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@@ -10,401 +10,13 @@
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#include "../CTownHandler.h"
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#include "../StringConstants.h"
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#include "../filesystem/Filesystem.h"
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-
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-CMapGenOptions::CMapGenOptions() : width(CMapHeader::MAP_SIZE_MIDDLE), height(CMapHeader::MAP_SIZE_MIDDLE), hasTwoLevels(false),
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- playerCount(RANDOM_SIZE), teamCount(RANDOM_SIZE), compOnlyPlayerCount(0), compOnlyTeamCount(RANDOM_SIZE),
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- waterContent(EWaterContent::RANDOM), monsterStrength(EMonsterStrength::RANDOM), mapTemplate(nullptr)
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-{
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- resetPlayersMap();
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-}
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-
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-si32 CMapGenOptions::getWidth() const
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-{
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- return width;
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-}
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-
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-void CMapGenOptions::setWidth(si32 value)
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-{
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- assert(value >= 1);
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- width = value;
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-}
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-
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-si32 CMapGenOptions::getHeight() const
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-{
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- return height;
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-}
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-
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-void CMapGenOptions::setHeight(si32 value)
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-{
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- assert(value >= 1);
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- height = value;
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-}
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-
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-bool CMapGenOptions::getHasTwoLevels() const
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-{
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- return hasTwoLevels;
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-}
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-
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-void CMapGenOptions::setHasTwoLevels(bool value)
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-{
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- hasTwoLevels = value;
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-}
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-
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-si8 CMapGenOptions::getPlayerCount() const
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-{
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- return playerCount;
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-}
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-
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-void CMapGenOptions::setPlayerCount(si8 value)
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-{
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- assert((value >= 1 && value <= PlayerColor::PLAYER_LIMIT_I) || value == RANDOM_SIZE);
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- playerCount = value;
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- resetPlayersMap();
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-}
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-
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-si8 CMapGenOptions::getTeamCount() const
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-{
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- return teamCount;
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-}
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-
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-void CMapGenOptions::setTeamCount(si8 value)
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-{
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- assert(playerCount == RANDOM_SIZE || (value >= 0 && value < playerCount) || value == RANDOM_SIZE);
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- teamCount = value;
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-}
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-
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-si8 CMapGenOptions::getCompOnlyPlayerCount() const
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-{
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- return compOnlyPlayerCount;
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-}
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-
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-void CMapGenOptions::setCompOnlyPlayerCount(si8 value)
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-{
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- assert(value == RANDOM_SIZE || (value >= 0 && value <= PlayerColor::PLAYER_LIMIT_I - playerCount));
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- compOnlyPlayerCount = value;
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- resetPlayersMap();
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-}
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-
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-si8 CMapGenOptions::getCompOnlyTeamCount() const
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-{
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- return compOnlyTeamCount;
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-}
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-
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-void CMapGenOptions::setCompOnlyTeamCount(si8 value)
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-{
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- assert(value == RANDOM_SIZE || compOnlyPlayerCount == RANDOM_SIZE || (value >= 0 && value <= std::max(compOnlyPlayerCount - 1, 0)));
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- compOnlyTeamCount = value;
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-}
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-
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-EWaterContent::EWaterContent CMapGenOptions::getWaterContent() const
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-{
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- return waterContent;
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-}
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-
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-void CMapGenOptions::setWaterContent(EWaterContent::EWaterContent value)
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-{
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- waterContent = value;
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-}
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-
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-EMonsterStrength::EMonsterStrength CMapGenOptions::getMonsterStrength() const
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-{
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- return monsterStrength;
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-}
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-
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-void CMapGenOptions::setMonsterStrength(EMonsterStrength::EMonsterStrength value)
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-{
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- monsterStrength = value;
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-}
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-
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-void CMapGenOptions::resetPlayersMap()
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-{
