James Park
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aa22b61e3e
libobs: Full-screen triangle format conversions
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6 years ago |
nleseul
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5a111cf073
libobs: Handle 'in', 'out', and 'inout' keywords in shader parsers
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7 years ago |
jp9000
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92af243a27
libobs-opengl: Fix bug with texelFetch shader intrinsic
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9 years ago |
John R. Bradley
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3dede60384
libobs-opengl: Add handling of Load(float3) w/ texelFetch
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10 years ago |
John R. Bradley
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acf640b40c
libobs-opengl: Allow omission of sampler in texture calls
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10 years ago |
John Bradley
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431a02459d
libobs/graphics: Add int vector support to shaders
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10 years ago |
jp9000
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3967c6354a
Replace ARB_separate_shader_objects extension
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11 years ago |
jp9000
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5780f3f177
(API Change) Improve graphics API consistency
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11 years ago |
jp9000
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9d300685ca
(API Change) Unsquish libobs/util
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11 years ago |
jp9000
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e560a426c5
Give cf_parser functions better naming
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11 years ago |
jp9000
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2dbbffe4a2
Make a number of key optimizations
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11 years ago |
jp9000
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f41bb4b7e9
add support for texture_rect texture type in shaders, add new form, clear up a few things in the API
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12 years ago |
jp9000
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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12 years ago |
jp9000
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0b96e65498
fix a function variable name that was shadowing a parameter name
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12 years ago |
jp9000
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ab08c2c3f2
fixed a minor bug in the gl shader parser
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12 years ago |
jp9000
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18834c6a45
some static analysis cleanup
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12 years ago |
jp9000
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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12 years ago |
jp9000
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9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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12 years ago |
jp9000
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aeea0eadc9
added shader attributes and added vertex buffer loading
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12 years ago |
jp9000
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fda2ee1147
added initial GL shader code
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12 years ago |
jp9000
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c301c9e1ef
whoops, added mul and saturate GLSL conversion
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12 years ago |
jp9000
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34357f00fb
finish up GLSL conversion stuff and make some minor tweaks to shader parser
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12 years ago |
jp9000
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f9d1a4b9ed
added first GLSL code, moved some graphics functions around, and adjusted some existing shader parser code
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12 years ago |