Commit History

Author SHA1 Message Date
  jp9000 caf8ca9ba8 Remove 'shader' param from shader param functions 11 years ago
  jp9000 27010a2f56 Add a 'flush' command to graphics subsystem 11 years ago
  jp9000 77edf6f263 Remove unused parameter for texture file loading 11 years ago
  jp9000 16f45e7244 Remove unused texture file loading functions 11 years ago
  jp9000 8aa49cc9ad Remove unused graphics subsystem functions 11 years ago
  jp9000 f4e7a893c5 Remove 'rebuild' variable from vertexbuffer_flush 11 years ago
  jp9000 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 years ago
  BtbN 97c94b183a Add copy_texture_region function 11 years ago
  jp9000 0a86e8fb3f Add dummy GL texture flag & direct object access 11 years ago
  jp9000 fd37d9e9a8 Implement encoder interface (still preliminary) 11 years ago
  jp9000 4f7ab552df Reimplement monitor capture 11 years ago
  jp9000 966b943d5b Remove majority of warnings 11 years ago
  jp9000 b067440f73 Use bzalloc instead of bmalloc then memset 11 years ago
  jp9000 6c92cf5841 Implement output, improve video/audio subsystems 11 years ago
  Zachary Lund d283f24cbb A few changes concerning wxGTK. 11 years ago
  Zachary Lund 80b8176e29 GLX implementation and *nix-specific file handling implementation 12 years ago
  Palana 74aa1c466b add osx iosurface opengl integration 12 years ago
  Palana 1dde992990 remove mipmap texture filter from min_filter for rectangle textures 12 years ago
  jp9000 0781670ba2 add handling of GL_TEXTURE_RECTANGLE target, and add automatic handling if using it as a sprite 12 years ago
  jp9000 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 years ago
  jp9000 58810f9806 changed gs_draw_sprite to allow custom sizes, added output textures to the core, and adjusted the test code to accommodate the changes 12 years ago
  jp9000 409b011a8e cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing 12 years ago
  Palana d7a04aea8c added osx cocoa support files 12 years ago
  jp9000 d2ba08e46b add frame flipping code 12 years ago
  jp9000 a43e291577 fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 12 years ago
  jp9000 bb329b9278 avoid using 'default' for enum switches 12 years ago
  jp9000 18834c6a45 some static analysis cleanup 12 years ago
  jp9000 dfa2dc6eab fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 12 years ago
  jp9000 9570f0b8d7 change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information 12 years ago
  Peter SZTANOJEV 0301b24ace modernize header guards to #pragma once 12 years ago