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- // Licensed to the .NET Foundation under one or more agreements.
- // The .NET Foundation licenses this file to you under the MIT License.
- // See the LICENSE file in the project root for more information.
- using System.Reactive.Disposables;
- using System.Threading;
- using System.Threading.Tasks;
- namespace System.Reactive.Concurrency
- {
- /// <summary>
- /// Represents an object that schedules units of work on the Task Parallel Library (TPL) task pool.
- /// </summary>
- /// <seealso cref="Default">Instance of this type using the default TaskScheduler to schedule work on the TPL task pool.</seealso>
- public sealed class TaskPoolScheduler : LocalScheduler, ISchedulerLongRunning, ISchedulerPeriodic
- {
- private sealed class ScheduledWorkItem<TState> : IDisposable
- {
- private readonly TState _state;
- private readonly TaskPoolScheduler _scheduler;
- private readonly Func<IScheduler, TState, IDisposable> _action;
- private SerialDisposableValue _cancel;
- public ScheduledWorkItem(TaskPoolScheduler scheduler, TState state, Func<IScheduler, TState, IDisposable> action)
- {
- _state = state;
- _action = action;
- _scheduler = scheduler;
- var cancelable = new CancellationDisposable();
- _cancel.Disposable = cancelable;
- scheduler._taskFactory.StartNew(
- thisObject =>
- {
- var @this = (ScheduledWorkItem<TState>)thisObject!;
- //
- // BREAKING CHANGE v2.0 > v1.x - No longer escalating exceptions using a throwing
- // helper thread.
- //
- // Our manual escalation based on the creation of a throwing thread was merely to
- // expedite the process of throwing the exception that would otherwise occur on the
- // finalizer thread at a later point during the app's lifetime.
- //
- // However, it also prevented applications from observing the exception through
- // the TaskScheduler.UnobservedTaskException static event. Also, starting form .NET
- // 4.5, the default behavior of the task pool is not to take down the application
- // when an exception goes unobserved (done as part of the async/await work). It'd
- // be weird for Rx not to follow the platform defaults.
- //
- // General implementation guidelines for schedulers (in order of importance):
- //
- // 1. Always thunk through to the underlying infrastructure with a wrapper that's as tiny as possible.
- // 2. Global exception notification/handling mechanisms shouldn't be bypassed.
- // 3. Escalation behavior for exceptions is left to the underlying infrastructure.
- //
- // The Catch extension method for IScheduler (added earlier) allows to re-route
- // exceptions at stage 2. If the exception isn't handled at the Rx level, it
- // propagates by means of a rethrow, falling back to behavior in 3.
- //
- @this._cancel.Disposable = @this._action(@this._scheduler, @this._state);
- },
- this,
- cancelable.Token);
- }
- public void Dispose()
- {
- _cancel.Dispose();
- }
- }
- private sealed class SlowlyScheduledWorkItem<TState> : IDisposable
- {
- private readonly TState _state;
- private readonly TaskPoolScheduler _scheduler;
- private readonly Func<IScheduler, TState, IDisposable> _action;
- private MultipleAssignmentDisposableValue _cancel;
- public SlowlyScheduledWorkItem(TaskPoolScheduler scheduler, TState state, TimeSpan dueTime, Func<IScheduler, TState, IDisposable> action)
- {
- _state = state;
- _action = action;
- _scheduler = scheduler;
- var ct = new CancellationDisposable();
- _cancel.Disposable = ct;
- TaskHelpers.Delay(dueTime, ct.Token).ContinueWith(
- (_, thisObject) =>
- {
- var @this = (SlowlyScheduledWorkItem<TState>)thisObject!;
- if (!@this._cancel.IsDisposed)
- {
- @this._cancel.Disposable = @this._action(@this._scheduler, @this._state);
- }
- },
- this,
- CancellationToken.None,
- TaskContinuationOptions.ExecuteSynchronously | TaskContinuationOptions.OnlyOnRanToCompletion,
- scheduler._taskFactory.Scheduler ?? TaskScheduler.Default);
- }
- public void Dispose()
- {
- _cancel.Dispose();
- }
- }
- private sealed class LongScheduledWorkItem<TState> : ICancelable
- {
- private readonly TState _state;
- private readonly Action<TState, ICancelable> _action;
- private IDisposable? _cancel;
- public LongScheduledWorkItem(TaskPoolScheduler scheduler, TState state, Action<TState, ICancelable> action)
- {
- _state = state;
- _action = action;
- scheduler._taskFactory.StartNew(
- thisObject =>
- {
- var @this = (LongScheduledWorkItem<TState>)thisObject!;
- //
- // Notice we don't check _cancel.IsDisposed. The contract for ISchedulerLongRunning
- // requires us to ensure the scheduled work gets an opportunity to observe
- // the cancellation request.
- //
- @this._action(@this._state, @this);
- },
- this,
- TaskCreationOptions.LongRunning);
- }
- public void Dispose()
- {
- Disposable.Dispose(ref _cancel);
- }
- public bool IsDisposed => Disposable.GetIsDisposed(ref _cancel);
- }
- private static readonly Lazy<TaskPoolScheduler> LazyInstance = new Lazy<TaskPoolScheduler>(static () => new TaskPoolScheduler(new TaskFactory(TaskScheduler.Default)));
- private readonly TaskFactory _taskFactory;
- /// <summary>
- /// Creates an object that schedules units of work using the provided <see cref="TaskFactory"/>.
