tgt PROPERTIES UNITY_BUILD ON)

+ 48 - 0
Tests/RunCMake/VS10Project/UnityBuildPre2017-check.cmake

@@ -0,0 +1,48 @@
+set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c")
+if(NOT EXISTS "${unitybuild_c0}")
+  set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c0} does not exist.")
+  return()
+endif()
+
+set(tgt_project "${RunCMake_TEST_BINARY_DIR}/tgt.vcxproj")
+if (NOT EXISTS "${tgt_project}")
+  set(RunCMake_TEST_FAILED "Generated project file ${tgt_project} doesn't exist.")
+  return()
+endif()
+
+file(STRINGS ${tgt_project} tgt_projects_strings)
+
+foreach(line IN LISTS tgt_projects_strings)
+  if (line MATCHES "<ClCompile Include=.*/>")
+    set(unity_source_line ${line})
+  endif()
+
+  if (line MATCHES "<ClCompile Include=\"[^\"]*\">")
+    string(REGEX MATCH "<ClCompile Include=\"([^\"]*)\">" source_file ${line})
+    list(APPEND sources_list ${source_file})
+  endif()
+
+  if (line MATCHES "<ExcludedFromBuild.*</ExcludedFromBuild>")
+    list(APPEND excluded_sources_list ${source_file})
+  endif()
+endforeach()
+
+string(REPLACE "\\" "/" unity_source_line ${unity_source_line})
+string(FIND "${unity_source_line}" "CMakeFiles/tgt.dir/Unity/unity_0.c" unity_source_file_position)
+if (unity_source_file_position EQUAL "-1")
+  set(RunCMake_TEST_FAILED "Generated project should include the generated unity source file.")
+  return()
+endif()
+
+list(LENGTH sources_list number_of_sources)
+if(NOT number_of_sources EQUAL 8)
+  set(RunCMake_TEST_FAILED "Generated project doesn't include the expect number of files.")
+  return()
+endif()
+
+# Exclusions for Debug|Release|MinSizeRel|RelWithDebInfo
+list(LENGTH excluded_sources_list number_of_excluded_sources)
+if(NOT number_of_excluded_sources EQUAL 32)
+  set(RunCMake_TEST_FAILED "Generated project doesn't exclude the source files for all configurations.")
+  return()
+endif()

+ 12 - 0
Tests/RunCMake/VS10Project/UnityBuildPre2017.cmake

@@ -0,0 +1,12 @@
+project(unitybuild_c C)
+
+set(srcs "")
+foreach(s RANGE 1 8)
+  set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
+  file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
+  list(APPEND srcs "${src}")
+endforeach()
+
+add_library(tgt SHARED ${srcs})
+
+set_target_properties(tgt PROPERTIES UNITY_BUILD ON)