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- players.clear();
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- int realPlayersCnt = playerCount == RANDOM_SIZE ? static_cast<int>(PlayerColor::PLAYER_LIMIT_I) : playerCount;
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- int realCompOnlyPlayersCnt = compOnlyPlayerCount == RANDOM_SIZE ? (PlayerColor::PLAYER_LIMIT_I - realPlayersCnt) : compOnlyPlayerCount;
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- for(int color = 0; color < (realPlayersCnt + realCompOnlyPlayersCnt); ++color)
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- {
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- CPlayerSettings player;
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- player.setColor(PlayerColor(color));
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- player.setPlayerType((color >= realPlayersCnt) ? EPlayerType::COMP_ONLY : EPlayerType::AI);
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- players[PlayerColor(color)] = player;
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- }
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-}
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-
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-const std::map<PlayerColor, CMapGenOptions::CPlayerSettings> & CMapGenOptions::getPlayersSettings() const
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-{
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- return players;
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-}
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-
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-void CMapGenOptions::setStartingTownForPlayer(PlayerColor color, si32 town)
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-{
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- auto it = players.find(color);
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- if(it == players.end()) assert(0);
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- it->second.setStartingTown(town);
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-}
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-
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-void CMapGenOptions::setPlayerTypeForStandardPlayer(PlayerColor color, EPlayerType::EPlayerType playerType)
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-{
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- assert(playerType != EPlayerType::COMP_ONLY);
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- auto it = players.find(color);
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- if(it == players.end()) assert(0);
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- it->second.setPlayerType(playerType);
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-}
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-
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-const CRmgTemplate * CMapGenOptions::getMapTemplate() const
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-{
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- return mapTemplate;
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-}
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-
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-void CMapGenOptions::setMapTemplate(const CRmgTemplate * value)
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-{
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- mapTemplate = value;
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- //TODO validate & adapt options according to template
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- assert(0);
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-}
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-
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-const std::map<std::string, CRmgTemplate> & CMapGenOptions::getAvailableTemplates() const
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-{
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- return CRmgTemplateStorage::get().getTemplates();
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-}
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-
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-void CMapGenOptions::finalize()
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-{
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- CRandomGenerator gen;
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- finalize(gen);
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-}
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-
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-void CMapGenOptions::finalize(CRandomGenerator & gen)
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-{
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- if(!mapTemplate)
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- {
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- mapTemplate = getPossibleTemplate(gen);
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- assert(mapTemplate);
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- }
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-
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- if(playerCount == RANDOM_SIZE)
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- {
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- auto possiblePlayers = mapTemplate->getPlayers().getNumbers();
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- possiblePlayers.erase(possiblePlayers.begin(), possiblePlayers.lower_bound(countHumanPlayers()));
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- assert(!possiblePlayers.empty());
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- playerCount = *std::next(possiblePlayers.begin(), gen.getInteger(0, possiblePlayers.size() - 1));
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- updatePlayers();
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- }
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- if(teamCount == RANDOM_SIZE)
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- {
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- teamCount = gen.getInteger(0, playerCount - 1);
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- }
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- if(compOnlyPlayerCount == RANDOM_SIZE)
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- {
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- auto possiblePlayers = mapTemplate->getCpuPlayers().getNumbers();
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- compOnlyPlayerCount = *std::next(possiblePlayers.begin(), gen.getInteger(0, possiblePlayers.size() - 1));
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- updateCompOnlyPlayers();
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- }
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- if(compOnlyTeamCount == RANDOM_SIZE)
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- {
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- compOnlyTeamCount = gen.getInteger(0, std::max(compOnlyPlayerCount - 1, 0));
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- }
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-
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- // 1 team isn't allowed
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- if(teamCount == 1 && compOnlyPlayerCount == 0)
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- {
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- teamCount = 0;
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- }
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-
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- if(waterContent == EWaterContent::RANDOM)
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- {
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- waterContent = static_cast<EWaterContent::EWaterContent>(gen.getInteger(0, 2));
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- }
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- if(monsterStrength == EMonsterStrength::RANDOM)
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- {
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- monsterStrength = static_cast<EMonsterStrength::EMonsterStrength>(gen.getInteger(0, 2));
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- }
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-}
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-
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-void CMapGenOptions::updatePlayers()
