| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384 |
- /*
- * cryptographic random number generator for PuTTY's ssh client
- */
- #include "putty.h"
- #include "ssh.h"
- #include <assert.h>
- /* Collect environmental noise every 5 minutes */
- #define NOISE_REGULAR_INTERVAL (5*60*TICKSPERSEC)
- void noise_get_heavy(void (*func) (void *, int));
- void noise_get_light(void (*func) (void *, int));
- /*
- * `pool' itself is a pool of random data which we actually use: we
- * return bytes from `pool', at position `poolpos', until `poolpos'
- * reaches the end of the pool. At this point we generate more
- * random data, by adding noise, stirring well, and resetting
- * `poolpos' to point to just past the beginning of the pool (not
- * _the_ beginning, since otherwise we'd give away the whole
- * contents of our pool, and attackers would just have to guess the
- * next lot of noise).
- *
- * `incomingb' buffers acquired noise data, until it gets full, at
- * which point the acquired noise is SHA'ed into `incoming' and
- * `incomingb' is cleared. The noise in `incoming' is used as part
- * of the noise for each stirring of the pool, in addition to local
- * time, process listings, and other such stuff.
- */
- #define HASHINPUT 64 /* 64 bytes SHA input */
- #define HASHSIZE 20 /* 160 bits SHA output */
- #define POOLSIZE 1200 /* size of random pool */
- struct RandPool {
- unsigned char pool[POOLSIZE];
- int poolpos;
- unsigned char incoming[HASHSIZE];
- unsigned char incomingb[HASHINPUT];
- int incomingpos;
- int stir_pending;
- };
- int random_active = 0;
- #ifdef FUZZING
- /*
- * Special dummy version of the RNG for use when fuzzing.
- */
- void random_add_noise(void *noise, int length) { }
- void random_add_heavynoise(void *noise, int length) { }
- void random_ref(void) { }
- void random_unref(void) { }
- int random_byte(void)
- {
- return 0x45; /* Chosen by eight fair coin tosses */
- }
- void random_get_savedata(void **data, int *len) { }
- #else /* !FUZZING */
- static struct RandPool pool;
- long next_noise_collection;
- #ifdef RANDOM_DIAGNOSTICS
- int random_diagnostics = 0;
- #endif
- static void random_stir(void)
- {
- word32 block[HASHINPUT / sizeof(word32)];
- word32 digest[HASHSIZE / sizeof(word32)];
- int i, j, k;
- /*
- * noise_get_light will call random_add_noise, which may call
- * back to here. Prevent recursive stirs.
- */
- if (pool.stir_pending)
- return;
- pool.stir_pending = TRUE;
- noise_get_light(random_add_noise);
- #ifdef RANDOM_DIAGNOSTICS
- {
- int p, q;
- printf("random stir starting\npool:\n");
- for (p = 0; p < POOLSIZE; p += HASHSIZE) {
- printf(" ");
- for (q = 0; q < HASHSIZE; q += 4) {
- printf(" %08x", *(word32 *)(pool.pool + p + q));
- }
- printf("\n");
- }
- printf("incoming:\n ");
- for (q = 0; q < HASHSIZE; q += 4) {
- printf(" %08x", *(word32 *)(pool.incoming + q));
- }
- printf("\nincomingb:\n ");
- for (q = 0; q < HASHINPUT; q += 4) {
- printf(" %08x", *(word32 *)(pool.incomingb + q));
- }
- printf("\n");
- random_diagnostics++;
- }
- #endif
- SHATransform((word32 *) pool.incoming, (word32 *) pool.incomingb);
- pool.incomingpos = 0;
- /*
- * Chunks of this code are blatantly endianness-dependent, but
- * as it's all random bits anyway, WHO CARES?
- */
- memcpy(digest, pool.incoming, sizeof(digest));
- /*
- * Make two passes over the pool.
- */
- for (i = 0; i < 2; i++) {
- /*
- * We operate SHA in CFB mode, repeatedly adding the same
- * block of data to the digest. But we're also fiddling
- * with the digest-so-far, so this shouldn't be Bad or
- * anything.
- */
- memcpy(block, pool.pool, sizeof(block));
- /*
- * Each pass processes the pool backwards in blocks of
- * HASHSIZE, just so that in general we get the output of
- * SHA before the corresponding input, in the hope that
- * things will be that much less predictable that way
- * round, when we subsequently return bytes ...
- */
- for (j = POOLSIZE; (j -= HASHSIZE) >= 0;) {
- /*
- * XOR the bit of the pool we're processing into the
- * digest.
- */
- for (k = 0; k < sizeof(digest) / sizeof(*digest); k++)
- digest[k] ^= ((word32 *) (pool.pool + j))[k];
- /*
- * Munge our unrevealed first block of the pool into
- * it.
- */
- SHATransform(digest, block);
- /*
- * Stick the result back into the pool.
- */
- for (k = 0; k < sizeof(digest) / sizeof(*digest); k++)
- ((word32 *) (pool.pool + j))[k] = digest[k];
- }
- #ifdef RANDOM_DIAGNOSTICS
- if (i == 0) {
- int p, q;
- printf("random stir midpoint\npool:\n");
- for (p = 0; p < POOLSIZE; p += HASHSIZE) {
- printf(" ");
- for (q = 0; q < HASHSIZE; q += 4) {
- printf(" %08x", *(word32 *)(pool.pool + p + q));
- }
- printf("\n");
- }
- printf("incoming:\n ");
- for (q = 0; q < HASHSIZE; q += 4) {
- printf(" %08x", *(word32 *)(pool.incoming + q));
- }
- printf("\nincomingb:\n ");
- for (q = 0; q < HASHINPUT; q += 4) {
- printf(" %08x", *(word32 *)(pool.incomingb + q));
- }
- printf("\n");
- }
- #endif
- }
- /*
- * Might as well save this value back into `incoming', just so
- * there'll be some extra bizarreness there.
