Commit History

Autor SHA1 Mensaxe Data
  BtbN 0f9c6e5503 Create sub window for rendering, to avoid visual mismatch issues %!s(int64=11) %!d(string=hai) anos
  BtbN 97c94b183a Add copy_texture_region function %!s(int64=11) %!d(string=hai) anos
  jp9000 362e008b87 OpenGL: Use texture swizzle for BGRA/BGR/A8 %!s(int64=11) %!d(string=hai) anos
  jp9000 2dbbffe4a2 Make a number of key optimizations %!s(int64=11) %!d(string=hai) anos
  jp9000 966b943d5b Remove majority of warnings %!s(int64=11) %!d(string=hai) anos
  jp9000 b067440f73 Use bzalloc instead of bmalloc then memset %!s(int64=11) %!d(string=hai) anos
  jp9000 6ffcd5e74e Implement FBO blit texture copy %!s(int64=11) %!d(string=hai) anos
  jp9000 3d6d43225f Add planar audio support, improve test output %!s(int64=11) %!d(string=hai) anos
  Zachary Lund 9a2b662935 Changed version checks... I got most of them wrong. %!s(int64=11) %!d(string=hai) anos
  Zachary Lund 11c40ba6cd Minor adjustment to code. ARB version of debug_output doesn't use GL_DEBUG_OUTPUT %!s(int64=11) %!d(string=hai) anos
  Zachary Lund 72c156f549 Corrected a version check which caused crashes on non-4.3 profiles. %!s(int64=11) %!d(string=hai) anos
  Zachary Lund 5c3b56807a Fixed gl-subsystem.c to reflect changes to GL loader API. %!s(int64=11) %!d(string=hai) anos
  Zachary Lund f4379d7889 Changed constness on passed argument, updated VC++ project files %!s(int64=11) %!d(string=hai) anos
  Zachary Lund 001f0b10a4 Fixed Windows goofy macros %!s(int64=11) %!d(string=hai) anos
  Zachary Lund 74ab96a3ad I removed GLEW, added glLoadGen (renamed to GL here), and added implementations for all platforms. Hopefully this goes better than GLAD did. %!s(int64=11) %!d(string=hai) anos
  Zachary Lund bb24591d48 Add copyright and name to files it applies to. %!s(int64=11) %!d(string=hai) anos
  Zachary Lund d3dab077cb Another attempt to fix ARB_debug_output, hopefully the last one. %!s(int64=12) %!d(string=hai) anos
  jp9000 bf371437b3 Fixed debug extension check %!s(int64=12) %!d(string=hai) anos
  jp9000 156009cc0c Fixed debug GL functions on windows (amend) %!s(int64=12) %!d(string=hai) anos
  Zachary Lund 840c1cfd65 I removed GL-specific extension checking to a platform independent file. %!s(int64=12) %!d(string=hai) anos
  Zachary Lund 4aef1d00d1 Change _DEBUG coverage a bit %!s(int64=12) %!d(string=hai) anos
  Zachary Lund fee0d9a8f3 Minor style fixup %!s(int64=12) %!d(string=hai) anos
  Zachary Lund 94f88c82cf Added OpenGL debug callback support and context changes. %!s(int64=12) %!d(string=hai) anos
  jp9000 969a71d716 call NSOpenGLContext 'update' on opengl context on macos when resizing %!s(int64=12) %!d(string=hai) anos
  Palana f23bf6b83c restore pre-c99-compatibility %!s(int64=12) %!d(string=hai) anos
  Palana 1dde992990 remove mipmap texture filter from min_filter for rectangle textures %!s(int64=12) %!d(string=hai) anos
  jp9000 8dea4d60ef add comment explaining the purpose of that line (because I noticed it was rather vague) %!s(int64=12) %!d(string=hai) anos
  jp9000 61c6defd77 almost lured myself into another null pointer trap, fixed %!s(int64=12) %!d(string=hai) anos
  jp9000 31dd23cb0d fixed potential null pointer bug %!s(int64=12) %!d(string=hai) anos
  jp9000 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) %!s(int64=12) %!d(string=hai) anos