Commit History

Autor SHA1 Mensaxe Data
  Ryan Foster a1fbf1015f clang-format: Increase column limit from 80 to 120 hai 1 ano
  Lain 106c7aa61f Update copyrights/names %!s(int64=2) %!d(string=hai) anos
  jpark37 b8e5cf3a95 libobs-opengl: Empty VAO %!s(int64=6) %!d(string=hai) anos
  jp9000 f53df7da64 clang-format: Apply formatting %!s(int64=6) %!d(string=hai) anos
  James Park aa22b61e3e libobs: Full-screen triangle format conversions %!s(int64=6) %!d(string=hai) anos
  jp9000 c111fa68b8 libobs: Add vertex/index buffer "direct" flush functions %!s(int64=8) %!d(string=hai) anos
  jp9000 ad0ee4d2d8 libobs-opengl: Bind index buffers to VAO %!s(int64=9) %!d(string=hai) anos
  jp9000 41fad2d1a4 (API Change) Use const params where applicable %!s(int64=11) %!d(string=hai) anos
  jp9000 c9df41c1e2 (API Change) Remove pointers from all typedefs %!s(int64=11) %!d(string=hai) anos
  jp9000 3967c6354a Replace ARB_separate_shader_objects extension %!s(int64=11) %!d(string=hai) anos
  jp9000 5780f3f177 (API Change) Improve graphics API consistency %!s(int64=11) %!d(string=hai) anos
  jp9000 f4e7a893c5 Remove 'rebuild' variable from vertexbuffer_flush %!s(int64=11) %!d(string=hai) anos
  Palana 824ff961d0 Enable GL vertex attribute normalization %!s(int64=11) %!d(string=hai) anos
  jp9000 2dbbffe4a2 Make a number of key optimizations %!s(int64=11) %!d(string=hai) anos
  jp9000 966b943d5b Remove majority of warnings %!s(int64=11) %!d(string=hai) anos
  jp9000 b067440f73 Use bzalloc instead of bmalloc then memset %!s(int64=11) %!d(string=hai) anos
  jp9000 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) %!s(int64=12) %!d(string=hai) anos
  jp9000 e5c99175c5 fixed some build issues on non-windows systems %!s(int64=12) %!d(string=hai) anos
  jp9000 10e917efee unbind VAO if NULL buffer specified %!s(int64=12) %!d(string=hai) anos
  jp9000 72a64b3d41 added VAOs to vertex buffers (might need some future tweaking to check whether buffers are already assigned to specific attributes) %!s(int64=12) %!d(string=hai) anos
  Palana ebc78eee9d do not unbind vertex array (GL 3+) %!s(int64=12) %!d(string=hai) anos
  jp9000 dfa2dc6eab fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory %!s(int64=12) %!d(string=hai) anos
  jp9000 83ddb920a1 finish up shader/sampler/texture/buffer loading/unloading/association %!s(int64=12) %!d(string=hai) anos
  jp9000 aeea0eadc9 added shader attributes and added vertex buffer loading %!s(int64=12) %!d(string=hai) anos
  jp9000 3951babc93 add GL index buffers and a few tweaks to the helper functions %!s(int64=12) %!d(string=hai) anos
  jp9000 0a4592a414 finish up GL vertex buffer code %!s(int64=12) %!d(string=hai) anos
  jp9000 1b3b177583 add initial GL vertex buffer code %!s(int64=12) %!d(string=hai) anos