jp9000
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6ffcd5e74e
Implement FBO blit texture copy
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11 éve |
Zachary Lund
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74ab96a3ad
I removed GLEW, added glLoadGen (renamed to GL here), and added implementations for all platforms. Hopefully this goes better than GLAD did.
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11 éve |
jp9000
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156009cc0c
Fixed debug GL functions on windows (amend)
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11 éve |
Zachary Lund
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8073b0ecd4
Fixed APIENTRY quirk with GLEW
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11 éve |
jp9000
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969a71d716
call NSOpenGLContext 'update' on opengl context on macos when resizing
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11 éve |
jp9000
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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12 éve |
jp9000
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e5c99175c5
fixed some build issues on non-windows systems
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12 éve |
jp9000
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72a64b3d41
added VAOs to vertex buffers (might need some future tweaking to check whether buffers are already assigned to specific attributes)
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12 éve |
Palana
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26397c7782
allow non-static glew include path
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12 éve |
jp9000
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bb329b9278
avoid using 'default' for enum switches
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12 éve |
jp9000
|
18834c6a45
some static analysis cleanup
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12 éve |
jp9000
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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12 éve |
Peter SZTANOJEV
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0301b24ace
modernize header guards to #pragma once
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12 éve |
jp9000
|
9577ddcf9b
fill in the rest of the GL functions. finally
|
12 éve |
jp9000
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e591256922
add FBOs and render target loading
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12 éve |
jp9000
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83ddb920a1
finish up shader/sampler/texture/buffer loading/unloading/association
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12 éve |
jp9000
|
aeea0eadc9
added shader attributes and added vertex buffer loading
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12 éve |
jp9000
|
3951babc93
add GL index buffers and a few tweaks to the helper functions
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12 éve |
jp9000
|
0a4592a414
finish up GL vertex buffer code
|
12 éve |
jp9000
|
1b3b177583
add initial GL vertex buffer code
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12 éve |
jp9000
|
e804a9043d
fix GL pixel pack and unpack stuff
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12 éve |
jp9000
|
85e2fc6b07
add stage surfaces and texture copying
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12 éve |
jp9000
|
c1939de49b
added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro
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12 éve |
jp9000
|
fda2ee1147
added initial GL shader code
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12 éve |
jp9000
|
3243bfbaa3
rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
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12 éve |
jp9000
|
5c92f22f0d
moved some stuff around to avoid code duplication and finish up gl 2D texture code
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12 éve |
jp9000
|
543d2481f1
move around some graphics stuff and put in copyright comments
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12 éve |
jp9000
|
75262e6e0b
update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions
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12 éve |
jp9000
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98a74e211a
added a 'default' swap chain
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12 éve |
jp9000
|
d36b31d58f
fix windows opengl initialization
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12 éve |