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-{
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- // Remove AI players only from the end of the players map if necessary
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- for(auto itrev = players.end(); itrev != players.begin();)
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- {
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- auto it = itrev;
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- --it;
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- if(players.size() == playerCount) break;
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- if(it->second.getPlayerType() == EPlayerType::AI)
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- {
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- players.erase(it);
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- }
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- else
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- {
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- --itrev;
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- }
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- }
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-}
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-
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-void CMapGenOptions::updateCompOnlyPlayers()
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-{
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- auto totalPlayersCnt = playerCount + compOnlyPlayerCount;
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-
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- // Remove comp only players only from the end of the players map if necessary
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- for(auto itrev = players.end(); itrev != players.begin();)
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- {
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- auto it = itrev;
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- --it;
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- if(players.size() <= totalPlayersCnt) break;
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- if(it->second.getPlayerType() == EPlayerType::COMP_ONLY)
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- {
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- players.erase(it);
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- }
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- else
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- {
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- --itrev;
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- }
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- }
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-
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- // Add some comp only players if necessary
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- auto compOnlyPlayersToAdd = totalPlayersCnt - players.size();
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- for(int i = 0; i < compOnlyPlayersToAdd; ++i)
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- {
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- CPlayerSettings pSettings;
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- pSettings.setPlayerType(EPlayerType::COMP_ONLY);
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- pSettings.setColor(getNextPlayerColor());
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- players[pSettings.getColor()] = pSettings;
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- }
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-}
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-
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-int CMapGenOptions::countHumanPlayers() const
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-{
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- return static_cast<int>(boost::count_if(players, [](const std::pair<PlayerColor, CPlayerSettings> & pair)
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- {
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- return pair.second.getPlayerType() == EPlayerType::HUMAN;
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- }));
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-}
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-
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-PlayerColor CMapGenOptions::getNextPlayerColor() const
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-{
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- for(PlayerColor i = PlayerColor(0); i < PlayerColor::PLAYER_LIMIT; i.advance(1))
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- {
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- if(!players.count(i))
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- {
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- return i;
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- }
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- }
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- assert(0);
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- return PlayerColor(0);
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-}
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-
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-bool CMapGenOptions::checkOptions() const
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-{
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- assert(countHumanPlayers() > 0);
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- if(mapTemplate)
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- {
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- return true;
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- }
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- else
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- {
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- CRandomGenerator gen;
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- return getPossibleTemplate(gen) != nullptr;
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- }
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-}
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-
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-const CRmgTemplate * CMapGenOptions::getPossibleTemplate(CRandomGenerator & gen) const
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-{
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- // Find potential templates
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- const auto & tpls = getAvailableTemplates();
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- std::list<const CRmgTemplate *> potentialTpls;
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- for(const auto & tplPair : tpls)
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- {
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- const auto & tpl = tplPair.second;
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- CRmgTemplate::CSize tplSize(width, height, hasTwoLevels);
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- if(tplSize >= tpl.getMinSize() && tplSize <= tpl.getMaxSize())
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- {
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- bool isPlayerCountValid = false;
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- if(playerCount != RANDOM_SIZE)
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- {
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- if(tpl.getPlayers().isInRange(playerCount)) isPlayerCountValid = true;
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- }
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- else
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- {
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- // Human players shouldn't be banned when playing with random player count
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- auto playerNumbers = tpl.getPlayers().getNumbers();
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- if(playerNumbers.lower_bound(countHumanPlayers()) != playerNumbers.end())
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- {
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- isPlayerCountValid = true;
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- }
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- }
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-
