Ryan Foster
|
a1fbf1015f
clang-format: Increase column limit from 80 to 120
|
1 年之前 |
Richard Stanway
|
1641812580
libobs-d3d11: Add checksum to shader cache
|
1 年之前 |
jpark37
|
972e24df79
libobs-d3d11: Use OS D3DCompiler_47.dll
|
1 年之前 |
Richard Stanway
|
e7a3ffdb54
libobs-d3d11: Implement shader cache
|
2 年之前 |
Lain
|
106c7aa61f
Update copyrights/names
|
2 年之前 |
jpark37
|
66259560e0
libobs: Add dormant SRGB format support
|
4 年之前 |
jp9000
|
f53df7da64
clang-format: Apply formatting
|
6 年之前 |
James Park
|
aa22b61e3e
libobs: Full-screen triangle format conversions
|
6 年之前 |
Alex Anderson
|
af67086912
libobs: Add HLSL annotation parsing
|
7 年之前 |
jp9000
|
b775e579cb
libobs-d3d11: Fix shader const array size miscalculation
|
8 年之前 |
jp9000
|
ea6efc9514
libobs-d3d11: Only load vertex buffer before drawing
|
8 年之前 |
jp9000
|
d2bb7157c2
libobs-d3d11: Add optional macro to log shader disassembly
|
9 年之前 |
jp9000
|
951c6892b0
libobs-d3d11: Use linked list for all objects (for rebuilding)
|
9 年之前 |
jp9000
|
ecd5b4ee81
libobs-d3d11: Save all D3D11 object descriptors (for rebuilding)
|
9 年之前 |
jp9000
|
d4d0cd479d
libobs-d3d11: Correct error message for pixel shaders
|
9 年之前 |
jp9000
|
1ecb1550af
libobs-d3d11: Store compiled shader data (for rebuilding)
|
9 年之前 |
jp9000
|
4dc0024198
libobs/graphics: Add ability to set shader texture sampler
|
9 年之前 |
jp9000
|
876cc94d51
libobs: Fix bug where bool constant size would be 1
|
9 年之前 |
jp9000
|
ccfd57d100
libobs/graphics: Rename inconsistent function names
|
10 年之前 |
jp9000
|
7650df5525
libobs-d3d11: Fill out switch enum values
|
10 年之前 |
jp9000
|
a1b46c0fa5
libobs-d3d11: Don't depend on specific D3DCompiler
|
11 年之前 |
jp9000
|
41fad2d1a4
(API Change) Use const params where applicable
|
11 年之前 |
jp9000
|
c9df41c1e2
(API Change) Remove pointers from all typedefs
|
11 年之前 |
jp9000
|
5780f3f177
(API Change) Improve graphics API consistency
|
11 年之前 |
jp9000
|
caf8ca9ba8
Remove 'shader' param from shader param functions
|
11 年之前 |
jp9000
|
2838a95066
D3D11: Fix constant position code for good
|
11 年之前 |
jp9000
|
4a370acf22
d3d11: Fix float3 constant alignment (128bit)
|
11 年之前 |
jp9000
|
8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
|
12 年之前 |
jp9000
|
e5c99175c5
fixed some build issues on non-windows systems
|
12 年之前 |
jp9000
|
18834c6a45
some static analysis cleanup
|
12 年之前 |