jpark37
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b8e5cf3a95
libobs-opengl: Empty VAO
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6 lat temu |
jp9000
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f53df7da64
clang-format: Apply formatting
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6 lat temu |
James Park
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aa22b61e3e
libobs: Full-screen triangle format conversions
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6 lat temu |
jp9000
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c111fa68b8
libobs: Add vertex/index buffer "direct" flush functions
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8 lat temu |
jp9000
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ad0ee4d2d8
libobs-opengl: Bind index buffers to VAO
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9 lat temu |
jp9000
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41fad2d1a4
(API Change) Use const params where applicable
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11 lat temu |
jp9000
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c9df41c1e2
(API Change) Remove pointers from all typedefs
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11 lat temu |
jp9000
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3967c6354a
Replace ARB_separate_shader_objects extension
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11 lat temu |
jp9000
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5780f3f177
(API Change) Improve graphics API consistency
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11 lat temu |
jp9000
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f4e7a893c5
Remove 'rebuild' variable from vertexbuffer_flush
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11 lat temu |
Palana
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824ff961d0
Enable GL vertex attribute normalization
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11 lat temu |
jp9000
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2dbbffe4a2
Make a number of key optimizations
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11 lat temu |
jp9000
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966b943d5b
Remove majority of warnings
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11 lat temu |
jp9000
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b067440f73
Use bzalloc instead of bmalloc then memset
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11 lat temu |
jp9000
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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12 lat temu |
jp9000
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e5c99175c5
fixed some build issues on non-windows systems
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12 lat temu |
jp9000
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10e917efee
unbind VAO if NULL buffer specified
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12 lat temu |
jp9000
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72a64b3d41
added VAOs to vertex buffers (might need some future tweaking to check whether buffers are already assigned to specific attributes)
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12 lat temu |
Palana
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ebc78eee9d
do not unbind vertex array (GL 3+)
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12 lat temu |
jp9000
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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12 lat temu |
jp9000
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83ddb920a1
finish up shader/sampler/texture/buffer loading/unloading/association
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12 lat temu |
jp9000
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aeea0eadc9
added shader attributes and added vertex buffer loading
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12 lat temu |
jp9000
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3951babc93
add GL index buffers and a few tweaks to the helper functions
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12 lat temu |
jp9000
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0a4592a414
finish up GL vertex buffer code
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12 lat temu |
jp9000
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1b3b177583
add initial GL vertex buffer code
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12 lat temu |