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- if(isPlayerCountValid)
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- {
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- bool isCpuPlayerCountValid = false;
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- if(compOnlyPlayerCount != RANDOM_SIZE)
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- {
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- if(tpl.getCpuPlayers().isInRange(compOnlyPlayerCount)) isCpuPlayerCountValid = true;
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- }
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- else
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- {
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- isCpuPlayerCountValid = true;
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- }
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-
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- if(isCpuPlayerCountValid) potentialTpls.push_back(&tpl);
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- }
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- }
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- }
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-
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- // Select tpl
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- if(potentialTpls.empty())
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- {
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- return nullptr;
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- }
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- else
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- {
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- return *std::next(potentialTpls.begin(), gen.getInteger(0, potentialTpls.size() - 1));
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- }
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-}
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-
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-CMapGenOptions::CPlayerSettings::CPlayerSettings() : color(0), startingTown(RANDOM_TOWN), playerType(EPlayerType::AI)
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-{
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-
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-}
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-
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-PlayerColor CMapGenOptions::CPlayerSettings::getColor() const
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-{
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- return color;
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-}
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-
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-void CMapGenOptions::CPlayerSettings::setColor(PlayerColor value)
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-{
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- assert(value >= PlayerColor(0) && value < PlayerColor::PLAYER_LIMIT);
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- color = value;
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-}
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-
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-si32 CMapGenOptions::CPlayerSettings::getStartingTown() const
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-{
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- return startingTown;
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-}
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-
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-void CMapGenOptions::CPlayerSettings::setStartingTown(si32 value)
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-{
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- assert(value >= -1);
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- if(value >= 0)
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- {
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- assert(value < static_cast<int>(VLC->townh->factions.size()));
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- assert(VLC->townh->factions[value]->town != nullptr);
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- }
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- startingTown = value;
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-}
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-
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-EPlayerType::EPlayerType CMapGenOptions::CPlayerSettings::getPlayerType() const
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-{
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- return playerType;
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-}
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-
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-void CMapGenOptions::CPlayerSettings::setPlayerType(EPlayerType::EPlayerType value)
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-{
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- playerType = value;
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-}
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+#include "CRmgTemplate.h"
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+#include "CRmgTemplateZone.h"
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CMapGenerator::CMapGenerator(const CMapGenOptions & mapGenOptions, int randomSeed /*= std::time(nullptr)*/) :
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mapGenOptions(mapGenOptions), randomSeed(randomSeed)
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{
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- gen.seed(randomSeed);
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+ rand.setSeed(randomSeed);
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}
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CMapGenerator::~CMapGenerator()
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@@ -412,11 +24,11 @@ CMapGenerator::~CMapGenerator()
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}
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-std::unique_ptr<CMap> CMapGenerator::generate()
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+ConstTransitivePtr<CMap> CMapGenerator::generate()
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{
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- mapGenOptions.finalize(gen);
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+ mapGenOptions.finalize(rand);
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- map = make_unique<CMap>();
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+ //map = make_unique<CMap>();
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editManager = map->getEditManager();
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editManager->getUndoManager().setUndoRedoLimit(0);
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addHeaderInfo();
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@@ -502,7 +114,7 @@ void CMapGenerator::addPlayerInfo()
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{
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player.canHumanPlay = true;
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}
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- auto itTeam = std::next(teamNumbers[j].begin(), gen.getInteger(0, teamNumbers[j].size() - 1));
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+ auto itTeam = std::next(teamNumbers[j].begin(), rand.nextInt (teamNumbers[j].size()));
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player.team = TeamID(*itTeam);
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teamNumbers[j].erase(itTeam);
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map->players[pSettings.getColor().getNum()] = player;
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@@ -515,9 +127,9 @@ void CMapGenerator::addPlayerInfo()
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void CMapGenerator::genZones()
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{
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map->initTerrain();
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- editManager->clearTerrain(&gen);
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+ editManager->clearTerrain(&rand);
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editManager->getTerrainSelection().selectRange(MapRect(int3(0, 0, 0), mapGenOptions.getWidth(), mapGenOptions.getHeight()));
|
|
|
