jpark37
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8f6984e345
libobs: Add support for volume textures
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5 vuotta sitten |
jp9000
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f53df7da64
clang-format: Apply formatting
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6 vuotta sitten |
Shaolin
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acd44b525e
libobs-opengl: Store FBOs per texture instead of per device
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7 vuotta sitten |
jp9000
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41fad2d1a4
(API Change) Use const params where applicable
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11 vuotta sitten |
jp9000
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c9df41c1e2
(API Change) Remove pointers from all typedefs
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11 vuotta sitten |
jp9000
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5780f3f177
(API Change) Improve graphics API consistency
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11 vuotta sitten |
jp9000
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7b12133af3
Use uint8_t* instead of void* for texture data
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11 vuotta sitten |
jp9000
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b067440f73
Use bzalloc instead of bmalloc then memset
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11 vuotta sitten |
jp9000
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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12 vuotta sitten |
jp9000
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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12 vuotta sitten |
jp9000
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9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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12 vuotta sitten |
jp9000
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83ddb920a1
finish up shader/sampler/texture/buffer loading/unloading/association
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12 vuotta sitten |
jp9000
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85e2fc6b07
add stage surfaces and texture copying
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12 vuotta sitten |
jp9000
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f9d1a4b9ed
added first GLSL code, moved some graphics functions around, and adjusted some existing shader parser code
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12 vuotta sitten |
jp9000
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5a41589015
clean up pixel unpack buffer for dynamic textures, and add some more error handling code for other GL functions
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12 vuotta sitten |
jp9000
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7f59eebea5
and fixed one more little bug
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12 vuotta sitten |
jp9000
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f9c2aadf53
remove some more code duplication, fix a string, and remove a potential bug
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12 vuotta sitten |
jp9000
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3243bfbaa3
rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
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12 vuotta sitten |