- */
- SHATransform(digest, block);
- memcpy(pool.incoming, digest, sizeof(digest));
- pool.poolpos = sizeof(pool.incoming);
- pool.stir_pending = FALSE;
- #ifdef RANDOM_DIAGNOSTICS
- {
- int p, q;
- printf("random stir done\npool:\n");
- for (p = 0; p < POOLSIZE; p += HASHSIZE) {
- printf(" ");
- for (q = 0; q < HASHSIZE; q += 4) {
- printf(" %08x", *(word32 *)(pool.pool + p + q));
- }
- printf("\n");
- }
- printf("incoming:\n ");
- for (q = 0; q < HASHSIZE; q += 4) {
- printf(" %08x", *(word32 *)(pool.incoming + q));
- }
- printf("\nincomingb:\n ");
- for (q = 0; q < HASHINPUT; q += 4) {
- printf(" %08x", *(word32 *)(pool.incomingb + q));
- }
- printf("\n");
- random_diagnostics--;
- }
- #endif
- }
- void random_add_noise(void *noise, int length)
- {
- unsigned char *p = noise;
- int i;
- if (!random_active)
- return;
- /*
- * This function processes HASHINPUT bytes into only HASHSIZE
- * bytes, so _if_ we were getting incredibly high entropy
- * sources then we would be throwing away valuable stuff.
- */
- while (length >= (HASHINPUT - pool.incomingpos)) {
- memcpy(pool.incomingb + pool.incomingpos, p,
- HASHINPUT - pool.incomingpos);
- p += HASHINPUT - pool.incomingpos;
- length -= HASHINPUT - pool.incomingpos;
- SHATransform((word32 *) pool.incoming, (word32 *) pool.incomingb);
- for (i = 0; i < HASHSIZE; i++) {
- if (pool.poolpos >= POOLSIZE)
- pool.poolpos = 0;
- pool.pool[pool.poolpos++] ^= pool.incoming[i];
- if (pool.poolpos >= POOLSIZE)
- pool.poolpos = 0;
- }
- if (pool.poolpos < HASHSIZE)
- random_stir();
- pool.incomingpos = 0;
- }
- #ifdef MPEXT
- if (length > 0)
- #endif
- memcpy(pool.incomingb + pool.incomingpos, p, length);
- pool.incomingpos += length;
- }
- void random_add_heavynoise(void *noise, int length)
- {
- unsigned char *p = noise;
- int i;
- while (length >= POOLSIZE) {
- for (i = 0; i < POOLSIZE; i++)
- pool.pool[i] ^= *p++;
- random_stir();
- length -= POOLSIZE;
- }
- for (i = 0; i < length; i++)
- pool.pool[i] ^= *p++;
- random_stir();
- }
- static void random_add_heavynoise_bitbybit(void *noise, int length)
- {
- unsigned char *p = noise;
- int i;
- while (length >= POOLSIZE - pool.poolpos) {
- for (i = 0; i < POOLSIZE - pool.poolpos; i++)
- pool.pool[pool.poolpos + i] ^= *p++;
- random_stir();
- length -= POOLSIZE - pool.poolpos;
- pool.poolpos = 0;
- }
- for (i = 0; i < length; i++)
- pool.pool[i] ^= *p++;
- pool.poolpos = i;
- }
- static void random_timer(void *ctx, unsigned long now)
- {
- if (random_active > 0 && now == next_noise_collection) {
- noise_regular();
- next_noise_collection =
- schedule_timer(NOISE_REGULAR_INTERVAL, random_timer, &pool);
- }
- }
- void random_ref(void)
- {
- MPEXT_PUTTY_SECTION_ENTER;
- if (!random_active) {
- memset(&pool, 0, sizeof(pool)); /* just to start with */
- noise_get_heavy(random_add_heavynoise_bitbybit);
- random_stir();
- next_noise_collection =
- schedule_timer(NOISE_REGULAR_INTERVAL, random_timer, &pool);
- }
- random_active++;
- MPEXT_PUTTY_SECTION_LEAVE;
- }
- void random_unref(void)
- {
- MPEXT_PUTTY_SECTION_ENTER;
- assert(random_active > 0);
- if (random_active == 1) {
- #ifndef MPEXT
- // We control this on our own in PuttyFinalize()
- random_save_seed();
- #endif
- expire_timer_context(&pool);
- }
- random_active--;
- MPEXT_PUTTY_SECTION_LEAVE;
- }
- int random_byte(void)
- {
- #ifdef MPEXT
- int pos;
- assert(random_active);
- pos = pool.poolpos;
- if (pos < sizeof(pool.incoming) || pos >= POOLSIZE)
- {
- MPEXT_PUTTY_SECTION_ENTER;
- if (pool.poolpos >= POOLSIZE)
- {
- random_stir();
- }
- pos = pool.poolpos;
- pool.poolpos++;
- MPEXT_PUTTY_SECTION_LEAVE;
- }
- else
- {
- pool.poolpos++;
- }
- return pool.pool[pos];
- #else
- assert(random_active);
- if (pool.poolpos >= POOLSIZE)
- random_stir();
- return pool.pool[pool.poolpos++];
- #endif
- }
- void random_get_savedata(void **data, int *len)
- {
- void *buf = snewn(POOLSIZE / 2, char);
- MPEXT_PUTTY_SECTION_ENTER;
- random_stir();
- memcpy(buf, pool.pool + pool.poolpos, POOLSIZE / 2);
- *len = POOLSIZE / 2;
- *data = buf;
- random_stir();
- MPEXT_PUTTY_SECTION_LEAVE;
- }
- #endif
|