- editManager->drawTerrain(ETerrainType::GRASS, &gen);
|
|
|
+ editManager->drawTerrain(ETerrainType::GRASS, &rand);
|
|
|
|
|
|
auto pcnt = mapGenOptions.getPlayerCount();
|
|
|
auto w = mapGenOptions.getWidth();
|
|
@@ -537,7 +149,7 @@ void CMapGenerator::genZones()
|
|
|
int part_h = h/player_per_side;
|
|
|
for(auto const it : zones)
|
|
|
{
|
|
|
- CRmgTemplateZone zone = it.second;
|
|
|
+ CRmgTemplateZone * zone = it.second;
|
|
|
std::vector<int3> shape;
|
|
|
int left = part_w*(i%player_per_side);
|
|
|
int top = part_h*(i/player_per_side);
|
|
@@ -545,8 +157,8 @@ void CMapGenerator::genZones()
|
|
|
shape.push_back(int3(left + part_w, top, 0));
|
|
|
shape.push_back(int3(left + part_w, top + part_h, 0));
|
|
|
shape.push_back(int3(left, top + part_h, 0));
|
|
|
- zone.setShape(shape);
|
|
|
- zone.setType(i < pcnt ? ETemplateZoneType::PLAYER_START : ETemplateZoneType::TREASURE);
|
|
|
+ zone->setShape(shape);
|
|
|
+ zone->setType(i < pcnt ? ETemplateZoneType::PLAYER_START : ETemplateZoneType::TREASURE);
|
|
|
this->zones[it.first] = zone;
|
|
|
++i;
|
|
|
}
|
|
@@ -556,9 +168,9 @@ void CMapGenerator::genZones()
|
|
|
void CMapGenerator::fillZones()
|
|
|
{
|
|
|
logGlobal->infoStream() << "Started filling zones";
|
|
|
- for(auto it = zones.begin(); it != zones.end(); ++it)
|
|
|
+ for(auto it : zones)
|
|
|
{
|
|
|
- it->second.fill(this);
|
|
|
+ it.second->fill(this);
|
|
|
}
|
|
|
logGlobal->infoStream() << "Zones filled successfully";
|
|
|
}
|
|
@@ -573,966 +185,4 @@ void CMapGenerator::addHeaderInfo()
|
|
|
map->description = getMapDescription();
|
|
|
map->difficulty = 1;
|
|
|
addPlayerInfo();
|
|
|
-}
|
|
|
-
|
|
|
-CRmgTemplateZone::CTownInfo::CTownInfo() : townCount(0), castleCount(0), townDensity(0), castleDensity(0)
|
|
|
-{
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-int CRmgTemplateZone::CTownInfo::getTownCount() const
|
|
|
-{
|
|
|
- return townCount;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::CTownInfo::setTownCount(int value)
|
|
|
-{
|
|
|
- if(value < 0) throw std::runtime_error("Negative value for town count not allowed.");
|
|
|
- townCount = value;
|
|
|
-}
|
|
|
-
|
|
|
-int CRmgTemplateZone::CTownInfo::getCastleCount() const
|
|
|
-{
|
|
|
- return castleCount;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::CTownInfo::setCastleCount(int value)
|
|
|
-{
|
|
|
- if(value < 0) throw std::runtime_error("Negative value for castle count not allowed.");
|
|
|
- castleCount = value;
|
|
|
-}
|
|
|
-
|
|
|
-int CRmgTemplateZone::CTownInfo::getTownDensity() const
|
|
|
-{
|
|
|
- return townDensity;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::CTownInfo::setTownDensity(int value)
|
|
|
-{
|
|
|
- if(value < 0) throw std::runtime_error("Negative value for town density not allowed.");
|
|
|
- townDensity = value;
|
|
|
-}
|
|
|
-
|
|
|
-int CRmgTemplateZone::CTownInfo::getCastleDensity() const
|
|
|
-{
|
|
|
- return castleDensity;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::CTownInfo::setCastleDensity(int value)
|
|
|
-{
|
|
|
- if(value < 0) throw std::runtime_error("Negative value for castle density not allowed.");
|
|
|
- castleDensity = value;
|
|
|
-}
|
|
|
-
|
|
|
-CRmgTemplateZone::CTileInfo::CTileInfo():nearestObjectDistance(INT_MAX), obstacle(false), occupied(false), terrain(ETerrainType::WRONG)
|
|
|
-{
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-int CRmgTemplateZone::CTileInfo::getNearestObjectDistance() const
|
|
|
-{
|
|
|
- return nearestObjectDistance;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::CTileInfo::setNearestObjectDistance(int value)
|
|
|
-{
|
|
|
- if(value < 0) throw std::runtime_error("Negative value for nearest object distance not allowed.");
|
|
|
- nearestObjectDistance = value;
|
|
|
-}
|
|
|
-
|
|
|
-bool CRmgTemplateZone::CTileInfo::isObstacle() const
|
|
|
-{
|
|
|
- return obstacle;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::CTileInfo::setObstacle(bool value)
|
|
|
-{
|
|
|
- obstacle = value;
|
|
|
-}
|
|
|
-
|
|
|
-bool CRmgTemplateZone::CTileInfo::isOccupied() const
|
|
|
-{
|
|
|
- return occupied;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::CTileInfo::setOccupied(bool value)
|
|
|
-{
|
|
|
- occupied = value;
|
|
|
-}
|
|
|
-
|
|
|
-ETerrainType CRmgTemplateZone::CTileInfo::getTerrainType() const
|
|
|
-{
|
|
|
- return terrain;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::CTileInfo::setTerrainType(ETerrainType value)
|
|
|
-{
|
|
|
- terrain = value;
|
|
|
-}
|
|
|
-
|
|
|
-CRmgTemplateZone::CRmgTemplateZone() : id(0), type(ETemplateZoneType::PLAYER_START), size(1),
|
|
|
- townsAreSameType(false), matchTerrainToTown(true)
|
|
|
-{
|
|
|
- townTypes = getDefaultTownTypes();
|
|
|
- terrainTypes = getDefaultTerrainTypes();
|
|
|
-}
|
|
|
-
|
|
|
-TRmgTemplateZoneId CRmgTemplateZone::getId() const
|
|
|
-{
|
|
|
- return id;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::setId(TRmgTemplateZoneId value)
|
|
|
-{
|
|
|
- if(value <= 0) throw std::runtime_error("Zone id should be greater than 0.");
|
|
|
- id = value;
|
|
|
-}
|
|
|
-
|
|
|
-ETemplateZoneType::ETemplateZoneType CRmgTemplateZone::getType() const
|
|
|
-{
|
|
|
- return type;
|
|
|
-}
|
|
|
-void CRmgTemplateZone::setType(ETemplateZoneType::ETemplateZoneType value)
|
|
|
-{
|
|
|
- type = value;
|
|
|
-}
|
|
|
-
|
|
|
-int CRmgTemplateZone::getSize() const
|
|
|
-{
|
|
|
- return size;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::setSize(int value)
|
|
|
-{
|
|
|
- if(value <= 0) throw std::runtime_error("Zone size needs to be greater than 0.");
|
|
|
- size = value;
|
|
|
-}
|
|
|
-
|
|
|
-boost::optional<int> CRmgTemplateZone::getOwner() const
|
|
|
-{
|
|
|
- return owner;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::setOwner(boost::optional<int> value)
|
|
|
-{
|
|
|
- if(!(*value >= 0 && *value <= PlayerColor::PLAYER_LIMIT_I)) throw std::runtime_error("Owner has to be in range 0 to max player count.");
|
|
|
- owner = value;
|
|
|
-}
|
|
|
-
|
|
|
-const CRmgTemplateZone::CTownInfo & CRmgTemplateZone::getPlayerTowns() const
|
|
|
-{
|
|
|
- return playerTowns;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::setPlayerTowns(const CTownInfo & value)
|
|
|
-{
|
|
|
- playerTowns = value;
|
|
|
-}
|
|
|
-
|
|
|
-const CRmgTemplateZone::CTownInfo & CRmgTemplateZone::getNeutralTowns() const
|
|
|
-{
|
|
|
- return neutralTowns;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::setNeutralTowns(const CTownInfo & value)
|
|
|
-{
|
|
|
- neutralTowns = value;
|
|
|
-}
|
|
|
-
|
|
|
-bool CRmgTemplateZone::getTownsAreSameType() const
|
|
|
-{
|
|
|
- return townsAreSameType;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::setTownsAreSameType(bool value)
|
|
|
-{
|
|
|
- townsAreSameType = value;
|
|
|
-}
|
|
|
-
|
|
|
-const std::set<TFaction> & CRmgTemplateZone::getTownTypes() const
|
|
|
-{
|
|
|
- return townTypes;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::setTownTypes(const std::set<TFaction> & value)
|
|
|
-{
|
|
|
- townTypes = value;
|
|
|
-}
|
|
|
-
|
|
|
-std::set<TFaction> CRmgTemplateZone::getDefaultTownTypes() const
|
|
|
-{
|
|
|
- std::set<TFaction> defaultTowns;
|
|
|
- auto towns = VLC->townh->getDefaultAllowed();
|
|
|
- for(int i = 0; i < towns.size(); ++i)
|
|
|
- {
|
|
|
- if(towns[i]) defaultTowns.insert(i);
|
|
|
- }
|
|
|
- return defaultTowns;
|
|
|
-}
|
|
|
-
|
|
|
-bool CRmgTemplateZone::getMatchTerrainToTown() const
|
|
|
-{
|
|
|
- return matchTerrainToTown;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::setMatchTerrainToTown(bool value)
|
|
|
-{
|
|
|
- matchTerrainToTown = value;
|
|
|
-}
|
|
|
-
|
|
|
-const std::set<ETerrainType> & CRmgTemplateZone::getTerrainTypes() const
|
|
|
-{
|
|
|
- return terrainTypes;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::setTerrainTypes(const std::set<ETerrainType> & value)
|
|
|
-{
|
|
|
- assert(value.find(ETerrainType::WRONG) == value.end() && value.find(ETerrainType::BORDER) == value.end() &&
|
|
|
- value.find(ETerrainType::WATER) == value.end() && value.find(ETerrainType::ROCK) == value.end());
|
|
|
- terrainTypes = value;
|
|
|
-}
|
|
|
-
|
|
|
-std::set<ETerrainType> CRmgTemplateZone::getDefaultTerrainTypes() const
|
|
|
-{
|
|
|
- std::set<ETerrainType> terTypes;
|
|
|
- static const ETerrainType::EETerrainType allowedTerTypes[] = { ETerrainType::DIRT, ETerrainType::SAND, ETerrainType::GRASS, ETerrainType::SNOW,
|
|
|
- ETerrainType::SWAMP, ETerrainType::ROUGH, ETerrainType::SUBTERRANEAN, ETerrainType::LAVA };