- /// </summary>
- /// <param name="taskFactory">Task factory used to create tasks to run units of work.</param>
- /// <exception cref="ArgumentNullException"><paramref name="taskFactory"/> is <c>null</c>.</exception>
- public TaskPoolScheduler(TaskFactory taskFactory)
- {
- _taskFactory = taskFactory ?? throw new ArgumentNullException(nameof(taskFactory));
- }
- /// <summary>
- /// Gets an instance of this scheduler that uses the default <see cref="TaskScheduler"/>.
- /// </summary>
- public static TaskPoolScheduler Default => LazyInstance.Value;
- /// <summary>
- /// Schedules an action to be executed.
- /// </summary>
- /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
- /// <param name="state">State passed to the action to be executed.</param>
- /// <param name="action">Action to be executed.</param>
- /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
- /// <exception cref="ArgumentNullException"><paramref name="action"/> is <c>null</c>.</exception>
- public override IDisposable Schedule<TState>(TState state, Func<IScheduler, TState, IDisposable> action)
- {
- if (action == null)
- {
- throw new ArgumentNullException(nameof(action));
- }
- return new ScheduledWorkItem<TState>(this, state, action);
- }
- /// <summary>
- /// Schedules an action to be executed after dueTime.
- /// </summary>
- /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
- /// <param name="state">State passed to the action to be executed.</param>
- /// <param name="action">Action to be executed.</param>
- /// <param name="dueTime">Relative time after which to execute the action.</param>
- /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
- /// <exception cref="ArgumentNullException"><paramref name="action"/> is <c>null</c>.</exception>
- public override IDisposable Schedule<TState>(TState state, TimeSpan dueTime, Func<IScheduler, TState, IDisposable> action)
- {
- if (action == null)
- {
- throw new ArgumentNullException(nameof(action));
- }
- var dt = Scheduler.Normalize(dueTime);
- if (dt.Ticks == 0)
- {
- return Schedule(state, action);
- }
- return ScheduleSlow(state, dt, action);
- }
- private IDisposable ScheduleSlow<TState>(TState state, TimeSpan dueTime, Func<IScheduler, TState, IDisposable> action)
- {
- return new SlowlyScheduledWorkItem<TState>(this, state, dueTime, action);
- }
- /// <summary>
- /// Schedules a long-running task by creating a new task using TaskCreationOptions.LongRunning. Cancellation happens through polling.
- /// </summary>
- /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
- /// <param name="state">State passed to the action to be executed.</param>
- /// <param name="action">Action to be executed.</param>
- /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
- /// <exception cref="ArgumentNullException"><paramref name="action"/> is <c>null</c>.</exception>
- public IDisposable ScheduleLongRunning<TState>(TState state, Action<TState, ICancelable> action)
- {
- return new LongScheduledWorkItem<TState>(this, state, action);
- }
- /// <summary>
- /// Gets a new stopwatch object.
- /// </summary>
- /// <returns>New stopwatch object; started at the time of the request.</returns>
- public override IStopwatch StartStopwatch()
- {
- //
- // Strictly speaking, this explicit override is not necessary because the base implementation calls into
- // the enlightenment module to obtain the CAL, which would circle back to System.Reactive.PlatformServices
- // where we're currently running. This is merely a short-circuit to avoid the additional roundtrip.
- //
- return new StopwatchImpl();
- }
- /// <summary>
- /// Schedules a periodic piece of work by running a platform-specific timer to create tasks periodically.
- /// </summary>
- /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
- /// <param name="state">Initial state passed to the action upon the first iteration.</param>
- /// <param name="period">Period for running the work periodically.</param>
- /// <param name="action">Action to be executed, potentially updating the state.</param>
- /// <returns>The disposable object used to cancel the scheduled recurring action (best effort).</returns>
- /// <exception cref="ArgumentNullException"><paramref name="action"/> is <c>null</c>.</exception>
- /// <exception cref="ArgumentOutOfRangeException"><paramref name="period"/> is less than <see cref="TimeSpan.Zero"/>.</exception>
- public IDisposable SchedulePeriodic<TState>(TState state, TimeSpan period, Func<TState, TState> action)
- {
- if (period < TimeSpan.Zero)
- {
- throw new ArgumentOutOfRangeException(nameof(period));
- }
- if (action == null)
- {
- throw new ArgumentNullException(nameof(action));
- }
- return new PeriodicallyScheduledWorkItem<TState>(state, period, action, _taskFactory);
- }
- private sealed class PeriodicallyScheduledWorkItem<TState> : IDisposable
- {
- private TState _state;
- private readonly TimeSpan _period;
- private readonly TaskFactory _taskFactory;
- private readonly Func<TState, TState> _action;
- private readonly AsyncLock _gate = new AsyncLock();
- private readonly CancellationTokenSource _cts = new CancellationTokenSource();
- public PeriodicallyScheduledWorkItem(TState state, TimeSpan period, Func<TState, TState> action, TaskFactory taskFactory)
- {
- _state = state;
- _period = period;
- _action = action;
- _taskFactory = taskFactory;
- MoveNext();
- }
- public void Dispose()
- {
- _cts.Cancel();
- _gate.Dispose();
- }
- private void MoveNext()
- {
- TaskHelpers.Delay(_period, _cts.Token).ContinueWith(
- static (_, thisObject) =>
- {
- var @this = (PeriodicallyScheduledWorkItem<TState>)thisObject!;
- @this.MoveNext();
- @this._gate.Wait(
- @this,
- static closureThis => closureThis._state = closureThis._action(closureThis._state));
- },
- this,
- CancellationToken.None,
- TaskContinuationOptions.ExecuteSynchronously | TaskContinuationOptions.OnlyOnRanToCompletion,
- _taskFactory.Scheduler ?? TaskScheduler.Default
- );
- }
- }
- }
- }
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