Ryan Foster
|
a1fbf1015f
clang-format: Increase column limit from 80 to 120
|
1 年之前 |
Lain
|
106c7aa61f
Update copyrights/names
|
2 年之前 |
jp9000
|
6ca52db8ce
libobs-opengl: Add sincos to HLSL->GLSL transpile
|
5 年之前 |
jp9000
|
f53df7da64
clang-format: Apply formatting
|
6 年之前 |
jp9000
|
5780f3f177
(API Change) Improve graphics API consistency
|
11 年之前 |
jp9000
|
3ce70778f9
OpenGL: Don't name VS inputs as 'geom' inputs.
|
11 年之前 |
jp9000
|
8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
|
12 年之前 |
jp9000
|
e5c99175c5
fixed some build issues on non-windows systems
|
12 年之前 |
jp9000
|
18834c6a45
some static analysis cleanup
|
12 年之前 |
jp9000
|
dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
|
12 年之前 |
Peter SZTANOJEV
|
0301b24ace
modernize header guards to #pragma once
|
12 年之前 |
jp9000
|
aeea0eadc9
added shader attributes and added vertex buffer loading
|
12 年之前 |
jp9000
|
fda2ee1147
added initial GL shader code
|
12 年之前 |
jp9000
|
34357f00fb
finish up GLSL conversion stuff and make some minor tweaks to shader parser
|
12 年之前 |
jp9000
|
f9d1a4b9ed
added first GLSL code, moved some graphics functions around, and adjusted some existing shader parser code
|
12 年之前 |