|
|
|
- for(auto & allowedTerType : allowedTerTypes) terTypes.insert(allowedTerType);
|
|
|
- return terTypes;
|
|
|
-}
|
|
|
-
|
|
|
-boost::optional<TRmgTemplateZoneId> CRmgTemplateZone::getTerrainTypeLikeZone() const
|
|
|
-{
|
|
|
- return terrainTypeLikeZone;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::setTerrainTypeLikeZone(boost::optional<TRmgTemplateZoneId> value)
|
|
|
-{
|
|
|
- terrainTypeLikeZone = value;
|
|
|
-}
|
|
|
-
|
|
|
-boost::optional<TRmgTemplateZoneId> CRmgTemplateZone::getTownTypeLikeZone() const
|
|
|
-{
|
|
|
- return townTypeLikeZone;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::setTownTypeLikeZone(boost::optional<TRmgTemplateZoneId> value)
|
|
|
-{
|
|
|
- townTypeLikeZone = value;
|
|
|
-}
|
|
|
-
|
|
|
-bool CRmgTemplateZone::pointIsIn(int x, int y)
|
|
|
-{
|
|
|
- int i, j;
|
|
|
- bool c = false;
|
|
|
- int nvert = shape.size();
|
|
|
- for (i = 0, j = nvert-1; i < nvert; j = i++) {
|
|
|
- if ( ((shape[i].y>y) != (shape[j].y>y)) &&
|
|
|
- (x < (shape[j].x-shape[i].x) * (y-shape[i].y) / (shape[j].y-shape[i].y) + shape[i].x) )
|
|
|
- c = !c;
|
|
|
- }
|
|
|
- return c;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::setShape(std::vector<int3> shape)
|
|
|
-{
|
|
|
- int z = -1;
|
|
|
- si32 minx = INT_MAX;
|
|
|
- si32 maxx = -1;
|
|
|
- si32 miny = INT_MAX;
|
|
|
- si32 maxy = -1;
|
|
|
- for(auto &point : shape)
|
|
|
- {
|
|
|
- if (z == -1)
|
|
|
- z = point.z;
|
|
|
- if (point.z != z)
|
|
|
- throw std::runtime_error("Zone shape points should lie on same z.");
|
|
|
- minx = std::min(minx, point.x);
|
|
|
- maxx = std::max(maxx, point.x);
|
|
|
- miny = std::min(miny, point.y);
|
|
|
- maxy = std::max(maxy, point.y);
|
|
|
- }
|
|
|
- this->shape = shape;
|
|
|
- for(int x = minx; x <= maxx; ++x)
|
|
|
- {
|
|
|
- for(int y = miny; y <= maxy; ++y)
|
|
|
- {
|
|
|
- if (pointIsIn(x, y))
|
|
|
- {
|
|
|
- tileinfo[int3(x,y,z)] = CTileInfo();
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-int3 CRmgTemplateZone::getCenter()
|
|
|
-{
|
|
|
- si32 cx = 0;
|
|
|
- si32 cy = 0;
|
|
|
- si32 area = 0;
|
|
|
- si32 sz = shape.size();
|
|
|
- //include last->first too
|
|
|
- for(si32 i = 0, j = sz-1; i < sz; j = i++) {
|
|
|
- si32 sf = (shape[i].x * shape[j].y - shape[j].x * shape[i].y);
|
|
|
- cx += (shape[i].x + shape[j].x) * sf;
|
|
|
- cy += (shape[i].y + shape[j].y) * sf;
|
|
|
- area += sf;
|
|
|
- }
|
|
|
- area /= 2;
|
|
|
- return int3(std::abs(cx/area/6), std::abs(cy/area/6), shape[0].z);
|
|
|
-}
|
|
|
-
|
|
|
-bool CRmgTemplateZone::fill(CMapGenerator* gen)
|
|
|
-{
|
|
|
- std::vector<CGObjectInstance*> required_objects;
|
|
|
- if ((type == ETemplateZoneType::CPU_START) || (type == ETemplateZoneType::PLAYER_START))
|
|
|
- {
|
|
|
- logGlobal->infoStream() << "Preparing playing zone";
|
|
|
- int player_id = *owner - 1;
|
|
|
- auto & playerInfo = gen->map->players[player_id];
|
|
|
- if (playerInfo.canAnyonePlay())
|
|
|
- {
|
|
|
- PlayerColor player(player_id);
|
|
|
- auto town = new CGTownInstance();
|
|
|
- town->ID = Obj::TOWN;
|
|
|
- int townId = gen->mapGenOptions.getPlayersSettings().find(player)->second.getStartingTown();
|
|
|
-
|
|
|
- static auto town_gen = gen->gen.getRangeI(0, 8);
|
|
|
-
|
|
|
- if(townId == CMapGenOptions::CPlayerSettings::RANDOM_TOWN) townId = town_gen(); // Default towns
|
|
|
- town->subID = townId;
|
|
|
- town->tempOwner = player;
|
|
|
- town->defInfo = VLC->dobjinfo->gobjs[town->ID][town->subID];
|
|
|
- town->builtBuildings.insert(BuildingID::FORT);
|
|
|
- town->builtBuildings.insert(BuildingID::DEFAULT);
|
|
|
-
|
|
|
- placeObject(gen, town, getCenter());
|
|
|
- logGlobal->infoStream() << "Placed object";
|
|
|
-
|
|
|
- logGlobal->infoStream() << "Fill player info " << player_id;
|
|
|
- auto & playerInfo = gen->map->players[player_id];
|
|
|
- // Update player info
|
|
|
- playerInfo.allowedFactions.clear();
|
|
|
- playerInfo.allowedFactions.insert(town->subID);
|
|
|
- playerInfo.hasMainTown = true;
|
|
|
- playerInfo.posOfMainTown = town->pos - int3(2, 0, 0);
|
|
|
- playerInfo.generateHeroAtMainTown = true;
|
|
|
-
|
|
|
- //required_objects.push_back(town);
|
|
|
-
|
|
|
- std::vector<Res::ERes> required_mines;
|
|
|
- required_mines.push_back(Res::ERes::WOOD);
|
|
|
- required_mines.push_back(Res::ERes::ORE);
|
|
|
-
|
|
|
- for(const auto res : required_mines)
|
|
|
- {
|
|
|
- auto mine = new CGMine();
|
|
|
- mine->ID = Obj::MINE;
|
|
|
- mine->subID = static_cast<si32>(res);
|
|
|
- mine->producedResource = res;
|
|
|
- mine->producedQuantity = mine->defaultResProduction();
|
|
|
- mine->defInfo = VLC->dobjinfo->gobjs[mine->ID][mine->subID];
|
|
|
- required_objects.push_back(mine);
|
|
|
- }
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- type = ETemplateZoneType::TREASURE;
|
|
|
- logGlobal->infoStream() << "Skipping this zone cause no player";
|
|
|
- }
|
|
|
- }
|
|
|
- logGlobal->infoStream() << "Creating required objects";
|
|
|
- for(const auto &obj : required_objects)
|
|
|
- {
|
|
|
- int3 pos;
|
|
|
- logGlobal->infoStream() << "Looking for place";
|
|
|
- if ( ! findPlaceForObject(gen, obj, 3, pos))
|
|
|
- {
|
|
|
- logGlobal->errorStream() << "Failed to fill zone due to lack of space";
|
|
|
- //TODO CLEANUP!
|
|
|
- return false;
|
|
|
- }
|
|
|
- logGlobal->infoStream() << "Place found";
|
|
|
-
|
|
|
- placeObject(gen, obj, pos);
|
|
|
- logGlobal->infoStream() << "Placed object";
|
|
|
- }
|
|
|
- std::vector<CGObjectInstance*> guarded_objects;
|
|
|
- static auto res_gen = gen->gen.getRangeI(Res::ERes::WOOD, Res::ERes::GOLD);
|
|
|
- const double res_mindist = 5;
|
|
|
- do {
|
|
|
- auto obj = new CGResource();
|
|
|
- auto restype = static_cast<Res::ERes>(res_gen());
|
|
|
- obj->ID = Obj::RESOURCE;
|
|
|
- obj->subID = static_cast<si32>(restype);
|
|
|
- obj->amount = 0;
|
|
|
- obj->defInfo = VLC->dobjinfo->gobjs[obj->ID][obj->subID];
|
|
|
-
|
|
|
- int3 pos;
|
|
|
- if ( ! findPlaceForObject(gen, obj, res_mindist, pos))
|
|
|
- {
|
|
|
- delete obj;
|
|
|
- break;
|
|
|
- }
|
|
|
- placeObject(gen, obj, pos);
|
|
|
- if ((restype != Res::ERes::WOOD) && (restype != Res::ERes::ORE))
|
|
|
- {
|
|
|
- guarded_objects.push_back(obj);
|
|
|
- }
|
|
|
- } while(true);
|
|
|
-
|
|
|
- for(const auto &obj : guarded_objects)
|
|
|
- {
|
|
|
- if ( ! guardObject(gen, obj, 500))
|
|
|
- {
|
|
|
- //TODO, DEL obj from map
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- auto sel = gen->editManager->getTerrainSelection();
|
|
|
- sel.clearSelection();
|
|
|
- for(auto it = tileinfo.begin(); it != tileinfo.end(); ++it)
|
|
|
- {
|
|
|
- if (it->second.isObstacle())
|
|
|
- {
|
|
|
- auto obj = new CGObjectInstance();
|
|
|
- obj->ID = static_cast<Obj>(130);
|
|
|
- obj->subID = 0;
|
|
|
- obj->defInfo = VLC->dobjinfo->gobjs[obj->ID][obj->subID];
|
|
|
- placeObject(gen, obj, it->first);
|
|
|
- }
|
|
|
- }
|
|
|
- logGlobal->infoStream() << boost::format("Filling %d with ROCK") % sel.getSelectedItems().size();
|
|
|
- //gen->editManager->drawTerrain(ETerrainType::ROCK, &gen->gen);
|
|
|
- logGlobal->infoStream() << "Zone filled successfully";
|
|
|
- return true;
|
|
|
-}
|
|
|
-
|
|
|
-bool CRmgTemplateZone::findPlaceForObject(CMapGenerator* gen, CGObjectInstance* obj, si32 min_dist, int3 &pos)
|
|
|
-{
|
|
|
- //si32 min_dist = sqrt(tileinfo.size()/density);
|
|
|
- int best_distance = 0;
|
|
|
- bool result = false;
|
|
|
- si32 w = gen->map->width;
|
|
|
- si32 h = gen->map->height;
|
|
|
- auto ow = obj->getWidth();
|
|
|
- auto oh = obj->getHeight();
|
|
|
- //logGlobal->infoStream() << boost::format("Min dist for density %f is %d") % density % min_dist;
|
|
|
- for(auto it = tileinfo.begin(); it != tileinfo.end(); ++it)
|
|
|
- {
|
|
|
- auto &ti = it->second;
|
|
|
- auto p = it->first;
|
|
|
- auto dist = ti.getNearestObjectDistance();
|
|
|
- //avoid borders
|
|
|
- if ((p.x < 3) || (w - p.x < 3) || (p.y < 3) || (h - p.y < 3))
|
|
|
- continue;
|
|
|
- if (!ti.isOccupied() && !ti.isObstacle() && (dist >= min_dist) && (dist > best_distance))
|
|
|
- {
|
|
|
- best_distance = dist;
|
|
|
- pos = p;
|
|
|
- result = true;
|
|
|
- }
|
|
|
- }
|
|
|
- return result;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZone::placeObject(CMapGenerator* gen, CGObjectInstance* object, const int3 &pos)
|
|
|
-{
|
|
|
- logGlobal->infoStream() << boost::format("Insert object at %d %d") % pos.x % pos.y;
|
|
|
- object->pos = pos;
|
|
|
