Lain
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106c7aa61f
Update copyrights/names
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%!s(int64=2) %!d(string=hai) anos |
jp9000
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9bd9513e94
Revert "libobs-opengl: Use PBO in device_stage_texture on macOS"
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%!s(int64=3) %!d(string=hai) anos |
Norihiro Kamae
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76f7a0c1c0
libobs-opengl: Use PBO in device_stage_texture on macOS
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jp9000
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f53df7da64
clang-format: Apply formatting
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Shaolin
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acd44b525e
libobs-opengl: Store FBOs per texture instead of per device
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%!s(int64=7) %!d(string=hai) anos |
Ryan Foster
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be98cee2a0
Fix various typos across multiple modules
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jp9000
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41fad2d1a4
(API Change) Use const params where applicable
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jp9000
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c9df41c1e2
(API Change) Remove pointers from all typedefs
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jp9000
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5780f3f177
(API Change) Improve graphics API consistency
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jp9000
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fd37d9e9a8
Implement encoder interface (still preliminary)
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%!s(int64=11) %!d(string=hai) anos |
jp9000
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429195aa6f
Fix a warning and an error
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%!s(int64=11) %!d(string=hai) anos |
jp9000
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1570fa75b9
Fix variable placement, not safe with goto usage
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%!s(int64=11) %!d(string=hai) anos |
jp9000
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30af7dc211
Optimize GL staging surface and fix mac issue
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jp9000
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966b943d5b
Remove majority of warnings
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%!s(int64=11) %!d(string=hai) anos |
jp9000
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b067440f73
Use bzalloc instead of bmalloc then memset
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%!s(int64=11) %!d(string=hai) anos |
jp9000
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6ffcd5e74e
Implement FBO blit texture copy
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%!s(int64=11) %!d(string=hai) anos |
jp9000
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6c92cf5841
Implement output, improve video/audio subsystems
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%!s(int64=11) %!d(string=hai) anos |
jp9000
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ab4ab95790
Implement output scaling/conversion/downloading
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%!s(int64=11) %!d(string=hai) anos |
jp9000
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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a43e291577
fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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e591256922
add FBOs and render target loading
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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0a4592a414
finish up GL vertex buffer code
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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e804a9043d
fix GL pixel pack and unpack stuff
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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85e2fc6b07
add stage surfaces and texture copying
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%!s(int64=12) %!d(string=hai) anos |