- gen->editManager->insertObject(object, pos);
|
|
|
- logGlobal->infoStream() << "Inserted object";
|
|
|
- auto points = object->getBlockedPos();
|
|
|
- if (object->isVisitable())
|
|
|
- points.emplace(pos + object->getVisitableOffset());
|
|
|
- points.emplace(pos);
|
|
|
- for(auto const &p : points)
|
|
|
- {
|
|
|
- if (tileinfo.find(pos + p) != tileinfo.end())
|
|
|
- {
|
|
|
- tileinfo[pos + p].setOccupied(true);
|
|
|
- }
|
|
|
- }
|
|
|
- for(auto it = tileinfo.begin(); it != tileinfo.end(); ++it)
|
|
|
- {
|
|
|
- si32 d = pos.dist2d(it->first);
|
|
|
- it->second.setNearestObjectDistance(std::min(d, it->second.getNearestObjectDistance()));
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-bool CRmgTemplateZone::guardObject(CMapGenerator* gen, CGObjectInstance* object, si32 str)
|
|
|
-{
|
|
|
-
|
|
|
- logGlobal->infoStream() << boost::format("Guard object at %d %d") % object->pos.x % object->pos.y;
|
|
|
- int3 visitable = object->pos + object->getVisitableOffset();
|
|
|
- std::vector<int3> tiles;
|
|
|
- for(int i = -1; i < 2; ++i)
|
|
|
- {
|
|
|
- for(int j = -1; j < 2; ++j)
|
|
|
- {
|
|
|
- auto it = tileinfo.find(visitable + int3(i, j, 0));
|
|
|
- if (it != tileinfo.end())
|
|
|
- {
|
|
|
- logGlobal->infoStream() << boost::format("Block at %d %d") % it->first.x % it->first.y;
|
|
|
- if ( ! it->second.isOccupied() && ! it->second.isObstacle())
|
|
|
- {
|
|
|
- tiles.push_back(it->first);
|
|
|
- it->second.setObstacle(true);
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- if ( ! tiles.size())
|
|
|
- {
|
|
|
- logGlobal->infoStream() << "Failed";
|
|
|
- return false;
|
|
|
- }
|
|
|
- auto guard_tile = *std::next(tiles.begin(), gen->gen.getInteger(0, tiles.size() - 1));
|
|
|
- tileinfo[guard_tile].setObstacle(false);
|
|
|
- auto guard = new CGCreature();
|
|
|
- guard->ID = Obj::RANDOM_MONSTER;
|
|
|
- guard->subID = 0;
|
|
|
- auto hlp = new CStackInstance();
|
|
|
- hlp->count = 10;
|
|
|
- //type will be set during initialization
|
|
|
- guard->putStack(SlotID(0), hlp);
|
|
|
-
|
|
|
- guard->defInfo = VLC->dobjinfo->gobjs[guard->ID][guard->subID];
|
|
|
- guard->pos = guard_tile;
|
|
|
- gen->editManager->insertObject(guard, guard->pos);
|
|
|
- return true;
|
|
|
-}
|
|
|
-
|
|
|
-CRmgTemplateZoneConnection::CRmgTemplateZoneConnection() : zoneA(0), zoneB(0), guardStrength(0)
|
|
|
-{
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-TRmgTemplateZoneId CRmgTemplateZoneConnection::getZoneA() const
|
|
|
-{
|
|
|
- return zoneA;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZoneConnection::setZoneA(TRmgTemplateZoneId value)
|
|
|
-{
|
|
|
- zoneA = value;
|
|
|
-}
|
|
|
-
|
|
|
-TRmgTemplateZoneId CRmgTemplateZoneConnection::getZoneB() const
|
|
|
-{
|
|
|
- return zoneB;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZoneConnection::setZoneB(TRmgTemplateZoneId value)
|
|
|
-{
|
|
|
- zoneB = value;
|
|
|
-}
|
|
|
-
|
|
|
-int CRmgTemplateZoneConnection::getGuardStrength() const
|
|
|
-{
|
|
|
- return guardStrength;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplateZoneConnection::setGuardStrength(int value)
|
|
|
-{
|
|
|
- if(value < 0) throw std::runtime_error("Negative value for guard strenth not allowed.");
|
|
|
- guardStrength = value;
|
|
|
-}
|
|
|
-
|
|
|
-CRmgTemplate::CSize::CSize() : width(CMapHeader::MAP_SIZE_MIDDLE), height(CMapHeader::MAP_SIZE_MIDDLE), under(true)
|
|
|
-{
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-CRmgTemplate::CSize::CSize(int width, int height, bool under) : under(under)
|
|
|
-{
|
|
|
- setWidth(width);
|
|
|
- setHeight(height);
|
|
|
-}
|
|
|
-
|
|
|
-int CRmgTemplate::CSize::getWidth() const
|
|
|
-{
|
|
|
- return width;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::CSize::setWidth(int value)
|
|
|
-{
|
|
|
- if(value <= 0) throw std::runtime_error("Width > 0 failed.");
|
|
|
- width = value;
|
|
|
-}
|
|
|
-
|
|
|
-int CRmgTemplate::CSize::getHeight() const
|
|
|
-{
|
|
|
- return height;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::CSize::setHeight(int value)
|
|
|
-{
|
|
|
- if(value <= 0) throw std::runtime_error("Height > 0 failed.");
|
|
|
- height = value;
|
|
|
-}
|
|
|
-
|
|
|
-bool CRmgTemplate::CSize::getUnder() const
|
|
|
-{
|
|
|
- return under;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::CSize::setUnder(bool value)
|
|
|
-{
|
|
|
- under = value;
|
|
|
-}
|
|
|
-
|
|
|
-bool CRmgTemplate::CSize::operator<=(const CSize & value) const
|
|
|
-{
|
|
|
- if(width < value.width && height < value.height)
|
|
|
- {
|
|
|
- return true;
|
|
|
- }
|
|
|
- else if(width == value.width && height == value.height)
|
|
|
- {
|
|
|
- return under ? value.under : true;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- return false;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-bool CRmgTemplate::CSize::operator>=(const CSize & value) const
|
|
|
-{
|
|
|
- if(width > value.width && height > value.height)
|
|
|
- {
|
|
|
- return true;
|
|
|
- }
|
|
|
- else if(width == value.width && height == value.height)
|
|
|
- {
|
|
|
- return under ? true : !value.under;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- return false;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-CRmgTemplate::CRmgTemplate()
|
|
|
-{
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-const std::string & CRmgTemplate::getName() const
|
|
|
-{
|
|
|
- return name;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::setName(const std::string & value)
|
|
|
-{
|
|
|
- name = value;
|
|
|
-}
|
|
|
-
|
|
|
-const CRmgTemplate::CSize & CRmgTemplate::getMinSize() const
|
|
|
-{
|
|
|
- return minSize;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::setMinSize(const CSize & value)
|
|
|
-{
|
|
|
- minSize = value;
|
|
|
-}
|
|
|
-
|
|
|
-const CRmgTemplate::CSize & CRmgTemplate::getMaxSize() const
|
|
|
-{
|
|
|
- return maxSize;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::setMaxSize(const CSize & value)
|
|
|
-{
|
|
|
- maxSize = value;
|
|
|
-}
|
|
|
-
|
|
|
-const CRmgTemplate::CPlayerCountRange & CRmgTemplate::getPlayers() const
|
|
|
-{
|
|
|
- return players;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::setPlayers(const CPlayerCountRange & value)
|
|
|
-{
|
|
|
- players = value;
|
|
|
-}
|
|
|
-
|
|
|
-const CRmgTemplate::CPlayerCountRange & CRmgTemplate::getCpuPlayers() const
|
|
|
-{
|
|
|
- return cpuPlayers;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::setCpuPlayers(const CPlayerCountRange & value)
|
|
|
-{
|
|
|
- cpuPlayers = value;
|
|
|
-}
|
|
|
-
|
|
|
-const std::map<TRmgTemplateZoneId, CRmgTemplateZone> & CRmgTemplate::getZones() const
|
|
|
-{
|
|
|
- return zones;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::setZones(const std::map<TRmgTemplateZoneId, CRmgTemplateZone> & value)
|
|
|
-{
|
|
|
- zones = value;
|
|
|
-}
|
|
|
-
|
|
|
-const std::list<CRmgTemplateZoneConnection> & CRmgTemplate::getConnections() const
|
|
|
-{
|
|
|
- return connections;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::setConnections(const std::list<CRmgTemplateZoneConnection> & value)
|
|
|
-{
|
|
|
- connections = value;
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::validate() const
|
|
|
-{
|
|
|
- //TODO add some validation checks, throw on failure
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::CPlayerCountRange::addRange(int lower, int upper)
|
|
|
-{
|
|
|
- range.push_back(std::make_pair(lower, upper));
|
|
|
-}
|
|
|
-
|
|
|
-void CRmgTemplate::CPlayerCountRange::addNumber(int value)
|
|
|
-{
|
|
|
- range.push_back(std::make_pair(value, value));
|
|
|
-}
|
|
|
-
|
|
|
-bool CRmgTemplate::CPlayerCountRange::isInRange(int count) const
|
|
|
-{
|
|
|
- for(const auto & pair : range)
|
|
|
- {
|
|
|
- if(count >= pair.first && count <= pair.second) return true;
|
|
|
- }
|
|
|
- return false;
|
|
|
-}
|
|
|
-
|
|
|
-std::set<int> CRmgTemplate::CPlayerCountRange::getNumbers() const
|
|
|
-{
|
|
|
- std::set<int> numbers;
|
|
|
- for(const auto & pair : range)
|
|
|
- {
|
|
|
- for(int i = pair.first; i <= pair.second; ++i) numbers.insert(i);
|
|
|
- }
|
|
|
- return numbers;
|
|
|
-}
|
|
|
-
|
|
|
-const std::map<std::string, CRmgTemplate> & CRmgTemplateLoader::getTemplates() const
|
|
|
-{
|
|
|
- return templates;
|
|
|
-}
|
|
|
-
|
|
|
-void CJsonRmgTemplateLoader::loadTemplates()
|
|
|
-{
|
|
|
- const JsonNode rootNode(ResourceID("config/rmg.json"));
|
|
|
- for(const auto & templatePair : rootNode.Struct())
|
|
|
- {
|
|
|
- CRmgTemplate tpl;
|
|
|
- try
|
|
|
- {
|
|
|
- tpl.setName(templatePair.first);
|
|
|
- const auto & templateNode = templatePair.second;
|
|
|
-
|
|
|
- // Parse main template data
|
|
|
- tpl.setMinSize(parseMapTemplateSize(templateNode["minSize"].String()));
|
|
|
- tpl.setMaxSize(parseMapTemplateSize(templateNode["maxSize"].String()));
|
|
|
- tpl.setPlayers(parsePlayers(templateNode["players"].String()));
|
|
|
- tpl.setCpuPlayers(parsePlayers(templateNode["cpu"].String()));
|
|
|
-
|
|
|
- // Parse zones
|
|
|
- std::map<TRmgTemplateZoneId, CRmgTemplateZone> zones;
|
|
|
- for(const auto & zonePair : templateNode["zones"].Struct())
|
|
|
- {
|
|
|
- CRmgTemplateZone zone;
|
|
|
- auto zoneId = boost::lexical_cast<TRmgTemplateZoneId>(zonePair.first);
|
|
|
- zone.setId(zoneId);
|
|
|
- const auto & zoneNode = zonePair.second;
|
|
|
- zone.setType(parseZoneType(zoneNode["type"].String()));
|
|
|
- zone.setSize(zoneNode["size"].Float());
|
|
|
- if(!zoneNode["owner"].isNull()) zone.setOwner(zoneNode["owner"].Float());
|
|
|
- zone.setPlayerTowns(parseTemplateZoneTowns(zoneNode["playerTowns"]));
|
|
|
- zone.setNeutralTowns(parseTemplateZoneTowns(zoneNode["neutralTowns"]));
|
|
|
- zone.setTownTypes(parseTownTypes(zoneNode["townTypes"].Vector(), zone.getDefaultTownTypes()));
|
|
|
- zone.setMatchTerrainToTown(zoneNode["matchTerrainToTown"].Bool());
|
|
|
- zone.setTerrainTypes(parseTerrainTypes(zoneNode["terrainTypes"].Vector(), zone.getDefaultTerrainTypes()));
|
|
|
- zone.setTownsAreSameType((zoneNode["townsAreSameType"].Bool()));
|
|
|
- if(!zoneNode["terrainTypeLikeZone"].isNull()) zone.setTerrainTypeLikeZone(boost::lexical_cast<int>(zoneNode["terrainTypeLikeZone"].String()));
|
|
|
- if(!zoneNode["townTypeLikeZone"].isNull()) zone.setTownTypeLikeZone(boost::lexical_cast<int>(zoneNode["townTypeLikeZone"].String()));
|
|
|
- zones[zone.getId()] = zone;
|
|
|
- }
|
|
|
- tpl.setZones(zones);
|
|
|
-
|
|
|
- // Parse connections
|
|
|
- std::list<CRmgTemplateZoneConnection> connections;
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|
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- for(const auto & connPair : templateNode["connections"].Vector())
|
|
|
- {
|
|
|
- CRmgTemplateZoneConnection conn;
|
|
|
- conn.setZoneA(boost::lexical_cast<TRmgTemplateZoneId>(connPair["a"].String()));
|
|
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- conn.setZoneB(boost::lexical_cast<TRmgTemplateZoneId>(connPair["b"].String()));
|
|
|
- conn.setGuardStrength(connPair["guard"].Float());
|
|
|
- connections.push_back(conn);
|
|
|
- }
|
|
|
- tpl.setConnections(connections);
|
|
|
- tpl.validate();
|
|
|
- templates[tpl.getName()] = tpl;
|
|
|
- }
|
|
|
- catch(const std::exception & e)
|
|
|
- {
|
|
|
- logGlobal->errorStream() << boost::format("Template %s has errors. Message: %s.") % tpl.getName() % std::string(e.what());
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-CRmgTemplate::CSize CJsonRmgTemplateLoader::parseMapTemplateSize(const std::string & text) const
|
|
|
-{
|
|
|
- CRmgTemplate::CSize size;
|
|
|
- if(text.empty()) return size;
|
|
|
-
|
|
|
- std::vector<std::string> parts;
|
|
|
- boost::split(parts, text, boost::is_any_of("+"));
|
|
|
- static const std::map<std::string, int> mapSizeMapping = boost::assign::map_list_of("s", CMapHeader::MAP_SIZE_SMALL)
|
|
|
- ("m", CMapHeader::MAP_SIZE_MIDDLE)("l", CMapHeader::MAP_SIZE_LARGE)("xl", CMapHeader::MAP_SIZE_XLARGE);
|
|
|
- auto it = mapSizeMapping.find(parts[0]);
|
|
|
- if(it == mapSizeMapping.end())
|
|
|
- {
|
|
|
- // Map size is given as a number representation
|
|
|
- const auto & numericalRep = parts[0];
|
|
|
- parts.clear();
|
|
|
- boost::split(parts, numericalRep, boost::is_any_of("x"));
|
|
|
- assert(parts.size() == 3);
|
|
|
- size.setWidth(boost::lexical_cast<int>(parts[0]));
|
|
|
- size.setHeight(boost::lexical_cast<int>(parts[1]));
|
|
|
- size.setUnder(boost::lexical_cast<int>(parts[2]) == 1);
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- size.setWidth(it->second);
|
|
|
- size.setHeight(it->second);
|
|
|
- size.setUnder(parts.size() > 1 ? parts[1] == std::string("u") : false);
|
|
|
- }
|
|
|
- return size;
|
|
|
-}
|
|
|
-
|
|
|
-ETemplateZoneType::ETemplateZoneType CJsonRmgTemplateLoader::parseZoneType(const std::string & type) const
|
|
|
-{
|
|
|
- static const std::map<std::string, ETemplateZoneType::ETemplateZoneType> zoneTypeMapping = boost::assign::map_list_of
|
|
|
- ("playerStart", ETemplateZoneType::PLAYER_START)("cpuStart", ETemplateZoneType::CPU_START)
|
|
|
- ("treasure", ETemplateZoneType::TREASURE)("junction", ETemplateZoneType::JUNCTION);
|
|
|
- auto it = zoneTypeMapping.find(type);
|
|
|
- if(it == zoneTypeMapping.end()) throw std::runtime_error("Zone type unknown.");
|
|
|
- return it->second;
|
|
|
-}
|
|
|
-
|
|
|
-CRmgTemplateZone::CTownInfo CJsonRmgTemplateLoader::parseTemplateZoneTowns(const JsonNode & node) const
|
|
|
-{
|
|
|
- CRmgTemplateZone::CTownInfo towns;
|
|
|
- towns.setTownCount(node["towns"].Float());
|
|
|
- towns.setCastleCount(node["castles"].Float());
|
|
|
- towns.setTownDensity(node["townDensity"].Float());
|
|
|
- towns.setCastleDensity(node["castleDensity"].Float());
|
|
|
- return towns;
|
|
|
-}
|
|
|
-
|
|
|
-std::set<TFaction> CJsonRmgTemplateLoader::parseTownTypes(const JsonVector & townTypesVector, const std::set<TFaction> & defaultTownTypes) const
|
|
|
-{
|
|
|
- std::set<TFaction> townTypes;
|
|
|
- for(const auto & townTypeNode : townTypesVector)
|
|
|
- {
|
|
|
- auto townTypeStr = townTypeNode.String();
|
|
|
- if(townTypeStr == "all") return defaultTownTypes;
|
|
|
-
|
|
|
- bool foundFaction = false;
|
|
|
- for(auto factionPtr : VLC->townh->factions)
|
|
|
- {
|
|
|
- if(factionPtr->town != nullptr && townTypeStr == factionPtr->name)
|
|
|
- {
|
|
|
- townTypes.insert(factionPtr->index);
|
|
|
- foundFaction = true;
|
|
|
- }
|
|
|
- }
|
|
|
- if(!foundFaction) throw std::runtime_error("Given faction is invalid.");
|
|
|
- }
|
|
|
- return townTypes;
|
|
|
-}
|
|
|
-
|
|
|
-std::set<ETerrainType> CJsonRmgTemplateLoader::parseTerrainTypes(const JsonVector & terTypeStrings, const std::set<ETerrainType> & defaultTerrainTypes) const
|
|
|
-{
|
|
|
- std::set<ETerrainType> terTypes;
|
|
|
- for(const auto & node : terTypeStrings)
|
|
|
- {
|
|
|
- const auto & terTypeStr = node.String();
|
|
|
- if(terTypeStr == "all") return defaultTerrainTypes;
|
|
|
- auto pos = vstd::find_pos(GameConstants::TERRAIN_NAMES, terTypeStr);
|
|
|
- if (pos != -1)
|
|
|
- {
|
|
|
- terTypes.insert(ETerrainType(pos));
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- throw std::runtime_error("Terrain type is invalid.");
|
|
|
- }
|
|
|
- }
|
|
|
- return terTypes;
|
|
|
-}
|
|
|
-
|
|
|
-CRmgTemplate::CPlayerCountRange CJsonRmgTemplateLoader::parsePlayers(const std::string & players) const
|
|
|
-{
|
|
|
- CRmgTemplate::CPlayerCountRange playerRange;
|
|
|
- if(players.empty())
|
|
|
- {
|
|
|
- playerRange.addNumber(0);
|
|
|
- return playerRange;
|
|
|
- }
|
|
|
- std::vector<std::string> commaParts;
|
|
|
- boost::split(commaParts, players, boost::is_any_of(","));
|
|
|
- for(const auto & commaPart : commaParts)
|
|
|
- {
|
|
|
- std::vector<std::string> rangeParts;
|
|
|
- boost::split(rangeParts, commaPart, boost::is_any_of("-"));
|
|
|
- if(rangeParts.size() == 2)
|
|
|
- {
|
|
|
- auto lower = boost::lexical_cast<int>(rangeParts[0]);
|
|
|
- auto upper = boost::lexical_cast<int>(rangeParts[1]);
|
|
|
- playerRange.addRange(lower, upper);
|
|
|
- }
|
|
|
- else if(rangeParts.size() == 1)
|
|
|
- {
|
|
|
- auto val = boost::lexical_cast<int>(rangeParts.front());
|
|
|
- playerRange.addNumber(val);
|
|
|
- }
|
|
|
- }
|
|
|
- return playerRange;
|
|
|
-}
|
|
|
-
|
|
|
-boost::mutex CRmgTemplateStorage::smx;
|
|
|
-
|
|
|
-CRmgTemplateStorage & CRmgTemplateStorage::get()
|
|
|
-{
|
|
|
- TLockGuard _(smx);
|
|
|
- static CRmgTemplateStorage storage;
|
|
|
- return storage;
|
|
|
-}
|
|
|
-
|
|
|
-const std::map<std::string, CRmgTemplate> & CRmgTemplateStorage::getTemplates() const
|
|
|
-{
|
|
|
- return templates;
|
|
|
-}
|
|
|
-
|
|
|
-CRmgTemplateStorage::CRmgTemplateStorage()
|
|
|
-{
|
|
|
- auto jsonLoader = make_unique<CJsonRmgTemplateLoader>();
|
|
|
- jsonLoader->loadTemplates();
|
|
|
- const auto & tpls = jsonLoader->getTemplates();
|
|
|
- templates.insert(tpls.begin(), tpls.end());
|
|
|
-}
|
|
|
-
|
|
|
-CRmgTemplateStorage::~CRmgTemplateStorage()
|
|
|
-{
|
|
|
-
|
|
|
-}
|
|
|
+}
|